Lila De La Rosa - Virginia Tech Marker Rendering Portfolio

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LILA DE LA ROSA Interior Design Graphic Communication Virginia Tech Fall 2019


CONTENTS 01

MARKER LAYERING

02

RENDERING A CUBE

03

RENDERING SIMPLE SPACES 1

04

RENDERING SIMPLE SPACES 2

05

PASSAGES


DIAGRAMMING: BLACKSBURG STORIES

06

MATERIAL SIMULATIONS 1

07

MATERIAL SIMULATIONS 2

08

ROOM VIGNETTES

09

ALTERED STATES

10

SPATIAL NARRATIVES

11


01

MARKER LAYERING “Render an array of squares and spheres with your markers: rows one and two, 4 squares; row three, 4 spheres. Render different tone and color combinations and observe how layering marker strokes react to one another. Remember not to cover each square in its entirety with markers but, instead, let the paper come through at times.�



02

RENDERING A CUBE “Render three cubes and their backgrounds in 2pt perspective. In each pair, delineate the horizon line andvanishing points. Also, compose each pair in different positions above or below the horizon line and to the left or right of center of the picture plane.�



03

RENDERING SIMPLE SPACES 1 “Construct a variety of small perspective thumbnails. Render six 1pt perspective studies and six 2 pt perspective studies. Shift the horizon line up and down and vanishing points right and left. Studies need to show line weight variety and style as well as marker stroke variety/style/color/ tone.�



04

RENDERING SIMPLE SPACES 2 “Follow the same format and method as Simple Spaces 1 above but this time include additions and subtraction on planes within your perspective studies. Accurately forms or voids in perspective and establish overall shadow believability. Also, work toward a harmony between marker stroke and pen lines using various hatch techniques.�



05

PASSAGES “Revisit and delve deeper into your understanding the interior concept of Passage using the sectional doodling method presented in class. Sketch and render 12 sectional Passage studies, and then draw and render one larger Passage study on a second sheet of marker paper. Carefully consider color harmonies and sensitively address line weights and styles as well as hatch and tone techniques.�





06

DIAGRAMMING: BLACKSBURG STORIES “Using diagrams, tell a story that speaks to an aspect of Blacksburg that characterizes the town’s identity or your experience living here. Stories might include, but are not limited to, places, events, time of day, history, activity, landscape, cityscape, etc. Use maps, images, or other graphics as a layer under your diagramming or referenced in your diagramming. Carefully and artfully compose your diagramming story using appropriate diagramming language and text/ notes/graphics where necessary.”



07

MATERIAL SIMULATIONS 1 “Render two sets of simulations: 2 woods, 2 marbles, 1 metal, and 1 glass. Strive for material believability: material depth, detail, color, contrast, etc.�



08

MATERIAL SIMULATIONS 2 “Draw and render 5 pieces of furniture on one sheet of marker paper. Refer to pictorial resources from print or from web. Use a variety of line widths, styles, and hatching to build your furniture forms and portray materials in a believable manner.�



09

ROOM VIGNETTES “Looking at a photograph of interior design, accurately portray the variety of elements you see in perspective, materials, colors, light, and shadow. Look in magazines or other publications for photographs of interior design that have a variety of elements present...furniture, detailing, materials, color, light and shadow. Trace your photograph using very light line weights then build the drawing with appropriate mid and heavier line weights and different degrees/densities of hatching. Finally, render accurate perspective, material believability, color, shadow and light.�

Bauhaus-Style Cape Cod Guesthouse Architect: Hariri + Hariri



10

ALTERED STATES “Find an interior or architectural scene from an unfamiliar or unique vantage point that would be exciting to draw. Change your position or viewpoint so that when you construct the perspective drawing, the perspective is ‘altered’ or ‘skewed’ compared to normal eye level viewpoints. Consider laying on the floor and looking up or standing on a chair/ladder and looking down. Frame your drawing showing space-shape compositional elements and render the final version with different line weights, hatch, color, material, light and shadow.”

Above: Metal legs of a swivel chair



11

SPATIAL NARRATIVES “Explore the mechanics of perspective drawing methods to define and illustrate an imaginary space that is governed by the principles of perspective and the language of design. You will improve your drawing technique of line, shade, light, color, material and texture, with a final product that achieves the overarching concept of ‘interiority.’”



THANK YOU

lilad7@vt.edu | (571) 318 3282 | www.linkedin.com/in/liladelarosa


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