Digital
Design
Semes
- Portfo
lio
ter 1, 2
Ngoc
Chau
018
Pham
904784 h Male k Stud
Siavas
io 18
1
email: pnchau231@gmail.com
Content:
Education: 2017 - current
03
Bachelor of Design
Precedent Study Work Experience:
05
Generating Design Through Digital Processes
16
Queen Victoria Garden Pavilion
Currently no industrial-related work experience Awards / Exhibition: 2017
FOD:R Exhibition, AFLK Gallery
The motivations which kept me continuing to design were the observations of precedents and my peers works. They reinforced my strength by demonstrating how a piece of masterwork was not produced just by one attempt. They showed the developments in their designs hence showing how they overcame their weaknesses. These works therefore gave me a confidence to accept my mistakes and fix them and learn to gain skills. Grasshopper, a programming language which was used within Rhino, was introduced in this semester. This program allows users to have more control while designing hence allows us to create more iterations in shorter amount of time and sometimes generates new form unexpectedly. The next skill that I have learnt was to use Unreal Engine, a game engine which helps explaining the design visually and experience it virtually to make adjustment. Comparing to the previous year these skills pushed the design product and the presentation to the next level. Digital skill has an enormous impact on the design as if you could not generate the form that you wanted this meant that the whole process of thinking for the design would be a waste. However, there is a skill that affects digital design process and swallows your desire to design if you lack of, communication skill. This is the area that I lacked during this semester. By communicating people learn something. Firstly, they understand the requirements in the initial stage of design. Secondly, they find your desired concept. Thirdly, they generate it by hand and digitally. Lastly, they persuade people the benefit their works can bring. These brief stages of design process all involve communication skill which was my missing quality.
Skills: Rhino Grasshopper Unreal Photoshop Illustrator Indesign Fabrication
Although the journey that I went were not smooth as sometimes I strayed off the right path due to the lack of understanding. These mistakes affected hardly on my decision throughout the semester however I kept designing thanks to the story of previous architects such as Frank Lloyd Wright whose life condition was not convenient for him but his passion for architecture was a fire that nothing could stop it from countinuing burning.
2
Diagramming Design Precedent
Burnham Pavilion - Architect: Zaha Hadid (August 4 to October 31 2009) A temporary pavilion which was located in Chicago, United States to celebrate the centennial of the city’s seminal urban conceived by Daniel Burnham (100th anniversary). Their task was to generate “innovative forms and discovered new ways to think about architecture and Chicago.” It triggered Hadid’s formal concept while intending to express the potential of computeraided design. This is showed in her design, the curvy shell-like geometry was complex in contrast with the cocoonlike and simple structure. Zaha Hadid utilised Burnham’s organizational system to for her spatial design plan which created “unexpected results.” The materials were also utilised at their best possible qualities such as aluminum to reduce the weight and tensile fabric as recycling material.
Isometric of Rhino model of Burnham Pavilion
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Diagram 01
Diagram 02
Key Openings
Screen
Density
Internal Point of Interest
Structure and Materials
4
Generating Ideas Through Process
5
Design Matrix
Lofts
1.1
1.2
{-69,88,150} {-9,88,150}
{-69,88,90}
1.3
{9,-62,150}
{39,58,150}
{-69,15,150}
{111,-32,150 }
Key
1.4 {109,29,150}
{13,106,150} {18,148,150}
{-17,152,150} {90,203,150} {39,62,30} {-6,-39,0}
{-81,62,0} {81,88,30}
{31,82,0}
{-69,15,0}
{-69,32,0} {63,63,0} {09,88,0}
{51,62,0}
{-17,152,0}
{205,102,0}
Paneling Grid & Attractor Point Paneling
{Index Selection}
{Index Selection}
{Index Selection}
2.1
2.2
2.3
2.4
{Attractor Point Location}
{Attractor Point Location}
{Attractor Point Location}
{Index Selection}
3.1
3.2
3.3
3.4
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{Index Selection}
{66,184,0}
{169,149,0}
{0,0,0}
Attractor / Control Points (X,Y,Z) Attractor / Control Curves
{-62,112,150}
{-81,88,150}
{-9,62,150}
{-129,52,150}
Grid Points
Design Matrix 1:4
Surface and Waffle
A hollow waffle structure mainly act as a support of the two surfaces. The hollowness provides flexibilities in the structure which allow variation (addition designs can be added).
Perforations allow light to cast shadow and reveal their shape on the plane.
The absent of perforations is to prevent interfering with the light and shadow which are casted by the other surface.
The angle (affect the direction) and the size (affect the intensity) of the openings impact the brightness of their surroundings. This also requires a consideration of light source location. This is more suitable to be placed in a bright area.
Openings increase Heights decrease (as they reach to the top)
Sharp points and their directions affect the circulation as people tend to avoid them.
Exploded Axonometric 1:1 0
20
60mm
Task 1 was the first interaction with Grasshopper when the curiousness came at the same time as the stress. The task was simple yet required a logical hence complicated design process. In the other words, the products of this task were produced after many attempts as each attempt produced a better conceptual version. Initially, my design started with the idea of aiming for visual affect which was similar to a piece of threedimensional art. However, after hearing advises a better architecture started from a good concept instead. Hence this was the final product. On the left-hand side, I intended to achieve a shadow and light effect internally and externally. On the righthand side, I intended to achieve a visual effect relate to emotion thus circulation.
