Interior Design Portfolio

Page 6

PORTFOLIO

Vaibhav Shah
Masters in Interior Design University for the Creative Arts-Canterbury , UK 2023

2022-2023 / Canterbury, UK

University for the Creative Art / MA Interior Design

2014-2017 / Mumbai, India

St Francis Institute of Art & Design / B.Sc Interior Design

Experience

2018 Dec - 2021 Dec / Mumbai, India

Interior Designer / Architectural Visualizer

Tangent Design Cell

• Main duties was to developed high quality 3d Models and renders for Interior and architectural projects.

• Developed design concepts and mood board for interior projects, in coordination with the senior architects and Interior designer.

• Assisted designers with CAD drawing, sketches and material selection.

• Developing design presentation for client.

2017 Nov - 2018 Nov / Mumbai, India

Interior Designer / Architectural Visualizer

DWG Design

• Main duties was to developed high quality 3d Models and renders for Interior and architectural projects.

• Developed design concepts and mood board for interior and residential architectural projects.

• Assisted designers with CAD drawing, sketches and material selection.

• Developing design presentation for client.

• Supervised project execution from start to finish

2017 Jun - 2017 AUG / Mumbai, India

Visual Merchandising - Internship

Surreal Design Studio

• Main duties was to developed festive and seasonal art installation concepts for malls and retail outlets

• Coordinating with 3d Modelling team for the development of the concepts digitally to represent to the client

• Developed concept design presentation for client

• Coordination with senior designers and workshop technician to plan the making process of the structure, transportation and installation of the art structure at the approved location

Hello I’m Vaibhav Shah

Operating system

Windows Mac

MS Power Point

MS Word

MS Excel

Microsoft Office 2D Drafting / 3D Modeling

Autocad

3Ds Max

Sketch Up

Revit

Rendering Adobe

Corona Vray

Photoshop

Lightroom

Illustrator

Indesign

Education Proficiency Language

English

Behance - be.net/Vizarchitect

Tumblr - @caffeineandcreativity

Linkedin - www.linkeding.com/in/vaibhavshah12

Instagram - @caffeinencreativity

Instagram - @geometric_globe (Photography account)

Social Reference

Stephen Davies

Senior Lecturer Product and Furniture Design

University for the creative arts / Canterbury

Email- stephen.davies@uca.ac.uk

Nationality Date of Birth Email Contact Location
Indian 12/06/1993 vaibhavshah277@gmail.com +44 7776645417
UK
Canterbury,
Gujarati Hindi Marathi
CONTENT 01 02 03 04 05 Dynamic Interactive Restaurant Interactive Art Installation Cube Studio 3D Render’s Sketches MA Interior Design- Thesis Project MA Interior Design- First Term Project Bachelor’s in Interior Design- Thesis Project

DYNAMIC INTERERACTIVE RESTAURANT

Dynamic Interactive Restaurant

Research Question

How an interactive art enables to transforms restaurant into a surreal dining experience ?

In recent years, with the development, availability and accessibility of computer technology, the number of technology-based artwork has increased, as the number of artists are using technology and different tools to create collaborative work between art and technology.

Interactive design is gaining its influence not only in the field of art but also in various other fields such as advertisement, architecture and interior design.

In this era of modern technology, many digital interactive restaurants have emerged around the world and its gaining more popularity.

My goal for this project is to learn about emrging technology such as Arduino, incorporate it into my design, and create a working prototype for a spatial dining experience.

Concept

Blooming Flowers

The interactive art installation for the restaurant draws inspiration from the blooming process of a flower. We find flowers so beautiful that we make them a part of nearly every celebration, using them as expressions of joyful emotion.

The concept is to create a sensory experience that simulates the opening and closing of a flower in response to the presence of diners. The installation will consist of number of small circular structure that resembles a flower in bud form. The structure will be made of laser cut MDF sheet with led light in the centre. The installation will be suspended from the ceiling above the dining area and will be a source of light to eliminate the table.

The installation will be fitted with motion sensors and programmable LED lighting that responds to the presence of diners. As diner’s approaches the table, the sensors will detect their movement and trigger the opening of the flower mimicking as a welcoming gesture to the dinner and illuminating the table. The petals will then began to open and close, creating an rhythmic blooming dance of motion and light which will create an immersive environment, with colours changing and evolving in response to the movement of the diners.

As diners finish their meal and leave the table, the installation will slowly close, mimicking the natural process of a flower closing at night. The LED lighting will dim and eventually turn off, creating a sense of tranquillity and calmness.

The interactive art installation will serve as a focal point for the restaurant, providing a unique and engaging experience for diners. The installation will create a sense of connection between the diners and the natural world, and offer a moment of reflection and contemplation in a busy, urban environment.

