SEGA SEGA SATURN SATURN
Por Luciano Coelho
Virtua Cop is a game from 1994 developed by Sega AM2 and designed by Yu Suzuki. It was originally an Arcade game on the Sega Model 2 system and it was released for the Sega Saturn in 1995. And the game supports Virtua Gun (Stunner) and Saturn mouse, and had a new Training Mode, which is nothing more than a randomly generated shooting gallery. The game also supports Sega Saturn controller. It even has a button that makes the crosshairs move faster, which helps a lot. That was actually the way I played it. And I can say that even this transition to control was very well done. You can play quietly and have fun. As for the pistol, I only played in Arcade. And Virtua Cop was the forerunner of the “On Rail” style of Shooter. When it was released back in 1994, the game broke new ground by introducing the use of 3D polygons in the shooting genre. And some of the popular Virtua Cop-influenced “On Rail” shooters include Time Crisis, The House of the Dead series, various Resident Evil spin-offs, and also Dead Space: Extraction. And here's a very interesting fact: Virtua Cop was also the main influence of GoldenEye 007. That's what you read. GoldenEye 007 was originally envisioned as a Virtua Cop-like Shooter On Rails, before becoming the game we know today. And Producer Martin Hollis revealed in an interview: “We ended up with innovative gameplay, in part because we had Virtua Cop features: a weapon that only had seven bullets and a reload button.
VIRTUA COP Plataforma: Sega Saturn Desenvolvedora:
Sega
Lançamento: 1995
When we press the R button on GoldenEye 007, it practically switches to Virtua Cop mode.” This is the level of importance that the Virtua Cop series has in the gaming world. So it's time to talk about the game itself, right? Let´s go !!.