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Computation Workflow
To create the two surfaces we desconstruc a bounding box and
The surface on the right has a 3 dimensional variation by using the
The surface on th left created by a grid and the reduce in size of the
This script is to create the waffle structure to support the two surfaces
then its edges to create 8 points than can generate 2 surfaces.
affect of one point on the centre point of the square of the grids.
offset openings. They will be lofted after this process.
generated from contour lines on surfaces then offset and created notes for connections.
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9
Insert photos of assembly process or other detail related to your fabrication process
On the left is the unrolled surfaces and waffle structure which were ready for laser cut. The part of the structure was assempled on the right with the aid of rhino and glue. It was a fast process as there were label on Rhino helping to identify each member.
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Design Matrix 1.2
1.3
Key
1.4
{0,0,0}
Attractor / Control Points (X,Y,Z) Attractor / Control Curves
{150,109,113}
Grid Points {74,0,131}
{69,66,89}
{0,109,69} {39,24,74}
{-49,61,45}
{Point Attractor}
{0,0,0}
{Point Attractor}
2.2
{0,0,0}
{Point & Curve Attractor}
2.3
2.4
{Curve Attractor}
{Random Attractor}
{Random Attractors}
3.2
3.3
3.4
4,102,72}
{-81,9,100} {15,127,100}
{Reaching 1 Point}
{Index Selection}
{No Variation}
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SOLID AND VOID Most of the original shape of the bounding cube was retained with some openings which were left for light and transition study. Small opening was created by a pyramid.
Larger opening were created by the combination of three objects.
This was substracted by a pyramid shape. The size increases from bottom towards the top. This shape is contained
Spaces are defined by the solids which were left after commanding “boolean.” Each space might have different
0
20
Significatly small opening restricts a high level of light to access. This was caused by an oversize pyramid. It
Task 2 was also aided by Grasshopper but in solid and void way. This process required “Boolean” command hence provided spaces with in the solid. The variation in shapes produced different qualities of spaces; consistently wider, spherical and spaces with openings. During designing time, there were iterations that were produced from the same shapes and a combination of shape providing various possibilities to form spaces in the same bounding box. These provide a certain angle of design solutions for space that can be reused for later project. The scale of this model was not given as it could be seen in different scale hence was flexible for design thinking process.
60mm
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Computational Process
Required-dimensional bounding box was created to be deconstructed into points.
27 cubes make and the grids inside were affected by the attraction.
3 shapes were generate in side the bounding box. They were scripted separately and intersected each other.
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M2 Task 2 3D Printing
Image of your final model or other process
Task 02 3D Printing Makerbot Screenshot after calculation. Thinnest edge justaposes thick edge
Image of your final model or other process
The arrangements were tested in various way to achieve the cheapest and fastest outcome. The support material were placed below the parts which were less than 50 degrees.
Vertical members as columns have a cave-like and wild expression with their random shapes (as nature happens without the correction for perfection from human).
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VG PAVILION
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My aim was to have the pedestrians attracted and come closer to the pavilion. This was achieved the level of the stage. It is about 50 centimetres below the ground which gives an unclear vision of what is happening there hence provoke curiosity and invites people to come. The patterns provide viewers more visual access which achieve the evening quartet performance. The pavilion can hold 19 people including performers. Stone expresses an ancient time appearance which was inspired by the ancient amphitheatre in order to imply how
M3 - Pierced Sphere Pavilion
Isometric
Seating area takes a circular form as the sphere demonstrates a consistent use of same geometry hence creates relationship between the pavillion envelope and the interior elements.
Perforations allow visual accessible from outside while limiting the views.
Chau Pham - 904784
Centred-stage area provide a wide space for speakers and performers while enhance the sense of engagement as the distance between them and the audiences is close.
Sphere forms provide gentle curviness that avoid the solid and rigid feel of a square.
A tall structure in the front and gradually getting lower to evoke curiousity thus it is intended to lead people in to the pavilion in either direct or circular circulation. Steps demonstrate a change in level hence creates a definite threshold
Transition occurs as the heigh gradually increases which creates a definition of a threshold (of interest).
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Exploded Isometric 1:25 0
500
1500mm
Design Iteration
A nest like 3 dimension patterns. This will give a bright enterntaining space. However it cannot be a shelter for 15 people due to the lack of shelter functions.
A sharp pyramids patterns which related to the previous task. It visually attracts attention when comparing to the 2 other two iteration. However it is more like a isolated space rather than welcoming one.
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Closest version of the final product. However, the pattern is in opposite direction which the same as the previous iteration which reduces the welcomeness of the pavilion.
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Computational Process
Bounding box of required dimension was generated to achieve the first stage of requirement.
Pattern was generated separately
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Fabrication process
The fabrication type of task 2 was used as the 3-D print method was more suitable for this pattern and solid type.
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360 Image Output
Digital Design Semester 1, 2018 24