LAWRENCE TECHNOLOGICAL UNIVERSITY SPRING SEMESTER 2014 PROFESSOR JESSE WETZEL
Johnathon Leclerc
ARCH 1223
VISUAL COMMUNICATION 2
1
TOOLING
4
pp. 3-7
pp. 14
EIDETIC tooling sketchup mixed media illustrator-ation detail drafting
PHYSICALITY pp. 15-17
METHOD
2
methodology media matrix
5
diagram diary
seeing site analysis
pp. 8-9
site plan site section joiner
eideticism the eidetic image
SEEING pp. 10-13
3
physicality proun
CRITICALITY
6
pp. 18-19
construct + cornell box
criticality course/self evaluation new trajectories
p. 3
TOOLING : SKETCHUP
METADATA
tooling
TOOLS USED DIGITAL Sketchup
PROJECT DESCRIPTION REFERENCES PROJECTS UTD Student Service Building
ARCHITECTS
Project objectives: 1.
To demonstrate comprehension and satisfactory mastery of Google sketch-up.
2.
To understand the use and knowledge of different view types in sketch-up to achieve the desired image.
3.
To display an understanding of how buildings are built in the real.
BUSBY, PERKINS AND WILL
Lessons Learned: 1.
“Estimated Size” - Students were giving a basic knowledege of the site and build and told to draw the building in sketch-up using only their basic knowledge of the size of the windows and of the sturctural grid.
2.
“Sletch-up export” - The students were taught the most effective method for importing and exporting into and out of sketch-up.
3.
“Window and Structure” - The building was drawn with only a knowledge of the size of the windows and the size of the structural bays of the builiding the were also given plans and elevations that displayed that information.
methodology
seeing
eideticism
physicality
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
p. 4
TOOLING : SKETCHUP
METADATA
tooling
TOOLS USED DIGITAL Sketchup
SUPPORT IMAGES REFERENCES
Fig. A - The south-west perspective view of the building
PROJECTS
Fig. B - The eastern elevatio of the building
UTD Student Service Building
methodology
Fig. C - The north elevation of the building Fig. D - The plan view of the first floor of the building.
ARCHITECTS BUSBY, PERKINS AND WILL
seeing
fig. A - South-West Perspective
fig. B - East Elevation
eideticism
physicality
fig. C - North Elevation
fig. D - First Floor Plan
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
p. 5
TOOLING : MIXED MEDIA
METADATA
tooling
TOOLS USED ANALOG pencil Trace paper Straigt edge
DIGITAL photoshop illustrator
REFERENCES
PROJECT DESCRIPTION The image from the LTL Tourbus hotel project that we reproduced started as a sketch-up model of the space where we had to estimate the size of the space and get the correct angle for the image. After the model we traced over it and exported that traced image into illustrator where we added the block colors such as the oor mate the walls and all of the windows. From illustrator we went to Photoshop where texture and entourage were added into the scene.
methodology
PROJECTS Tourbus Hotel
ARCHITECTS
seeing
LTL
IMAGES LTL hotlel room (http://1.bp.blogspot. com/-RHKWRp2uyG4/ TZDwBNRSG_I/ AAAAAAAAAK8/ hc5trSX3HN4/s1600/ltlarchitects-fremont-hotel.)
eideticism
physicality
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
p. 6
TOOLING : ILLUSTRATION EXERCISE
METADATA
tooling
TOOLS USED ANALOG DIGITAL illustrator
PROJECT DESCRIPTION These are elevations of an existing home that we cleaned up in illustrator.
REFERENCES
1.
To display our knowledge of illustrator and its diverse uses.
2.
To understand the need for lightweights and what each can mean for the depth que.
3.
To better understand the critical elements of drawing in plan and in elevation.
PROJECTS 81 House
methodology
Project objectives:
Lessons Learned: 1.
“Lines on display” - The students learned depth que, and how to draw convincing line weight with illustrator.
2.
“Line vs Line” - We learned the importance of different lines in the depth que including poche, and the perimeter.
3.
