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Games Design

Our courses have been designed to give you the full spectrum of game development to prepare you for the industry. You’ll not only learn the practical aspect of how games are made, but the commercial and historical perspectives on what makes a game successful.

You’ll benefit from being taught by industry experts, who have worked with top games developers and academics in a variety of roles and fields of study. Their connections with the gaming world, as well as their individual activities, expertise and research interest, mean they teach a course that reflects the industry.

During your time here, you’ll have 24/7 access to the games lab which has fully loaded PCs just for games students. We’ve found that having out-of-hours access to our labs is excellent for building a community spirit amongst gaming enthusiasts.

Careers and your future

Your hard work will come to life in the portfolio that you’ll develop throughout the course – including multiple completed games – giving you the edge when you apply for jobs. At Brunel, the rights to your work are yours. Any game you make, any prototype you build, any art you do, it all belongs to you. So, if you’re onto something you can capitalise, we’ll support you.

During the summer break, we offer students the chance to work on team projects for Octopus 8, a games studio run by industry veterans to highlight new talent. The finished games are then published on Steam.

Study at Brunel and you’ll have the chance to connect with successful graduates, who can give you unique insight into future careers. Our students have found roles in organisations like Rovio, Rockstar and Ubisoft. As well as working as junior game designers, animators, games artists and operations executives, many often come back to Brunel, giving talks and workshops to inspire the next generation.

Games Design at Brunel is a very enjoyable course, where everyone works together and gets on well. This makes it a sociable, enjoyable and great opportunity for those heading into the games industry.

For module options and further information visit brunel.ac.uk/games-design

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