beginners-step-by-step-coding-course-learn-computer-programming-the-easy-way

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About this book How this book works Divided into three chapters, this book teaches the fundamentals of five programming languages: Scratch, Python, HTML, CSS, and JavaScript; the last three are

grouped under Web Technologies. The book defines the basic concepts of each programming language and builds on them with the help of detailed projects that you can try on your own.

Concepts Each chapter contains the basic programming concepts of the language. These are explained with the help of practical code examples that you can try out to understand the concept better. Illustrations help you understand and learn concepts

Projects The projects in this book teach you how to create games, planners, apps, and websites. Each project starts with a brief overview of what you will learn in the project, how to plan the project, and what you will need to create it. Simple step-by-step instructions guide you through the project and explain every aspect of the code, with the help of detailed annotations.

YOU WILL LEARN Time: 1 hour Lines of code: 58 Difficulty level

This box highlights the concepts being used in a project

Projects are broken down into smaller sections with clear steps to make learning easier

1.1

YOU WILL LEARN

Indicates the estimated time it will take to create a project Indicates the estimated lines of code in a project. This may vary depending on the code editor being used

Indicates the difficulty level of a project, with one being the easiest

1.2

available = 2500.00 budgets = {} STEP-BY-STEP Hacks and tweaks The “Hacks and tweaks” section at the end of each project provides tips on how to tweak existing bits of code, or add new functionalities to it.

Hacks and tweaks


Turn static files into dynamic content formats.

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Articles inside

Other programming languages

5min
pages 344-347

PROJECT: Responsive website

52min
pages 304-343

ACKNOWLEDGMENTS

1min
page 360

INDEX

26min
pages 352-359

GLOSSARY

16min
pages 348-351

Graphic user interfaces

2min
pages 286-287

Libraries and frameworks

2min
pages 284-285

Object-oriented JavaScript

2min
pages 282-283

JavaScript debugging

3min
pages 280-281

Functions in JavaScript

2min
pages 278-279

Input and output

3min
pages 272-273

Loops in JavaScript

5min
pages 274-277

Logic and branching

2min
pages 270-271

Variables and data types

6min
pages 266-269

PROJECT: Styling the web

29min
pages 242-263

Code editors

4min
pages 208-209

Build a better website

4min
pages 214-215

Responsive layouts

2min
pages 240-241

HTML forms and hyperlinks

3min
pages 212-213

How the Web works

3min
pages 206-207

Exploring basic HTML

4min
pages 210-211

Pygame Zero

2min
pages 176-177

PROJECT: Budget manager

20min
pages 158-175

Logic operators and branching

3min
pages 104-105

Objects and classes

2min
pages 156-157

PROJECT: Team allocator

14min
pages 118-129

Libraries

3min
pages 116-117

What is Python?

3min
pages 94-95

Loops in Python

5min
pages 108-111

Installing Python

3min
pages 96-97

Using functions

3min
pages 50-51

Sending messages

3min
pages 48-49

Input

3min
pages 46-47

Logic and decisions

3min
pages 44-45

Managing program flow

4min
pages 40-41

Manipulating data

3min
pages 42-43

Output using movement

4min
pages 36-37

Output using looks and sounds

4min
pages 38-39

Coloured blocks and scripts

3min
pages 34-35

FOREWORD

2min
pages 10-11

What is programming?

3min
pages 16-17

Programming languages

6min
pages 22-27

What is Scratch?

2min
pages 28-29

About this book

3min
pages 12-15

Working as a software developer

2min
pages 20-21

Coding in the real world

1min
pages 18-19
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