Complete Psionic - 3.5e

Page 114

OTHER UNIVERSAL ITEMS

CHAPTER 4

POWERS, MANTLES AND ITEMS

Unlike psicrowns, crystal masks, psychoactive skins, and other items, many types of psionic items do not follow a general pattern of creation. This section describes a number of miscellaneous universal psionic items.

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Crystal Anchor of Alertness When planted in the ground, this crystal anchor grants all creatures in the affected area an enhanced ability to see and hear. For details on crystal anchors, see page 172 of Expanded Psionics Handbook. Description: A crystal anchor of alertness is a shaft of transparent crystal 4 feet in length, with a sharpened, spearlike head on one end. The crystal anchor has Armor Class 7, 15 hit points, a hardness of 8, and a break DC of 20. When activated, the shaft burns with a clear light, providing illumination equal to that of a lantern. Activation: The crystal anchor is activated by plunging the sharp head into the ground, leaving the shaft freestanding (a standard action). The effect is deactivated by pulling the shaft out of the ground. The anchor can be used any number of times per day. Effect: When activated, a crystal anchor of alertness radiates a field of alertness such that all creatures within 30 feet of the anchor gain a +5 bonus on their Spot and Listen checks. Aura/Manifester Level: Faint telepathy. ML 5th. Construction: Craft Universal Item, zone of alertness, 2,500 gp, 200 XP, 3 days. Weight: 1/2 lb. Price: 10,000 gp. Crystalline Spider Bead A crystalline spider bead can erupt to unleash a swarm of ectoplasmic spiders upon anyone in the area. Description: A crystalline spider bead is a small spider carved from crystal, about 4 inches in diameter. A faint amber light shines from within the bead. Close observers can notice that the eyes on the crystalline spider bead appear to move to follow those nearby. After being thrown and activated, a crystalline spider bead explodes (and is destroyed), unleashing an ectoplasmic swarm (page 129) a sparkling swarm of gem-encrusted spiders that attack the nearest creature. Activation: As a standard action, you shout the command word and throw the crystalline spider bead to a point within 30 feet where you would like the swarm to appear. The command word is what activates the item, which means the bead can be placed in advance and triggered with the command word by anyone standing within 30 feet of the item. At the beginning of the activator's next round of actions, the bead explodes and unleashes an ectoplasmic swarm. The ectoplasmic swarm remains active for 7 rounds before disappearing back onto the Astral Plane. Effect: A crystalline spider bead calls an ectoplasmic swarm that attacks the nearest creature in the round after it is activated. If the victim dies or is trapped within an ectoplasmic cocoon, the swarm moves on to attack the next closest creature, and so on until it disappears, returning to the Astral Plane. If you have one or more crystalline spider beads, keep the statistics for an ectoplasmic swarm handy, along with details regarding the ectoplasmic cocoon power.

Aura/Manifester Level: Moderate psychoportation. ML 7th. Construction: Craft Universal Item, ectoplasmic swarm, 700 gp, 56 XP, 2 days. Weight: 1/4 lb. Price: 1,400 gp. Elemental Effigy An elemental effigy becomes one of the four kinds of elemental stewards (page 130) arctine, emberling, geodite, or tempestan for a short time, as determined by the carving of the effigy itself. Description: Each of the four kinds of elemental effigy appears to be a miniature statuette of an elemental steward about 3 to 5 inches high. Though carved from stone, each effigy has its own unique feel. The emberling effigy is warm to the touch, while the arctine effigy is cool. The geodite effigy emits a very low hum that can be heard if the statuette is held up to the ear, while the tempestan effigy is prone to static electric discharge. When activated, an elemental effigy becomes an elemental steward of the appropriate type and serves the owner of the effigy for a brief period. The steward always considers the creature that activated the elemental effigy to be the item's owner, which might or might not be true. Activation: As a standard action, you set the effigy on the ground and utter the command word (typically, the name of the elemental steward). Effect: Once activated, in the following round the effigy grows into the appropriate elemental steward of regular size. The elemental steward obeys and serves the owner of the effigy. If an elemental effigy is broken or destroyed in its statuette form, it is forever ruined and has no more magic or power. If the elemental steward is slain, it reverts to statuette form and can be used again at a later time (though no sooner than one week). An elemental effigy can maintain its steward form for up to 12 hours per day, but the duration need not be continuous. If you have an elemental effigy, keep the statistics for the appropriate elemental steward handy. Aura/Manifester Level: Strong psychoportation. ML 16th. Construction: Craft Universal Item, elemental steward, 6,000 gp, 240 XP, 6 days. Weight: 1 lb. Price: 25,000 gp. Quiver of Energy Arrows or bolts placed into this quiver deal extra energy damage when drawn forth again. Each quiver is associated with a specific energy type (cold, electricity, fire, or sonic). Description: This quiver, constructed of supple tan leather, is large enough to hold up to 20 arrows or bolts. Each quiver is embroidered in a way that calls to mind the energy type associated with the quiver. Ravaging bolts of lightning decorate an electricity quiver's exterior, silver embroidery covers the entire surface of a cold quiver, a fire quiver is inlaid with golden embroidery, and a sonic quiver is devoid of ornamentation. Nonmagical arrows and bolts placed in the quiver are charged with the associated energy type. When drawn


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Daily Power Points for Psionic NPCs

4min
pages 157-158

Epic Psionic Characters

4min
page 156

Variant Psion: The Erudite

13min
pages 153-155

The Lodge Luminous

2min
page 152

ThriKreen Racial Class

7min
pages 149-150

Githzerai Racial Class

3min
page 147

HalfGiant Racial Class

3min
page 148

Githyanki Racial Class

4min
page 146

The Transformation Ritual

3min
page 138

Spectral Savant

7min
pages 136-137

Chapter 5: Constructs and Creatures

2min
page 119

Shadow Eft

3min
page 134

Stacked Psionatrices

3min
page 111

Other Universal Items

9min
pages 114-115

Psionic Locations as Treasure

10min
pages 116-118

Psychoactive Skins

9min
pages 109-110

Crystal Masks

4min
page 108

Psicrowns

4min
page 107

Psionic Feats

1min
page 48

Powers

1hr
pages 78-104

Psychic Warrior Powers

7min
pages 76-77

Mantles

23min
pages 66-71

Ectopic Form

7min
pages 50-51

Zerth Cenobite

17min
pages 43-46

Psion/Wilder Powers

11min
pages 72-74

Psion Discipline Powers

3min
page 75

Lurk

16min
pages 13-16

Soulbow

19min
pages 36-39

Ectopic Adept

15min
pages 26-29

Ebon Saint

17min
pages 22-25

Divine Mind

17min
pages 9-12

Storm Disciple

11min
pages 40-42

Flayerspawn Psychic

12min
pages 30-32

Illumine Soul

12min
pages 33-35
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