beginners-step-by-step-coding-course-learn-computer-programming-the-easy-way

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Pygame Zero Pygame Zero is a tool that enables programmers to build games using Python. It provides a simplified way to create programs using the powerful functions and data types in the pygame library. Installing Pygame Zero on Windows The latest versions of pygame and Pygame Zero can be installed on a Windows computer by following the steps given below. An active Internet connection is required for this. START Open the Command Prompt On a Windows 10 operating system, click Start and open the Command Prompt by typing “Cmd” into the Search field. If you have an older version of Windows, find the Command Prompt in the Systems folder.

1

Install a package manager The easiest way to install or update Python libraries and modules on a system is to use a package manager called “pip”. Type the following command in the Command Prompt and press Enter.

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c:\ python -m pip install -U pip The Command Prompt thumbnail looks like this

Installing Pygame Zero on a Mac The latest versions of pygame and Pygame Zero can be installed on a computer with macOS using the “Homebrew package manager”. Internet connectivity is essential for this.

Open the Terminal and install a package manager Use the Terminal app to install the modules. It can be found in the “Utilities” folder under “Applications”. Type the following command and then press Enter to install “Homebrew”. The installation process will ask for a user login password to continue, and may take some time to complete.

Install Python 3 Next, use “Homebrew” to check if Python 3 is already installed on the system, and install it if not. Type the following command in the Terminal window and then press Enter.

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1

START

ruby -e "$(curl -fsSL https://raw. githubusercontent.com/Homebrew/ install/master/install)"

brew install python3


Turn static files into dynamic content formats.

Create a flipbook

Articles inside

Other programming languages

5min
pages 344-347

PROJECT: Responsive website

52min
pages 304-343

ACKNOWLEDGMENTS

1min
page 360

INDEX

26min
pages 352-359

GLOSSARY

16min
pages 348-351

Graphic user interfaces

2min
pages 286-287

Libraries and frameworks

2min
pages 284-285

Object-oriented JavaScript

2min
pages 282-283

JavaScript debugging

3min
pages 280-281

Functions in JavaScript

2min
pages 278-279

Input and output

3min
pages 272-273

Loops in JavaScript

5min
pages 274-277

Logic and branching

2min
pages 270-271

Variables and data types

6min
pages 266-269

PROJECT: Styling the web

29min
pages 242-263

Code editors

4min
pages 208-209

Build a better website

4min
pages 214-215

Responsive layouts

2min
pages 240-241

HTML forms and hyperlinks

3min
pages 212-213

How the Web works

3min
pages 206-207

Exploring basic HTML

4min
pages 210-211

Pygame Zero

2min
pages 176-177

PROJECT: Budget manager

20min
pages 158-175

Logic operators and branching

3min
pages 104-105

Objects and classes

2min
pages 156-157

PROJECT: Team allocator

14min
pages 118-129

Libraries

3min
pages 116-117

What is Python?

3min
pages 94-95

Loops in Python

5min
pages 108-111

Installing Python

3min
pages 96-97

Using functions

3min
pages 50-51

Sending messages

3min
pages 48-49

Input

3min
pages 46-47

Logic and decisions

3min
pages 44-45

Managing program flow

4min
pages 40-41

Manipulating data

3min
pages 42-43

Output using movement

4min
pages 36-37

Output using looks and sounds

4min
pages 38-39

Coloured blocks and scripts

3min
pages 34-35

FOREWORD

2min
pages 10-11

What is programming?

3min
pages 16-17

Programming languages

6min
pages 22-27

What is Scratch?

2min
pages 28-29

About this book

3min
pages 12-15

Working as a software developer

2min
pages 20-21

Coding in the real world

1min
pages 18-19
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