MONACO: WHAT’S YOURS IS MINE Joe reviews this award winning video game
M
onaco: What’s Yours is Mine is the latest release from Pocketwatch Studios, which wowed audiences with its unique sense of style and take on the stealth genre while still in development. It won the grand prize at GDC: Independent Gaming Festival back in 2010, as well as the excellence in design award, and was released for Windows on April 24th (released for Mac on July 3rd and Xbox on May 10th). Now is the perfect time for you to find out what makes Pocketwatch Studios magnum opus tick and if it was worth the wait. Monaco itself is a stealth based heist game for up to 4 players, each level of the game being based around some high value loot or special character that you must steal or rescue respectively. Top-down perspective, the camera angle used for the entire game, should be familiar to anyone who has played the original Grand Theft Auto or more recently Hotline Miami. Campaign mode starts with you and your friends each controlling one of the four playable characters as they mount a jailbreak, thereby teaching you the basics of gameplay and each character’s unique ability.
In Monaco, each of the 4 playable characters (after a few missions this number rises to 8) has their own special ability and consequently their own play style, which greatly increases the replay value despite the finite number of missions. For instance “The Gentleman” character can disguise himself. Mechanically, this means NPCs don’t become hostile to him as quickly, he can waltz through a room full of guards (provided none of them look too closely) and leave without a trace. “The Cleaner”, on the other hand, is more likely to use his instant knock out ability and leave a room full of unconscious guards for one of the patrols to find.
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With its high difficulty and varied challenges, defeating many of the later levels feels like a genuine accomplishment.”
THE GAZEBO 12 days of Christmas
Joe Neary Joe is a tall ginger man, not unlike a young Alyx Vance and not unlike a young Alyx Vance; Joe lives out his days in wettest Galway, relying on his wits and mad freelance graphic design skills to make his way.
When you consider the multiplayer aspect of the game and therefore the many different character combinations that can be used for any given mission, its re-playability goes up another notch. Even a four player game with just one character