Ghostwalk - 3.5e

Page 147

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4/10/03

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Page 147

Sura-Khiri is beset by troubles inside and out but remains too proud to ask for help. Treacherous Bite: Yuan-ti coming from the newly formed hakararenil west of Thalath Lanialusa have created a curse carried by animals that causes them to become enraged. Elves bitten by these animals transform into yuan-ti tainted ones.

TEREPPEK Capital: Paluak Population: 3,597,400; human (98%), dwarves (1%). Government: Pedocracy (humans), monarchy (dwarves) Religions: Chaniud, Durann (dwarves), Soggelos, Uhanam. Imports: Glass, iron, beef, herbs and spices, silver Exports: Cheese, grain, fish, gold, paper, rice Alignment: LN, N (barbarians CN)

COUNTRIES

Plots and Rumors

Familiar Horrors: Strange monstrosities from the vicinity of Kavaniivaediir have been wandering further and further south. Bearing elven weapons and armor, these creatures resemble undead elves but are limned with cold green flames and breathe poisonous gas. At least one elf has recognized the face of his own cousin among the abominations.

CHAPTER 4:

Corenial Maskanastacia (Small City, 5,400): The elven capital’s name means “home of the king of the starfire.” King Dalaglis Everwood is the latest bearer of Starfire. He is old before his time, worried about the fate of his people as their youngest and strongest are worn away by attacks from the scaled obscenities. The elven palace is built of living wood, with a large open courtyard that gives a view of the stars that made the gift of the meteor. Half of the elves living here are trained in war and patrol the vicinity for any sign of encroachment by the enemies of the people. None other than elves are allowed to enter the city. Thalath Lanialusa (Small Town, 1,500): Meaning “the place of the blue tree and beautiful water” in the Elven language, this is a holy city of the elves, for thousands of years ago this site was visited by Eanius and Galaedros, giving the gifts of speech, beauty, and longevity to the elves. As proof of their power, they changed an ancient oak and a quiet pond so that the tree bore blue fruit that healed those who ate it and the pond was so beautiful that even the most hardhearted elves wept at the sight. This settlement is primarily inhabited by clerics and guards and is a pilgrimage site for devout elves. It is subject to frequent yuan-ti attacks, for Traagash Daur sees the fall of Thalath Lanialusa as a major goal in the destruction of the elves. Kavaniivaediir (Formerly Small Town, 1,800) (current status unknown): This town, whose name means “branching brightstone,” was once the center of a minor independent elven principality within SuraKhiri. Ruled by an offshoot of the Everwood family, prince Shalolin Wanderstar founded this place 200 years ago after many philosophical arguments with his sister, Queen Silienipho. Wanderstar’s followers kept separate from those of the greater kingdom for 120 years, and only toward the end of that time did relations begin to warm again. Unfortunately, reconciliation was impossible because of the intervention of the yuan-ti, who managed to create a hakararenil a few miles from the town and stormed it with murderous intent. Everyone within the city was slain or driven into remote parts of the forest. Among the dead were the prince himself, and when the news reached the queen, she died of heartbreak. Now the vine-covered standing stones of the town are shelter for yuan-ti, undead, and corrupted beasts. Old elves approaching their last days sometimes mount suicidal attacks upon the city in a gesture of defiance against the yuan-ti.

Tereppek is a nation of philosophers and intellectuals. Such pursuits often lead to the study of magic, and a disproportionate number of wizards live in Tereppek. Ruled by a council of learned bureaucrats who must pass classes in history, politics, philosophy, law, and ethics, it is a nation whose people enjoy an enlightened life, and even the lowest commoner is literate and often schooled in the basics of reason and logic. Tereppek trades peacefully with the dwarves in the Thanaurmar Hills, and stands vigilant against attacks from the yuan-ti of Sura-Khiri. Also known as the Golden Beacon, Tereppek is known for its wisdom, strength, and desire for peace. Because of a great and bloody conflict with Salkiria known as the War of Turrin River, the people of Tereppek turned away from violence as an acceptable course of action except under the most extreme circumstances. They still retain a legacy of powerful battle magic, which they have used to fortify their borders in the hopes of deterring aggression. Major Geographical Features:

Tereppek is a flat, coastal land, bordered on the northwest by hills and sylvan forests. Thanaurmar Hills: These hills mark the northern border of Tereppek and are the source of the country’s gold exports. The eastern hills experience frequent rainfalls that make them lush with vegetation, small herd animals, and the creatures that prey upon them. The Grumnyr dwarf clan that live under these hills have been here for eight dwarven generations and are easily recognized by their bright red hair. The colony itself numbers 13,000 and routinely sends caravans of goods to Manifest, as well as young adventurers eager to defend the city against its attackers. Many of these dwarves have moved to other cities within Tereppek. Plains of Graumar: These extensive plains are used for growing corn and rice and for grazing goats, sheep, and a few small herds of cattle. The area gets a great

147


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Morbid Maze (12th-level characters)

1hr
pages 217-253

Lair of the Eyeless Lady (9th-level characters)

15min
pages 212-216

(1st-level characters) For Absent Friends

43min
pages 182-193

(6th-level characters) Lair of the Crippled One (7th-level characters)

6min
pages 210-211

Touch and Go

18min
pages 177-181

Undead Martyr

2min
page 172

Spirit Tree

6min
pages 170-171

Spectral Steed

3min
page 169

Mumia (Template

3min
page 167

Ectoplasmic Vermin

2min
page 161

Fire Spectre

2min
page 162

Ghost (Template

7min
pages 163-164

Bonesinger (Template

5min
pages 158-159

Artaaglith (Demon

1min
page 157

Ghosteater

2min
page 165

Dread Ram

3min
page 160

Monstrous Vampire (Template

3min
page 166

Sura-Khiri

6min
pages 143-144

The Demiplane Known as Coil

8min
pages 145-146

Thurkasia

12min
pages 151-153

Tereppek

16min
pages 147-150

Xaphan

11min
pages 154-156

Hikirian Peninsula

4min
page 138

Bazareene

8min
pages 135-137

Salkiria

18min
pages 139-142

Inserting Manifest into an Existing Campaign

4min
page 134

The Ghostwalk

11min
pages 110-112

Fortress of Trun

6min
pages 132-133

Yisa-Khardomas

3min
page 102

The Catacombs

9min
pages 106-109

Merchant Ward

4min
page 98

Forestview

4min
page 99

City Government and Laws

3min
page 100

The Portal Ward

16min
pages 93-96

Galaedros

4min
page 83

Tephaneron

4min
page 87

Races in Manifest

4min
page 90

The Living and the Dead

5min
page 89

The History of Manifest

13min
pages 74-77

Dracanish

4min
page 81

Magic Items

46min
pages 62-73

Feats

46min
pages 28-39

Ghost Slayer

3min
page 26

Skills

4min
page 27

Changes to the Rules

7min
pages 40-41

Equipment

10min
pages 42-44

Deathwarden Chanter

12min
pages 23-25

Bone Collector

8min
pages 21-22

Arboreal Guardian

8min
pages 19-20

The Faces of Death

2min
page 11

Adventuring and Ghost Levels

9min
pages 12-13

Possession

3min
page 14

To Live and Die and Live in Manifest

4min
page 6

Ghost Traits

10min
pages 8-9

Ghost Powers

4min
page 15

Physical Death and Ghosts

5min
page 10

Eidoloncer

7min
pages 17-18
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