Stages of Interaction- 3D Render

Flower Blooming stages

Sketches

Ideation

Initial ideation sketches started with the exploration of mechanism, which will be controlled by servomotors to open and close the petal of the flower. Cad drawing was developed to laser cut pieces to MDF sheet for making prototype and testing out different mechanism Cad Drawing

Prototype

Mechanism

The core idea of the prototype’s mechanism was drawn from the seesaw mechanism, which places the fulcrum in the middle of a bar. When force is applied at one end of the bar, the other end moves in a opposite direction of the force applied.

Similar to this, each petal was joined to a circular core piece that will serve as the fulcrum. The fulcrum was near to the top end of the petal rather than at the middle. The centre piece was coupled to a servomotor using a gear mechanism, which will move the centre piece up and down, and thin string was attached at the top board to the top end of the petal at a fixed length.

The centre component will exert pressure on the string that is fixedly linked to each petal through the top board and draw the top end of the petal inward as the servomotor pushes it downward, causing the flower shape to open.

The stress applied on the string will be released as the centre piece is dragged upward by the servomotor, causing the shape to return to its closed position under the influence of gravity.

Petal Shape

A thin MDF sheet was used as a centre support for the petal shape, which will then be attached to the flower’s centre piece and the mechanism.

Petal shape was first 3D printed, and then all dimensions were measured using paper with horizontal lines marked at equal distances and then it was transferred in CAD for laser cutting the final design with wood bending pattern.

Arduino programming

The technology part of this project is build on Arduino platform. It was a very challanging and learning reperience for me to learn the technology and coding from the scratch and develop an woking prototype by the end of the term.

The inital intension was to develope working prototype of the concept with the intented output. After multiple testing and research on the technology and with the time constrain the final prototype was develope to showcase the working of the mechanism and the movement of the installation on detecting the movement which can futher be taken forward to develop the fully working installation with the intented output, control and reffects.

Final Installation

The art installation was created in 1:1 size for the MA final exhibition presentation, where it would activate and engage the visitor as they approached the display table.

A six-piece work was created for the showcase, and two motion sensors were positioned in the project’s centre to detect movement and activate the installation. Each flower component has an LED light installed in the centre so that when the flower opened, it would shine light onto the table.

Two Arduino Uno R3 boards were used to control the entire installation; one board was used to control the servo motors and the other to control the LED lights.

When the petals are closed, a lovely pattern is created on the table thanks to the light passing through the cutouts in the 2mm mdf sheet that was originally intended to be used for the petals. This material can bend into the right shape according to laser-cut wood bending patterns. Owing to time constraints and the time-consuming nature of laser cutting each petal on a mdf sheet and on paper, the final artwork was created without the use of a paper pattern.

Servo Motor PIR Sensor Led Light Digital representation of art installation in context of a restaurant environment.

INTERACTIVE PUBLIC ART FOR PSYCHEDELIC MUSIC FESTIVAL

Interactive Public Art for Psychedelic Music festval

Cannabis has had a long history in India. It is one of the five sacred plants mentioned in Ayurveda. Cannabis was a legal and widely used plant in India until 1947, when it was made illegal due to foreign country pressure, despite the fact that its consumption is permitted during certain religious festivals for religious purposes.

Cannabis is one of the most widely grown crops in northern India. Himachal Pradesh is a state located in northern India. It is located in the western Himalayas.

Even after the plant was banned, it remained an important part of Himachal Pradesh culture. It is known as the unofficial cannabis capital of India and the Amsterdam of India.

Himachal Pradesh is very popular among the psychedelic community, and many psychedelic festivals are held there throughout the year.

My goal for this project is to create an immersive dynamic and visual art installation for the psychedelic music festival in order to enhance the visitor’s experience.

Himachal Pradesh, India

Pavilion Design Concept

Concept

Hinduism has a significant influence on psychedelic culture. Unlike other popular modern religions, It has a solid relationship with psychedelics. The Vedas, or the first Hindu text, contain references and hymns devoted to Soma, a psychedelic drink. No one knows for sure what Soma was made out of, but it’s believed to be psychedelic, likely from mushrooms

The traditional Indian salutation “Namaste,” in which the hands are clasped together in welcoming, served as the design model for the pavilion. In Sanskrit, the word “namaste” means to “negate one’s ego in the presence of another,” which has spiritual importance. In this way, as considered in the cultural context of India, the pavilion’s design offers the pinnacle symbol of hospitality and welcome.

Concept - 01

Interactive installation

The independent art undertaking Pavilion will be held in a number of sites close to the site of the music festival. Visitors can participate with a dynamic, interactive art piece inside by wi-fi linking their phones to the exhibit. The installation will react to the music that visitors select to play in a way that will immerse them in a 360-degree experience.

