Graduation Document - Jansher Aidan Bakhshi

Page 115

DEFINING BRAND USING CORE METHOD

The last method used to define the brand is a method called ‘CORE’. It was framed by ‘TheFutur’, a podcast that discusses problems at the intersection of business and design. What ‘CORE’ does is provide structure to the process that you would need to define the brand through the user, brand and business. Aligning the user meant that one would need to define the user and their unmet needs. Defining the brand is essentially about defining ‘who’ the brand is. Aligning business simply meant that as a designer, one needs to know what business goal they are solving. Satyam Kantamneni, founder of UX Reactor, lays down five business outcomes that designers can directly correlate and drive. They are as follows: 1. Adoption Finding new users 2. Retention Retaining old users 3. Satisfaction Raise user delight and loyalty

4.Engagement Raise user memorability and involvement/ participation 5. Efficiency Reduce friction and loss of energy In Titan’s case, the most immediate business goal to solve was to create younger users. Thus adoption was the first priority.

CORE is usually carried out within a company so as to define the company from within, however, for this project it was adapted to be able to speak to users about the brand as well. This was done because sometimes the story we craft within the brand takes a life of its own outside the company. Since Titan was an outside brand, it was insightful to get user feedback as to what their perception of the brand was.

Next, a process needed to be laid out to define the brand. This is a six fold structure. It lays out ‘Culture’, ‘Customer’, ‘Voice’, ‘Feeling’, and ‘Impact’. ‘Culture’ explores the founders and how the community would describe the brand. ‘Customer’ explores how the brand would describe its customers. ‘Voice’ lays down how the brand sounds to others. ‘Feeling’ talks about how people feel after interacting with the brand and lastly, Impact attempts to capture what tangible impact the brand and/or its product has on others. CORE engages an ‘x-factor’ note at the end to talk about what is unique about the brand or its product.

Graduation Project | Titan Vision Next: Explorations in Recrafting the Watch Proposition | 115


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REFLECTIONS

2min
page 199

INFORMATION REFERENCES

4min
pages 200-203

IMAGE REFERENCES

12min
pages 204-211

DESIGN IS

1min
pages 189-192

FIRST MANUFACTURE DRAFT

1min
pages 175-180

STORYTELLING AS A VISIONING TOOL

1min
pages 185-188

INTERCHANGEABLE BEZEL OPTIONS

0
pages 171-174

FINAL DESIGN

2min
pages 165-170

MOODBOARD

1min
pages 157-158

IDEA DEVELOPMENT - KEY SKETCHES

1min
pages 159-162

IDEA DEVELOPMENT - QUICK PROTOTYPES

1min
pages 163-164

ADOPTION PLAN & DESIGN STORY

2min
pages 155-156

TREND - USERS

0
page 151

DESIGN - NEXT

0
page 152

TREND - BRANDS, STORES

0
page 150

ADOPTION STRATEGY - RAGA

1min
page 143

SILHOUETTE, SURFACE & DETAIL

3min
pages 139-142

TITAN CASE SHAPE VARIANTS

2min
pages 137-138

MANUFACTURING

3min
pages 132-134

WATCH CONSTRUCTION AT TITAN

2min
pages 135-136

DESIGN LANGUAGE AT SCALE

3min
pages 129-130

APPLICATION ON TITAN

3min
page 131

DESIGN LANGUAGE

8min
pages 121-128

BRAND STORIES

3min
pages 117-120

DEFINING BRAND USING CORE METHOD

1min
pages 115-116

WHERE ARE COMPANIES HEADED?

3min
pages 113-114

DEFINING BRAND USING JUNG’S ARCHETYPES

2min
pages 107-112

DEFINING BRAND FROM PARENT BRANDS

4min
pages 101-106

SYNTHESIS FROM INTERNAL CONVERSATIONS

3min
pages 99-100

TITAN AT CORE

3min
pages 97-98

REFRAMED BRIEF

2min
pages 93-96

COMPETITIVE OVERLAPS WITHIN TITAN

3min
pages 90-92

COMPETITIVE OVERLAPS OUTSIDE TITAN

5min
pages 84-89

PRODUCT DIFFERENTIATION PARAMETERS

2min
page 77

TITAN WATCHES FOUNDING PHILOSOPHY

2min
pages 71-72

TITAN - USERS & NON-USERS

5min
pages 73-76

WHERE ARE WATCHES GOING?

4min
pages 67-70

INDIA’S RELATIONSHIP WITH WATCHES

4min
pages 62-63

THE HISTORY OF TIMEKEEPING DEVICES

7min
pages 52-56

WRISTWATCH DESIGN EVOLUTION

9min
pages 57-61

INNOVATION IN WRISTWATCHES

4min
pages 49-51

WRISTWATCH TEARDOWN

2min
page 29

TREND FORMULATION

1min
pages 47-48

CROSS-FERTILIZATION IN WATCHES

2min
pages 45-46

WATCH GROUPS & PRICE SPECTRUM

5min
pages 40-44

WRISTWATCH GENRES

5min
pages 37-39

WATCHCASE MATERIALS

4min
pages 34-36

WATCH TERMINOLOGY

10min
pages 30-33

INITIAL BRIEF

1min
pages 25-28

NATIONAL INSTITUTE OF DESIGN

1min
pages 15-16

SYNOPSIS

1min
page 23

ACKNOWLEDGMENTS

1min
page 11

TITAN COMPANY LIMITED

3min
pages 19-22

TIMELINE

0
page 24

PRODUCT DESIGN

1min
pages 17-18

PREFACE

0
page 10

CONTENTS

1min
pages 12-14
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