Foundations of Design : Representation, Sem 2, 2017 PORTFOLIO Ziran Tang
926897 Studio 1 - Colby Vexler
CONTENTS Module 1
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Module 2
07
Module 3
10
Module 4
14
Reflection
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MODULE 1: HOW TO DRAW A CROISSANT ? The first step to understand design is to understand the concept of scale and observational perspective. In the first Module, I learned that by drawing a croissant. Module 1 formed the basic understanding of design. Photo taking in the begaining stage help to formed the concept of perspective, scale, sense of light, and drawing in order to help to understand the structure, shape, and colour difference. The application of Axonomentric drawing at the end provide an understanding of transformation from 2D to 3D. The top view, elevation and underside view of a croissant were chosen to be perspective for the drawing. Three perspectives were composed into an A3 printed paper. The drawing part include outlining, hatching and tracing. The outlining was done by 2H pencil, provide clearly outline of the shape. Later on, overlay a tracing paper to produce shading, using 4B and 8B pencil to shows it’s contrast between light, dark and color transform. After that, overlayed a sheet for hatching, using 0.05, 0.1 black liner to hatched the details of croissant.
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Photos of croissant
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My drawing of croissant
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Drawing which composited outlining, shading and hatching.
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DRAW A CROISSANT IN 1:1 SCALE In this Module, the croissant was drew in 1:1 scale. In order to make sure the final work match the size of real croissant, I made an 1:1 scaned for croissant and print that out as a measure reference. Latter on I use the scaned document to adjust the height and width of photo document. Once the size of croissant in photo’s match the real size, I print out the document and use that as tracing base to trace outline and other drawing. The image on the right compare the size of final drawing and scan document.
Scale contrast between drawing and scan document
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Axonometric drawing Axonometric drawing is the most difficult part in this Module. To transfer the outline from 2 dimension  to 3 dimension, I set gird separately on the drawing in each cutting section, use dot to noted down the intersection between outline and grid line and use that to record the shape of each section. Latter on I apply a layer of 45 degree incline grid and transfer the dot from 90 degree grid to 45 degree grid.
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MODULE 2 : FLATNESS VS PROJECTION MARIO WORLD The core of Module 2 is flatness and projection. This Module require techniques of axonometric drawing which was learned in Module 1 and further developed the understanding of 2D object’s 3D transformation. Axonometric drawing is the basic skill is to start the module, unlike the task in M1, the Axonometric drawing in M2 required more techniques and innovation into the process. The editing methods also transfer, from baisc pencil work in M1 to digital software editing in M2. In addition, I learn editing skills of Adobe Illustrertor and Photoshop by attending to workshop session and personal practice. My Maorio world is composed by three spaces: the ground surface, underground world and a pipe world. Picture below is the given elevation of my Maori world. Elevation shows the ground level is cover by sand, underground level is cover by vegetation and pipe world is cover by brick. Even though most of informations are given by elevation, but the perspective knowledge I learned in Module 1 inspired me that axonmetric perspective can shows more space than the elevation, which could provide more space for design. Therefore in my Maori world, I change the landscape which canot shows in elevation, in order to created more design space, meanwhile put new elements in the space which did not shows on the elevation, like sand pool, lawn and devilfish.
My design of Maorio World Given elevation of my Maorio World
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Space arrangement for Maorio world: My Mario world is composited by three space, therefore how to present the space in a given scale template is important.
Start Axonometric drawing: The axonmetric drawing in M2 is different from M1. We need to use the 2D elevation as the base, noting down each object’s edges which intersect with the 45 degree line to form the new shape.
Finsih version of axonmetric drawing: This final drawing decided the final shape of my Moair world and will be use as a editing base for further design in software.
Scan document of Axonometric drawing
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Final version of my Mario World
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MODULE 3: PATTERN VS SURFACE The third Module in the subject is about 3D design and be fimilar with 3D design software. In the task we were require to use Rhino 5 to modeling a given 3D terrain. The surface will be cover by different designed model which was group to formed a pattern or shape. Once the design is finished, the software will unroll the model by groups and convert that into a Illustrator document in order to print out for fabrication work. The main task in this Module is to made a physical module by exporting the design in Rihno software. Therefore the process inculde design in software and fabrication work in studio and personal time. The making process formed an understanding of Model transformation from computer model into physical model, provided a good opportunity for student to learn 3D design techniques and gain fabrication experience. Top view of my designed panel in Rhino: The surface was cover by different designed model, together formed a pattern or shape
Physical Module made by A1 Ivory card 3D Panel custom in Rhino
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My given terrain: My given terrain is a bent surface, the center is higher than four corners.
Practice 3D Panelling: The image on the left shows the pyrimaid1 3D panelling, which I created for practice
Individual models and unroll surface: Image shows the composition which was group on terrain surface, and their unroll version in Rihno.