“The poche” - We learned the function and how to apply poche to different sections.
seeing
eideticism
physicality
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
p. 7
TOOLING : DETAIL EXERCISE
METADATA
tooling
TOOLS USED ANALOG 5
DIGITAL rhino illustrator
REFERENCES
6 7
steel I-Section 220 mm deep skylight slit with translucent double glazing 32/ 153 mm Brazilian redwood boarding on 36/ 88 mm battens 36/ 88 mm counterbattens windbreak 19mm glass-fibre quilt 152 mm thermal insulation between metal studs
vapour barrier 19 mm plywood sheeting 16 mm plasterboard 8 roof terrace: Brazilian redwood strip deck 9 152 mm black reinforced concrete plinth 51 mm insulating board waterproof layer 410 mm reinforced concrete 10 40 mm steel RHS handrail and balusters
PROJECT DESCRIPTION We reproduced a detail form detail magazine to show our ability to use different programs.
methodology
Project objectives:
8
1.
Detail Magazine, David Adjaye
To show a knowledge and mastery of rhino, and its ability to help trace images.
2.
To show our use of illustator, different line weighs and custom hatches.
PROJECTS
3.
To show our ability to learn about a project and then display our knowledge of the project.
READINGS
Denver Museum of Contemporary art
Lessons Learned:
ARCHITECTS David Adjaye
1.
“Custom Hatch” -The hatches used on this peice are all custom and are only used here.
2.
“A new project” - How to research a project and display the key points of the image we produced.
3.
“Meaning of differnet hatches” - We learned the difference of some of the hatched that get shown in details.
seeing
eideticism
1
C
C
physicality
10
9
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
p. 8
METHODOLOGY : MEDIA MATRIX
METADATA
tooling
TOOLS USED ANALOG Markers Paper Trace Paper
HIGH RES STUDIES The purpose of the project was to produce four high red studie diagrams that were in reference to the site of Cranbrook.
DIGITAL rhino illustrator
methodology
Project objectives:
REFERENCES
fig. A - Public/private entry sequence
fig. A - Divisions of Cranbrook
1.
Red Public views. Blue Private Views
2.
Each color is a different portion of Cranbrook
3.
Blue- Secondary encounter Red Primary encounter
4.
Each section of Cranbrook has its own face
seeing
The most productive means I found was of putting myself into the context of the site.
eideticism
physicality
fig. A - First encounters at Cranbrook
fig. A - divisional intersections at Cranbrook
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
p. 9
METHODOLOGY : DIAGRAM DIARY
METADATA
tooling
TOOLS USED ANALOG pen Marker french Curves Trace Paper
DIAGRAM DIARY I found reroduction to be the most efficent means of production. I could take an idea and make my own s[in of what it was.
DIGITAL
methodology
photoshop illustrator
REFERENCES
fig. 1 - Space and Sight lines
fig. 2 - Light reflectivity
fig. A - Non-disrupted landscape
fig. A - The Arazona Pin
READINGS Gyre, Bjarke Ingels
seeing
ARCHITECTS BJARKE INGELS
eideticism fig. A - Pushing space
fig. A - Gyre whirl
fig. A - Multipurposed buildings
physicality
fig. A - Building without runing landscape
fig. A - Centrality of the 8 building
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
fig. 15 - Gyre Whirl
criticality
p. 10
SEEING : CRANBROOK SITE ANALYSIS
METADATA
tooling
TOOLS USED ANALOG Markers Paper Trace Paper
SITE ANALYSIS
DIGITAL
Cranbrook was an interesting site it showed me differnt things from what I had innitiallhy thought of the area.
rhino illustrator
Diagram Descriptions: 1.
To show an understanding of the intial entries into the sie and the secondary encounter after those.
2.
To understand where a space can been seen by the public and where it cannot.
3.
To show the divisions of the different buildings and program that is encountered on Cranbrook.
4.
To better display the differnce of what Cranbrook is to the people who view the exterior and what is actully inside of it.
REFERENCES
fig. 1 - First Encounters
methodology
seeing
fig. 2 - Public/Privit sight
eideticism
physicality
fig. 3 - Division of space
fig. A - Space within itself
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
p. 11
SEEING : CRANBROOK SITE PLAN
METADATA TOOLS USED
82 0
tooling S
DIGITAL
0 5
85
85
rhino illustrator
SITE PLAN The location of my plan is at the cranbrrok science building. It was the ďŹ rst major building I had encountered on my trip around Cranbrook. The section cuts through the building and its interior courtyard space.
