Chaositech - 3.5e

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Chaositech

Fused Aberration Template Fused aberrations are the creations of chaositech surgeons, usually those interested in experimentation and discovery, with no respect for life or nature. These efforts are sometimes the handiwork of chaos cultists, who forge new beasts simply to spread chaos and destruction in the world. Fused aberrations are the result of two different creatures forcibly melded together into one creature with a single mind. Often, the resulting creature is insane, nothing but a furious engine of destruction. The creation process involves literally taking apart the two creatures and adding together bits of each of them to create a single entity (spare parts are discarded). The patchwork beast usually shows significant crude stitching or metal staples holding its body parts together. The Difficulty Class to perform the procedure to create a fused aberration is 25 +1 per each creature’s Hit Dice. The cost in materials is 3,000 gp per each creature’s Hit Dice.

Creating a Fused Aberration “Fused aberration” is a template that one can add to any two corporeal creatures. A fused aberration uses a fusion of the two base creature’s statistics and special abilities, as noted here. Size and Type: The creature’s type changes to aberration. Take the size of the larger of the two creatures and increase it by one category, unless the other creature is more than one size category smaller than the larger. In that case, use the size of the larger of the two. Hit Dice: Use the greater of the two creatures’ Hit Dice, and add half the Hit Dice of the lesser creature. All Hit Dice become d8s. Speed: Take the worse of the two base creatures’ movement rates and reduce it by 10 feet. If one or both of them have alternate movement modes (burrowing, flying, etc.), the fused aberration possesses all those modes, each with a penalty of –10 feet. Flying maneuverability rating (if any) worsens by one category.

Armor Class: Take the better of the two base creatures’ natural armor bonuses and add +2. Attack: Use the creature’s new Hit Dice total to recalculate base attack bonus equal to three-quarters Hit Dice. Take all attack forms from both creatures and apply them to the fused aberration. Duplicate attack forms are duplicated (so if both creatures have two claw attacks, the fused aberration has four claw attacks).


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Master Price Tables

7min
pages 107-109

Galchutt Races

20min
pages 96-104

Open Game License

5min
pages 112-114

The Elder Brood

3min
pages 105-106

The Galchutt

3min
page 91

Fused Aberration Template

4min
pages 89-90

Unique Individuals

10min
pages 92-95

Chaosomaton Template

4min
pages 87-88

The Process of Mutation

3min
page 67

Machine Mage

7min
pages 82-84

Mutations

24min
pages 70-78

Miscellaneous Living Items

3min
page 66

Chaos-Shaped Creature template

4min
pages 85-86

Healing Fluids

6min
pages 64-65

Mutant Feats

3min
page 69

Chapter Five: CHAOS SLAVES Chaositechnician

7min
pages 79-81

New Flesh Grafts

4min
pages 61-62

Biocrystal

3min
page 63

Standard Grafts

6min
pages 59-60

Mind Implants

7min
pages 57-58

Body Implants

21min
pages 48-53

Chaositech Surgical Procedures

3min
pages 46-47

Special Item Categories

18min
pages 39-44

Replacements

10min
pages 54-56

Miscellaneous Devices

25min
pages 32-38

Armor and Shields

5min
pages 30-31

Ranged Weapons

15min
pages 25-29

Melee Weapons

7min
pages 23-24

Activation

3min
page 19

New Chaos Spells

13min
pages 14-18

The Cults of Chaos

9min
pages 11-13

Chapter One: CHAOS Priests of Chaos

4min
page 8

What Is Chaositech?

3min
page 4

The Rigors of Chaos

11min
pages 20-22

Cultists

7min
pages 9-10

What’s Inside?

4min
page 5
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