AY23-24_Computer Science - G6(ICSE)

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GRADE 6

NEP 2020 aligned ICSE compliant Digital coding platform included

Computer Science Grade

6

ICSE
Categories of Computer & Computer Languages 1 Computing Evolution of Computers Types of Computers Types of Computer Languages Types of Translators File Management – Data Organisation 19 Files and Folders Cloud Storage Wildcard Characters File Extension Internet – Online Surfing 39 Netiquette Email Google Drive E-Commerce Digital Payment Google Docs – Tables & Mail Merge 61 Google Docs Tables Merging Google Slides – Images, Audio & Video 79 First Slide Adding a New Slide and Images Types of Views Action Buttons CONTENTS 1 2 3 4 5 Chapter Chapter Chapter Chapter Chapter Meet the Characters iii Recap v ii ii

than

iii

M s . I dea

Smart and naive,

practises

iv

Mel and Conji were back in Avora, after learning about how Avora came to be. Ms. Idea and the Muses, the natives of Idea Centre, guided them on their discovery of this special spell. Meanwhile, they learned about the spell they could use to protect Eva from Lord Ero. They managed to shield Eva from Ero’s wrath but realised there was a great risk involved as they found themselves drifting far away from Avora.

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About this book

The “Mel & Conji'' series represents the 21st century way of learning Computer Science and gaining skills in Coding and Computation Thinking. The curriculum is weaved into the adventures of Mel (Robot) and Conji (Wizard) mythical characters in the exciting Land of Avora.

Special features

•Storytelling-based pedagogy: Learning takes place through an immersive storytelling experience. The series includes the comic-style textbook and animation-based learning videos.

•New age curriculum: A range of cutting-edge topics and new advancements that are expected to make a big impact in future are in the syllabus.

•NEP 2020-aligned: Focuses on delivering crucial 21st-century skills like Computational Thinking, Problem-solving and Critical Ability - as directed by the NEP 2020.

•Activities-based learning: These activities in the book are in sync with the digital coding platform. Learners can practise in the Computer Labs at school and at home.

About Uolo Explore more hello@uolo.com

UOLO partners with K12 schools to bring technology-based learning programs. We believe pedagogy and technology must come together to deliver scalable learning experiences that generate measurable outcomes. UOLO is trusted by over 8,000 schools with more than 3 million learners across India, South East Asia, and the Middle East.

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