REFERENCES 825
82 5
S
S
E INST. OF SCIENC PHASE 1
830
methodology
The site plan became an underlayed image in my Eidetic image.
835
83 0
840
845
85
0
5
S
83
S
85
5
S
seeing
S S
84
0
S
5
84
S
eideticism
85
0
830
E INST. OF SCIENC PHASE 2
850
835
5
83 0
84
5
85
0
84 835
840
5
85
0
physicality
5
84
84
S
0
84
85 0
83
0
S
S
5 83
S
835
S S
5
85
86 0
S
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
p. 12
SEEING : CRANBROOK SITE SECTION
METADATA
tooling
TOOLS USED DIGITAL rhino illustrator
SITE SECTION The section through my site cuts directly through the building. The importance of my sectoin to the plan is shown in the over hanging portion where the interior court yard meets the exterior world.
REFERENCES
methodology
The production of the drawing helped show me how the bulidng interacted with the site. It showed me where the site had to bend to the need of the building.
The section became the only thing printed onto my image to was to help display the site the image was referencening.
seeing
eideticism
physicality
John Leclerc
4-18-14
Site Section
1/32”=1’
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
p. 13
SEEING : JOINER
METADATA
tooling
TOOLS USED ANALOG Camera
DIGITAL Photoshop
REFERENCES READINGS David Hockney Joiners, (https://www.youtube.com/ watch?v=cGtraVb_0vY)
PROJECTS Joiners, David Hockney
SITE JOINER David Hockney is an artist who construct images called joiner. A joiner is an image that is a collection of photographs that are sort of in the neighborhood of a collage but they are all of the same place, and are meant to help show the passage of time.
methodology
The joiner helped me to see how the space could be considered interior and exterior. It helped to show me the portion of the building where it unfolded to show the inside to the outside world. The joiners ability to put the viewer into the eyes of the photographer allows them to be able to experience the passage of time in which the pictures were taken.
seeing
IMAGES manimal (http://www.daniellee.com/ Ox.jpg)
eideticism
physicality
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
p. 14
EIDETICISM : THE EIDETIC IMAGE
METADATA
tooling
TOOLS USED ANALOG Vellum Pencil Paint Swatched Markers Spray mount Pins Paint Masking Tape
DIGITAL photoshop illustrator
REFERENCES READINGS Hybridization, un studio
PROJECTS
THE EIDETIC IMAGE The eidetic image is one that allows the viewer to experience how the producer fells about the site and the information that they want to explore. The different production methods that can be explored through eidetic images allows for a wildly diverse ďŹ eld of study. The ability to use digital and analog productions encourages the creators to explore everything they want to with the project. Ambiguity is a strong portion of the eidetic image it helps to allow the drawing to be interpreted many ways. However the clarity of the drawing helps to guide the conversations it produces in certain directions. The image I produce used both physical and digital production. The use of both allows the piece to interact in way that they help to explain one another. The space unfolded so does the box.
methodology
seeing
Eidetic Imags, James Corner, Perry Kulper
ARCHITECTS James Corner Perry Kulper
eideticism
IMAGES manimal (http://www.daniellee.com/ Ox.jpg)
physicality
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
p. 15
PHYSICALITY : PROUN
METADATA
tooling
TOOLS USED ANALOG Exacto Knife Tacky Glue Cardboard
REFERENCES
PROJECTS Proun Models in Class El Lissitski’s
PROUN A proun is an ambiguous model of an exploration of ideas. The singularity of the proun model allows for a more concise conversation that focuses around the ideas it is trying to display instead of the materials used to create it.
methodology
My proun was meant to explore an idea of unfolding and changing space. The cardboard was used as a hinge for itself. I striped off the corrugation and glued the remaining layer to the side of the other sheets to allow for unfolding. seeing
eideticism
physicality
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
p. 16
PHYSICALITY : PROUN
METADATA
tooling
TOOLS USED ANALOG Exacto Knife Tacky Glue Cardboard
REFERENCES
PROJECTS Proun Models in Class El Lissitski’s
PROUN A proun is an ambiguous model of an exploration of ideas. The singularity of the proun model allows for a more concise conversation that focuses around the ideas it is trying to display instead of the materials used to create it.