Concept - 02

Design Process
3D Concept Exploration
Side Elevation Side Cut Section Top prespective view

Interactive Art Installation

The way that leaves sway in the wind served as creative inspiration for the project. The project is located in the hilly highlands of Himachal Pradesh, India, and is bordered by a vast, lush forest. The installation inside the pavilion will imitate the surrounding nature.

Similar to how wind interacts with trees in nature to produce an immersive dancing performance of leaves, visitors to the pavilion will have the opportunity to interact with the artwork by playing music.

Through the opening and closing of a number of the interactive leaf form elements inside the pavilion, it will provide an immersive 360-degree experience of music that has been dynamically visualised.

The leaf-shaped component will be divided down the middle into two portions that will mechanically open and close by a servomotor that will be controlled by an Arduino module. The middle of the leaf will include RGB Led lighting that will illuminate the area as the leaf closes and opens.

Leaf Bending Stages Ideation Mechanism Drawing Top View (Close Position) Front View (Close Position) Top View (Open Position) Front View (Open Position)
a. b. c. d. e. f. g. RGB Led Light
Concept

Prototype

The concept behind this prototype was to use the centre-located wood bending pattern as a spring, allowing wood to bend when pulled backward on both sides from behind using string. When the string is released, the wood will then return to its initial position. When bent, the area between the centre cuts will widen, allowing light to stream through.

This prototype was designed with the idea of cutting the shape into two parts.This, when the shape is opened up, will increase the amount of light that may travel through.

Leaf Pattern used here is different than the other Type -01 although mechanism is quite similar to Type_01. In this, the movement of the shape is controlled by a solid arm rather than a string. The gears are threaded, and the arm is attached to them. When the gears rotate in opposite directions, the arm is pulled back and the shape can open and close like a door.

This prototype’s leaf pattern and mechanism are different from those of types 01 and 02. Although the basic idea is the same as Type-02, this prototype has different gear design.

The centre, which is connected to a straight threaded bar in a horizontal position inside a cavity, is where both arms will be joined together. Its horizontal movement is controlled by this cavity. The threaded side of this bar will be attached to a gear, and when the gear rotates, the bar will travel forward and backward, rotating the form in the open and closed positions.

Type- 01 Type- 0 2 Type- 01 Type- 01 Type- 02 Type- 03 3 Various Prototype

Final Model

Conceptual Model

A small scale working model that included a total of 18 elements was created at the conclusion of the term to demonstrate how the art installation operated.

A controller with built-in microphone is connected to LEDs. The controller will isolate the sound from the environment and change the colour of the led light and blink depending on the frequency and rhythm of the sound.

Each leaf form is connected to a servo motor that an Arduino Uno uses to control it. The Arduino Uno will use a Bluetooth receiver to receive music. The frequency of the song will then cause a random servo movement, which will produce a rhythmic visual dynamic portrayal of the music as light and movement.

CUBE STUDIO

Cube Studio

Introduction

In India, the tattooing industry is expanding, and as more studios enter the market, demand for well-designed tattoo parlours is also growing. Both the artist and the buyer have highly strong psychological reactions to a studio’s exterior and overall experience. As tattooing and piercing are related to the skin and remain with the customer for a lifetime, having a customer’s trust and confidence in a particular studio is very important. Having a space that encourages artists to stay creative is also important, as it gives customers confidence in the studio and their artists.

Objective

The goal of this project was to develop an interactive and creative environment for both the customer and the artist. Create a location where artists may exhibit their work and expand their creativity beyond the canvas. to produce a memorable experience for both the audience and the artists.

ZONING ILLUSTRATION
MOOD BOARD

Cad layout

Concept

The design of the space itself served as inspiration for this project’s concept. The term “Cube Studio” refers to the studio’s precise square shape, which covers 1700 square feet. Every region is separated into cube-shaped sections, and each one has a unique colour scheme. Four cubes make up the left portion of the studio, which has four independent tattooing areas. The centre portion is separated into two and a half cubes. The greeting space is in the first half of the cube, followed by the piercing and photo shoot areas, and the waiting area, entertainment area, pantry and restroom are in the right section.

PLAN
SECTION’s Ground Floor Section A Section C Section B Section D Mezzanine Floor
Plan
Reception Area
Plan Waiting
Area

Entertainment Area

Plan
Plan Pantry Area

Piercing Area

Plan
Plan
Photo Shoot Area
Plan
Reception Area

3D RENDER

TMRW Challange - Work Process

Rendering of a living room for a residential property.

Interior 3D
Option 01 Option 02
Render’s
Interior 3D Render’s Rendering of a aquariam theme restaurant cum play zone area for water park resort

Rendering of a living room for a residential property.

Interior 3D Render’s

Exterior 3D Render’s

Rendering of a hotel project

Rendering of a residential building

Rendering of a residential building

Exterior 3D Render’s

Rendering of a Bungalow Project

Day View Evening View

SKETCHES

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