Special: Alternate Form-Must either know polymorph self or have a natural alternate form, alter self, polymorph self, or shapechange ability.
CLASS SKILLS
The shapeshifter's class skills (and the key ability for each skill) are Animal Empathy (Cha, exclusive skill), Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Intuit Direction (Wis), Knowledge (nature) (Int), Profession (Wis), Scry (Int, exclusive skill), Spellcraft (Int), Swim (Str), and Wilderness Lore (Wis). See Chapter 4: Skills in the Player's Handbook for skill descriptions . Skill Points at Each Level: 4 + Int modifier.
CLASS FEATURES
The following are class features of the shapeshifter . Weapon and Armor Proficiency : Shapeshifters are proficient with all simple weapons . They do not gain any additional proficiency with armor or shields. Wild Shape (Sp) : At 1st level, a shapeshifter gains the ability to change form into a Small or Medium-size animal (but not a dire animal) and back again three times per day. This ability works exactly like the druid's wild shape ability. The shapeshifter can use wild shape more times per day at 4th and 8th level, as noted on Table 3-11 : The Shapeshifter. In addition, the shapeshifter gains the ability to take the shape of a Large animal at 3rd level, a Tiny animal at 5th level, and a Huge animal at 9th level. At 7th level or higher, she can take the form of a dire animal . At loth level, the shapeshifter may use wild shape to change into a Small, Medium-size, or Large air, earth, fire, or water elemental once per day. She gains all the elemental's special abilities when she does so . Extra Shifting (Ex) : A shapeshifter with a natural ability to change shape (such as a hengeyokai's alternate form ability) adds her shapeshifter level to the number of times per day that she can normally change form .Thus, a hengeyokai 7th-level wu jen/3rd-level shapeshifter could change form fourteen times per day, instead of the eleven transformations normally allowed a 10th-level hengeyokai character. Spells per Day: A shapeshifter continues her magical training while mastering the powers of wild shape. At 2nd, 4th, 6th, 8th, and loth level, the character gains new spells per day and spells known as if she had also gained one level in a spellcasting class. She does not, however, gain any other benefit of the spellcasting class. This essentially means that she adds half her shapeshifter levels to her other class levels, then determines spells per day and spells known accordingly. For example, if Jengu Tori, a 7th-level wu jen/1st-level shapeshifter, gains a level in shapeshifter, she gains new spells as if she had risen to
TABLE 3-11 : THE SHAPESHIFTER
Class Level 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th OIL
Base Attack Bonus +0 +1 +2 +3 +3 +4 +5 +6 +6 +7
Fort Save +2 +3 +3 +4 +4 +5 +5 +6 +6 +7
Ref Save +2 +3 +3 +4 +4 +5 +5 +6 +6 +7
Will Save +2 +3 +3 +4 +4 +5 +5 +6 +6 +7
8th level in wu jen, but uses the other shapeshifter aspects of level progression such as attack bonus and save bonus . If she next gains a level of wu jen, making her an 8th-level wu jen/2nd-level shapeshifter, she gains spells as if she had risen to 9th level in wu jen . If a character adopts the shapeshifter prestige class without having a spellcasting class, he does not gain any spell ability as he increases his shapeshifter levels . Thousand Faces (Su) : At 6th level, a shapeshifter gains the ability to change her appearance at will, as if using the spell alter self. Natural Shapechanger : At loth level, a shapeshifter changes form so naturally that her type changes to shapechanger rather than humanoid. (Hengeyokai are already shapechangers ; their type is not affected.) She becomes immune to spells and effects that specifically target humanoids, such as charm person .
SHINTAO MONK Shinsei is a figure in the history of Rokugan whose nature and true identity are shrouded in mystery and legend . He spoke for many days with the first emperor Hantei, and his words are recorded in the Tao of Shinsei, a text that guides emperors and samurai as well as humble monks. Shinsei also led the Seven Thunders-the greatest heroes of the seven Great Clans-into the Shadowlands to combat the evil of Fu Leng, creating the Twelve Black Scrolls that bound the Evil One's power for a thousand years. Shintao monks are dedicated to following his teachings, both to further their own quest for enlightenment and to continue his crusade against the evil of the Shadowlands. Shintao monks must advance at least a few levels in the monk class before learning the unique skills and supernatural abilities of the Shintao monk . Monks of Shinsei come from a wide variety of backgrounds, however-many are retired samurai who become multiclass samurai/monks and then adopt the Shintao monk prestige class. Virtually all Shintao monks are human, and they come from all seven Great Clans as well as the common caste. NPC Shintao monks serve as teachers and guides on the path of enlightenment . Many are advisors to daimyos or lesser nobles, but most live fairly reclusive lives in their monasteries and temples. A very few take Shinsei's crusade to the very borders of the Shadowlands, risking death and Taint to combat the evil that infests that foul place. Hit Die: d8 .
Special Wild shape (3/day), extra shifting Wild shape (Large) Wild shape (4/day) Wild shape (Tiny) Thousand faces Wild shape (dire) Wild shape (5/day) Wild shape (Huge) Wild shape (elemental 1 /day), natural shapechanger
Spells per Day +1 level of existing class +1 level of existing class +1 level of existing class +1 level of existing class +1 level of existing class