methodology
My proun was meant to explore an idea of unfolding and changing space. The cardboard was used as a hinge for itself. I striped off the corrugation and glued the remaining layer to the side of the other sheets to allow for unfolding. seeing
eideticism
physicality
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
p. 17
PHYSICALITY : CONSTRUCT
METADATA
tooling
TOOLS USED ANALOG Trace Paper Red Bull Cans Cardboard Basswood Corrugated wire Mesh
REFERENCES
PROJECTS Jesse’s Construct
CONSTRUCT A construct is a 3D diagram that is somewhat structural but still allows for non-building ideas to be explored in its production and form.
methodology
The object can be constructed entirely by hand through casting, chiseling and general model making. It is a more complex form of standard 3D diagrams that has more emphasis on form and structure than pure ideas. The construsct looks like a lamp but it is exploring hidden objects. The construct does not need to look like what it is representing. The idea explored can be done by looking like itself or something different. My construct is made from simple materials, they are not the focus. The ideas being explored are those of hidden images. The cans on the interior are not vissible from the exterior aside from general shape. This leads to observers wondering what is inside and it builds an anticipation much like cranbrook.
seeing
eideticism
physicality
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
p. 18
CRITICALITY : NEW TRAJECTORIES
METADATA
tooling
TOOLS USED ANALOG Exacto Knife Tacky Glue Cardboard
REFERENCES
PROJECTS Proun Models in Class El Lissitski’s
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014
COURSE CONCLUSIONS IThe visual communication two course taught me many things, form how to work with specific programs to produce different works, and images, to teaching me how to think about what I am producing in a way that allows me to produce different things. The conversations that this course had allowed me to participate in, the images it has lead me to produce, and the ideas it has let me explore have allowed me as a designer and as a student to better myself as an educated person. My approach to the different conversations I am able to have about the design world and the conversation I can have about the studio world can help me to better understand the different micro, macro, and Meta conversations about design that I can be engaged in. The different images I can produce come in two major types High res, and Low res. High res images are those of the important moments in a project they can range anywhere from a wall, to a door knob, to hallway. They are the places that people engage with the most meaningfully they are the front doors, and the front desks. They are the things that people remember when they leave the building. Low res images are things like long hallways or other places where they person engaging them is not meant to remember them, or they are supposed to be focusing on something else. Low res spaces are meant to be quick and not memorable they are not supposed to be the first thing design or thought about they are meant to be things that the designer does not put a lot of thought into. The different method of visual communication I can now use will help me to produce work that I can be proud of producing. They will let me produce better diagrams that can help to flesh out different ideas, and to make better thought out decisions. The projects and images that my new method would help me to produce will be better than my classmates. Methods such as working with analogy can let me use ambiguous images to better explain my project in ways that other students would not have thought of. Appropriation will allow me to better reference different projects that have already explored the ideas that I am exploring, and the use of these images will help me to show other people what ideas I am exploring. Indexical diagraming and production will help me to take site data and context and use it as
methodology
seeing
eideticism
physicality
criticality
p. 19
CRITICALITY : NEW TRAJECTORIES
METADATA
tooling
TOOLS USED ANALOG pencil Trace paper Straigt edge
DIGITAL photoshop illustrator
REFERENCES
COURSE CONCLUSIONS something to help convey different ideas. With the different types of images that these different methods will allow me to use I can better explain my ideas with visual communication and will then be able better focus on the main ideas of my project. This class has allowed me to help further myself as a designer and as a potential architect. I am in the architectural engineering program I can still use what I have learned.
methodology
PROJECTS Tourbus Hotel
ARCHITECTS
seeing
LTL
IMAGES LTL hotlel room (http://1.bp.blogspot. com/-RHKWRp2uyG4/ TZDwBNRSG_I/ AAAAAAAAAK8/ hc5trSX3HN4/s1600/ltlarchitects-fremont-hotel.)
eideticism
physicality
criticality
Johnathon Leclerc / ARCH 1223 - Visual Communications 2 - Wetzel / Lawrence Technological University / spring semester 2014