beginners-step-by-step-coding-course-learn-computer-programming-the-easy-way

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What is Python? Python is one of the world’s most popular programming languages. It is extremely versatile, and can be used in many real-world situations. A text-based language, the readability and clear layout of its code makes Python less daunting for beginners. Why use Python? Created by Dutch programmer Guido van Rossum, Python was released in 1991. It was designed as a high-level language that would appeal to programmers familiar with the C language (see p.347) and the Unix operating system. Python lends itself to writing a wide range of programs, and is used by many schools and universities to teach programming.

Features of Python Python is a simple and minimalistic programming language. It has a number of features that make it a popular choice for new as well as experienced programmers.

Extensive libraries One of Python’s greatest strength are its libraries, which contain code for performing specialized tasks. They make building programs easier and quicker.

Portable Python is extremely flexible, and can be run on a variety of different platforms, such as macOS, Windows, and PlayStation.

The syntax (arrangement of words and symbols forming the code) in Python is close to English syntax, which supports its goal of producing readable code. In addition, Python also forces programmers to lay out their code in a structured way. This is a useful skill to develop as it makes it easier for the programmer to debug the code, and also improves readability for other users.

Free and open source An example of a free/libre and open source software (FLOSS), Python can be freely distributed. Its source code can be read and changed, and pieces of its code can also be used in new programs.


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Articles inside

Other programming languages

5min
pages 344-347

PROJECT: Responsive website

52min
pages 304-343

ACKNOWLEDGMENTS

1min
page 360

INDEX

26min
pages 352-359

GLOSSARY

16min
pages 348-351

Graphic user interfaces

2min
pages 286-287

Libraries and frameworks

2min
pages 284-285

Object-oriented JavaScript

2min
pages 282-283

JavaScript debugging

3min
pages 280-281

Functions in JavaScript

2min
pages 278-279

Input and output

3min
pages 272-273

Loops in JavaScript

5min
pages 274-277

Logic and branching

2min
pages 270-271

Variables and data types

6min
pages 266-269

PROJECT: Styling the web

29min
pages 242-263

Code editors

4min
pages 208-209

Build a better website

4min
pages 214-215

Responsive layouts

2min
pages 240-241

HTML forms and hyperlinks

3min
pages 212-213

How the Web works

3min
pages 206-207

Exploring basic HTML

4min
pages 210-211

Pygame Zero

2min
pages 176-177

PROJECT: Budget manager

20min
pages 158-175

Logic operators and branching

3min
pages 104-105

Objects and classes

2min
pages 156-157

PROJECT: Team allocator

14min
pages 118-129

Libraries

3min
pages 116-117

What is Python?

3min
pages 94-95

Loops in Python

5min
pages 108-111

Installing Python

3min
pages 96-97

Using functions

3min
pages 50-51

Sending messages

3min
pages 48-49

Input

3min
pages 46-47

Logic and decisions

3min
pages 44-45

Managing program flow

4min
pages 40-41

Manipulating data

3min
pages 42-43

Output using movement

4min
pages 36-37

Output using looks and sounds

4min
pages 38-39

Coloured blocks and scripts

3min
pages 34-35

FOREWORD

2min
pages 10-11

What is programming?

3min
pages 16-17

Programming languages

6min
pages 22-27

What is Scratch?

2min
pages 28-29

About this book

3min
pages 12-15

Working as a software developer

2min
pages 20-21

Coding in the real world

1min
pages 18-19
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