Checkchanok

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Creative Work Manuscript


Oneiric

Background or significant of the project

Checkchanok Bullakul with a collaboration with Jong-Mi Bae

Depermtnat of Visual Communication Design. Albert Laurence School of Communication Arts, Assumption University

In film theory context, the term oneiric refers to the depiction of a dream-like state or a metaphor thereof or the use of a dream-state to analyze a film. The dream metaphor has a long history in film theory and begins as an early birth of cinema, with the famous dispute on the contrast between cinema as a perfect system of reproduction of reality. With influences from the 1995 Dogme 95 filmmaking movement, French New Wave and Realism a dream-like vision is portrayed into a form of live images in order to explore the notion of visual communication through viewers’ experiences. In order to understand and gain the ability to critically assess and make value judgments about works of contemporary art and design (an essential component of the development of an artist or designer), the body of work is based on the theory of Earls ADSR method for the evaluation of works of visual art. The four parameters used as contours of how work of art works are: attack, decay, sustain and release. Sources: Oneiric Film Theory —http://filmtheory.org/oneir ic-film-studies/ADSR Method —Elliot Earls (Artist in Residence of Cranbrook Academy of Art, Michigan) Assistance:

เทียนยิง่ ทวี Hal Distribution (ผูน้ �ำ เข้าภาพยนต์)

ธัญ เปลว

Project Objective 1. To learn and develop contemporary art creation through a cross discipline between graphic design and filmmaking 2. To further an individual study about value and understanding of contemporary art context through visual experiences 3.To understand the critical assessment of contemporary art in order to make more powerful work

Concept Films and dreams are connected in psychological analysis by examining the relationship between the cinema screening process and the spectator (who is perceived as passive). Roland Barthes, a French literary critic and semiotician, described film spectators as being 3rd CA CREA TIVE WORK F ACULTY SHOWCASE 2017

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in a “para-oneiric” state, feeling “sleepy and drowsy as if they had just woken up” when a film ends. Similarly, the French surrealist André Breton argues that film viewers enter a state between being “awake and falling asleep”, what French filmmaker René Clair called a “dreamlike state”. Edgar Morin’s Lecinéma ou l’homme imaginaire (1956) and Jean Mitry’s first volume of Esthétique et psychologie du cinéma (1963) also discuss the connection between films and the dream state. By sharing a so-called “reality of visual dream”, the short film Oneiric offers a new and one of a kind visual experience to the viewer.

Oneiric

5. Filming 6. Editing

Material and techniques of art or design works

1. iPhone 7 Plus 2. GoPro  3. Props 4. Costumes

Picture of art or design works

https://youtu.be/7LOIzOszWGg

Sometimes I dream. Sometimes I wonder. Sometimes 5 dreams in the same night. If it’s real or unreal. Sometimes I woke up during the dream and be able to get back and continue the same dream. I jumped from the cliff and fly up to the mountain. Sometimes I dream about my hidden desires. Just like a rollercoaster.  Sometimes I dream about what I fear. I wish I know if I’m dreaming. Sometimes in my dream I don’t see peoples faces no matter how hard I try to look at them they always turn their back on me but I know exactly who they are. So I don’t have to worry. Sometimes in my dream I met with people I knew but they all have the same faces. I never seen my actual face in my dream before. I wish some of my dream comes true. Sometimes I’m glad that it was only a dream. Sometimes I want people to see my dream. I wake up in my dream.

Process of art or design works

1. Study Dogme 95 filmmaking movement 2. Storyboarding 3. Location scouting 4. Casting 3

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Knowledge after finished produce art or design works

A review of Oneiric from Becky Nix –

“Each chapter gains knowledge through it’s absolute movement, or the movement as the whole, rather than through linear presentation of narrative is hardly necessary and has me suspicious of the attempt to create a theatrical atmosphere akin to Hollywood cinema. Rather than attempt to decipher the narrative plot, the attempt has been made to construct meaning through the relationship made between the image and the space. The progression, the cuts, the shots are methodic. They act on our sense through ideology parallel to the Romantic movement favoring and exaltation of emotion over reason and of sense over intellect.” Our study shows that with an absent of narrative plot in the work the viewer is lead to a deeper context of the piece by guided visual emotions and senses. In the field of critique the knowledge to contemporary art and design is applied. The ability of the work is controlled in order to attack or create an initial impact to the viewers and lead to a cognitive load (decay) that marks the process of intellectualizing the work (aboutness of the work). When the work successfully acquires “thinking” from viewers, it is then “sustained” with levels of intellect, emotion, formal or phenomenological traction that help create direct ability for the viewers to interpret. The level of cognitive persistent of the work after the viewer has left direct presence of the object/experience or the ability of the viewers to remember or reminisce the piece is then “released”.

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