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MONSTERS
CHAPTER 5:
UNDEAD MARTYR
Small Undead Hit Dice: 4d12+3 (29 hp) Initiative: +2 (+2 Dex) Speed: 5 ft., fly 20 ft. (good) Armor Class: 17 (+1 size, +2 Dex, +4 natural) Attacks: Touch +3 melee touch Damage: 1 (see text) Face/Reach: 5 ft. by 5 ft./5 ft. Special Attacks: Improved grab, profane touch Special Qualities: Cold resistance 10, electricity resistance 10, fast healing 5, flight, shield other, undead traits Saves: Fort +1, Ref +3, Will +5 Abilities: Str 11, Dex 15, Con —, Int 10, Wis 13, Cha 12 Skills: Balance +4, Escape Artist +7, Hide +13, Jump +2, Listen +6, Move Silently +9, Spot +8, Tumble +7 Feats: Toughness Climate/Terrain: Any land and underground Organization: Solitary Challenge Rating: 2 Treasure: None Alignment: Always evil Advancement Range: 5–8 HD (Small); 9–12 HD (Medium-size) An undead martyr is the animated corpse of a creature that sacrificed itself to save an evil being. In unlife, it protects undead at its own expense. An undead martyr is a skeletal being from the waist up, trailing off into ectoplasm and vapor below that. Its eyes give off a violet glow, and its body is usually surrounded in a similar glow, although it can dampen this at will. The creature moves by slow flight and usually floats about horizontally. Because its abilities are better at aiding another undead than striking directly at its foes, it normally floats behind an undead ally, with its skeletal hands resting on the shoulders of the ally. While they sometimes arise spontaneously, undead martyrs can be created by a cleric of at least 14th level using the create undead spell.
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COMBAT An undead martyr attacks directly only if all its possible undead allies are slain. It prefers to support a more powerful creature, so it lets its ally attack its foes. An undead martyr uses its touch attack when forced into combat. Profane Touch (Su): An undead martyr’s touch inflicts 1 point of negative energy damage, similar to an inflict minor wounds spell. Because it is negative energy damage, the profane touch heals undead creatures of 1 point of damage per use. If an undead martyr’s profane touch deals damage to a living creature, the undead martyr heals a like amount of damage. Flight (Ex): An undead martyr’s body is naturally buoyant, which allows it to fly, as the spell, as a free action at a speed of 20 feet. This buoyancy also grants it a permanent feather fall effect with personal range. The ability also allows any creature to carry an undead martyr or pull it along (such as when it grabs onto an undead ally) as if it were of negligible weight. Shield Other (Sp): An undead marytr may use a shield other spell once per day. Caster level 4th. Undead Traits: Immune to mind-affecting effects, poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, and any effect that requires a Fortitude save unless it also works on objects. Not subject to critical hits, subdual damage, ability damage, ability drain, energy drain, or death from massive damage. An undead martyr cannot be raised, and resurrection works only if it is willing. The creature has darkvision (60-foot range).