beginners-step-by-step-coding-course-learn-computer-programming-the-easy-way

Page 284

Libraries and frameworks JavaScript makes extensive use of libraries of prewritten functionality that can be called in the code to make programming easier and faster. Frameworks on the other hand provide a standard way of programming, by calling and using the code as needed. Types of libraries and frameworks There are various JavaScript libraries to help with all common programming tasks. For the user interface, there are tools for responsive layouts, manipulating HTML elements, and managing graphics on screen. For data processing, there are libraries to keep data synchronized, to validate user input, and to work with maths, date, time, and currencies. There are even comprehensive testing frameworks to ensure that code runs as expected in the future.

JQuery JQuery is a framework that contains many useful tools, such as animation, event handling, and AJAX (see p.265). It takes complex JavaScript code and wraps it into simpler methods that can be called with a single line of code.

NODE.JS AND NPM Node.js is a run time environment that is used to create web server and API applications in JavaScript. It has a large library of JavaScript files that perform all the common tasks on a web server, such as sending requests to a computer’s file system and returning the content to a client once the file system has read and processed the requests. The JavaScript files that define the Node.js environment are interpreted by the Google JavaScript Engine outside of the browser. Node Package Manager (NPM) is a package manager for programs written in JavaScript. It contains a database of both free and paid-for applications. You need to install Node.js before using NPM.

ReactJS This library is used for building interactive user interfaces (UIs). It allows programmers to create complex UIs from small pieces of code, called “components”. ReactJS uses this component model to maintain state and data binding in single-page apps.


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Articles inside

Other programming languages

5min
pages 344-347

PROJECT: Responsive website

52min
pages 304-343

ACKNOWLEDGMENTS

1min
page 360

INDEX

26min
pages 352-359

GLOSSARY

16min
pages 348-351

Graphic user interfaces

2min
pages 286-287

Libraries and frameworks

2min
pages 284-285

Object-oriented JavaScript

2min
pages 282-283

JavaScript debugging

3min
pages 280-281

Functions in JavaScript

2min
pages 278-279

Input and output

3min
pages 272-273

Loops in JavaScript

5min
pages 274-277

Logic and branching

2min
pages 270-271

Variables and data types

6min
pages 266-269

PROJECT: Styling the web

29min
pages 242-263

Code editors

4min
pages 208-209

Build a better website

4min
pages 214-215

Responsive layouts

2min
pages 240-241

HTML forms and hyperlinks

3min
pages 212-213

How the Web works

3min
pages 206-207

Exploring basic HTML

4min
pages 210-211

Pygame Zero

2min
pages 176-177

PROJECT: Budget manager

20min
pages 158-175

Logic operators and branching

3min
pages 104-105

Objects and classes

2min
pages 156-157

PROJECT: Team allocator

14min
pages 118-129

Libraries

3min
pages 116-117

What is Python?

3min
pages 94-95

Loops in Python

5min
pages 108-111

Installing Python

3min
pages 96-97

Using functions

3min
pages 50-51

Sending messages

3min
pages 48-49

Input

3min
pages 46-47

Logic and decisions

3min
pages 44-45

Managing program flow

4min
pages 40-41

Manipulating data

3min
pages 42-43

Output using movement

4min
pages 36-37

Output using looks and sounds

4min
pages 38-39

Coloured blocks and scripts

3min
pages 34-35

FOREWORD

2min
pages 10-11

What is programming?

3min
pages 16-17

Programming languages

6min
pages 22-27

What is Scratch?

2min
pages 28-29

About this book

3min
pages 12-15

Working as a software developer

2min
pages 20-21

Coding in the real world

1min
pages 18-19
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