My design panel: Image shows my designed penl in Rended view
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Detail of Module: The pointed direction of each individuals
Details of the module: shadows
Details of the module: pattern and shapes
Details of the module: shadows in the corner
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Details of the module: Center of panel
Details of the module: light underneath the panel
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MODULE 4: FRAME VS FIELD Invisble city: Laudomia
In this final module, student were required to use all the software they learn from previous Module to create world and present the given story by using views and notations. In the given story, there are three cities, city of death, city of living and city of unborn. The city of death and city of living have some kind of connection, which the numbers of resident in these two world are balance and related. However, there are another visble city which have no connection with the other two world, Maco Polo called that “ the city of unborn�. The view and design have to base on the old Quad which was built by myself. Student need to capture two persepctive from different positions in the old Quad and added visual element by using Photoshop in order to rebuilt the world that Maco Polo described.
The given story Isometric view of an Old Quad
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This view is Marco Polo’s view on human world, staring at the world of Death. The reason I took picture at this angle is because it shows the border between world of living and world of death. The difference between ligth and showdows distinguished these two worlds, the characters who cover by shadows are creatures from dead world, vise versa.
This view shows the world of unborn and the world of living. Maco Polo stands on the human world, staring at the other world. The story describe the unborn world is infinity and contains countless life; in orde to present that, I remove the floor from unborn world to represent it’s infinity meanwhile create bridges connecting to human world to show how unborn life coming to the world of living.
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The more Maco Polo saw about death world, the more scare him, so his footsteps becomes faster, and he missed the world of unborn at the first time because he is afraid of the dead world. Place where Maco Polo enter. He move north, standing at the position and see the view in Perspective 1, world of death. I divided the nine Quad into three space to present the three world. I assume Maco Polo is the only one who can see the other world, but cannot enter there to experience because most of his description is more about visual scene rather than personal experience. Therefore, his movement only exist in the world of living.
Move fast Move slow Tombs Perspective 1 Perspective 2 Characters Mood light Maco Polo realized he have missed something behind, so he turned back and see the view capture in perspective 2, the world of unborn, and he was surpised by what he saw, so he stand there and staring at the world for a very long time.
Mood heavy Stare Glance Transition of space Light/Dark
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This is perspective 1, showing the world of living and world of death. The view contains elements from story, like “windowless� building, people doing pray, and tombs. This view is darker than the perspective 2(next page), so it suit the presentation of world of dead, and create a colour comparson to world of unborn. Maco Polo saw peope standing at the edge of their world discussing the story they heard about the other world, meanwhile, a human was taken to the dead world by a unknow creature, and this scene was witness by other three women. The appearnence of each characters can easily be identiy what they are and where they belong to, and their stand position distinguished the border of two worlds.
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This is persepctive 2, Maco Polo’s view of unborn world. I use ocean as background becasue ocean is the origins of every life. I remove the celling to match the describtion of unborn world--- infinity, beacause I think the celling in the original design is a space limitation. I created a bridge to shows how the unborn coming to the human world. Vine is the only elements it appears on the story, so I used that to decorate the celling to show the vault structure. Apart from that I do not want shadows in the world of unborn because this world do not have living world’s natural pattern, therefore I assume the unborn world do not contains natural pattern like sunshine or shadows. In this viewcapture, you can see babies coming out of pipe hich connected with ocean, this is relate to story which stated that “life was contains in funnel”. But I use pipes because pipe are more visualize for me. In addition, people were facing backward from babies, because they can not see the other world, only Maco Polo can see it from his angle. 18
REFLECTION By completing this subject, I learned lot’s of skills of how to use both 2D and 3D deisgn software like Photoshop, Illustrator, Rihno and Indesign. I learn the concept of scale, structure, flatness, pattern and notaional presentation. I successfully acheived the goals of learning the foundation of Design, recived additional skills like time mangement, fabrication expereience and oral presentation skills. Each Module is diffecult and very time consuming for me. I learn very little about Photoshop skills before I start the Module, and I found it very difficult to complete the task without master the software. At the begining, Module 1 and 2, my work was done inefficient, I spent more time on solving problem manually, without asking other people or learning from internet. As the Module goes on, I realized the little knowledge I know about design software could not help me to finish the rest of the task, and then I start to spend more time on learning software rather than inefficiently doing it with slow progress. Because Each Module requires big amount of time for design, so I start to have a habit of start early and finish early in the continued Module, I started to mange my time for each section of Module before I begin to design, and try to arrange some extra time for printing and practice oral presentation. The cost of that is a huge reduction of my social life time, but I am willing to sacrifice that time for more learing at this begining stage. Finally I looked back on each Modules, I realize the work is not that satisfactory, because after I been though the whole process of creating, editing, making and presenting, I learn more and becomes more fimilar with design, so when I look back, I saw the work I have done realise all of the work have huge space for improvement, and I am confident to say if I can do it again, i can do better. This is what the subject gives me, it lead me into the design world, developed my creativity and imagination.
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