Ghostwalk - 3.5e

Page 165

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Page 165

GHOSTEATER

MONSTERS

Ghosteaters attack only when ghosts are present. Groups of delvers with no ghosts present have seen ghosteaters wander by, passively observing nearby creatures and then ducking through a nearby wall or floor. Parties with ghosts, however, are always attacked unless the ghosteater believes itself to be outmatched. A ghosteater attacks by extending a thin tentacle from two of its fleshy sacks and touching its chosen food—a ghost. When it is incorporeal, these attacks are incorporeal touch attacks. When it is forced to manifest fully, they are touch attacks. When attacked by material creatures, it backs up these tentacle touches with bite attacks. Cannibalize Spells (Ex): If a ghosteater consumes a ghost who has the ability to cast spells, the ghosteater can cast spells as if it were that ghost, using the ghost’s prepared spells or unused spell slots. As long as the consumed ghost has the material component or focus for a spell, the ghosteater can cast it. Material components are consumed normally. The ghosteater cannot

CHAPTER 5:

Medium-Size Aberration (Incorporeal) Hit Dice: 5d8 (22 hp) Initiative: +2 (Dex) Speed: 30 ft., fly 40 ft. (good) Armor Class: 14 (+2 Dex, +2 deflection) or 14 (+2 Dex, +2 natural) Attacks: 2 incorporeal touches +5 melee touch or 2 touches +3 melee, bite +3 melee Damage: Incorporeal touch 1d4 Wisdom, touch 1d4 Wisdom, bite 2d4 Face/Reach: 5 ft. by 5 ft./5 ft. Special Attacks: Cannibalize spells, consume ghost, Wisdom damage Special Qualities: Incorporeal, ethereal jaunt Saves: Fort +3, Ref +3, Will +8 Abilities: Str —, Dex 14, Con 10, Int 17, Wis 15, Cha 15 Skills: Concentration +8, Hide +6, Knowledge (arcana) +7, Knowledge (ghost lore) +7, Listen +10, Move Silently +8, Search +5, Spot +12 Feats: Alertness, Great Fortitude, Incorporeal Form, Iron Will Climate/Terrain: Any land and underground Organization: Solitary or cluster (2–5) Challenge Rating: 3 Treasure: Half standard Alignment: Usually neutral Advancement: 6–10 HD (Medium-size); 11–15 HD (Large)

COMBAT

Ghosteaters are strange, predatory creatures that feed on ectoplasmic beings. Their attacks allow them to defend themselves against material beings, which they usually ignore. A ghosteater looks like a bizarre cousin of the phantom fungus, with a central oblong body bearing a toothy mouth, two or more fleshy nodules on its back, and four stumpy legs, all made out of blue or gray ectoplasm. Ghosteaters are naturally incorporeal, although they have adapted to life in a manifested fully state, such as within the Manifest Ward. Ghosteaters are intelligent and seem to have the ability to communicate with others of their kind, although they do not speak any known languages or reciprocate attempts to communicate. They seem to be content to be high-end predators of very specialized prey.

165


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Morbid Maze (12th-level characters)

1hr
pages 217-253

Lair of the Eyeless Lady (9th-level characters)

15min
pages 212-216

(1st-level characters) For Absent Friends

43min
pages 182-193

(6th-level characters) Lair of the Crippled One (7th-level characters)

6min
pages 210-211

Touch and Go

18min
pages 177-181

Undead Martyr

2min
page 172

Spirit Tree

6min
pages 170-171

Spectral Steed

3min
page 169

Mumia (Template

3min
page 167

Ectoplasmic Vermin

2min
page 161

Fire Spectre

2min
page 162

Ghost (Template

7min
pages 163-164

Bonesinger (Template

5min
pages 158-159

Artaaglith (Demon

1min
page 157

Ghosteater

2min
page 165

Dread Ram

3min
page 160

Monstrous Vampire (Template

3min
page 166

Sura-Khiri

6min
pages 143-144

The Demiplane Known as Coil

8min
pages 145-146

Thurkasia

12min
pages 151-153

Tereppek

16min
pages 147-150

Xaphan

11min
pages 154-156

Hikirian Peninsula

4min
page 138

Bazareene

8min
pages 135-137

Salkiria

18min
pages 139-142

Inserting Manifest into an Existing Campaign

4min
page 134

The Ghostwalk

11min
pages 110-112

Fortress of Trun

6min
pages 132-133

Yisa-Khardomas

3min
page 102

The Catacombs

9min
pages 106-109

Merchant Ward

4min
page 98

Forestview

4min
page 99

City Government and Laws

3min
page 100

The Portal Ward

16min
pages 93-96

Galaedros

4min
page 83

Tephaneron

4min
page 87

Races in Manifest

4min
page 90

The Living and the Dead

5min
page 89

The History of Manifest

13min
pages 74-77

Dracanish

4min
page 81

Magic Items

46min
pages 62-73

Feats

46min
pages 28-39

Ghost Slayer

3min
page 26

Skills

4min
page 27

Changes to the Rules

7min
pages 40-41

Equipment

10min
pages 42-44

Deathwarden Chanter

12min
pages 23-25

Bone Collector

8min
pages 21-22

Arboreal Guardian

8min
pages 19-20

The Faces of Death

2min
page 11

Adventuring and Ghost Levels

9min
pages 12-13

Possession

3min
page 14

To Live and Die and Live in Manifest

4min
page 6

Ghost Traits

10min
pages 8-9

Ghost Powers

4min
page 15

Physical Death and Ghosts

5min
page 10

Eidoloncer

7min
pages 17-18
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