Magic of Incarnum - 3.5e

Page 65

of all alignments find acidic spittle a useful weapon against a variety of opponents. As a standard action, you can spit a glob of acid at a target within 30 feet. This requires a ranged touch attack to hit and deals 1d6 points of acid damage. Using dissolving spittle provokes attacks of opportunity. Essentia: Every point of essentia you invest in your dissolving spittle increases the damage dealt by 1d6 points.

Chakra Bind (Throat) SOULMELDS

CHAPTER 4

Instead of a torc around your neck, the writhing shape of a twoheaded dragon arcs around your throat in blue-green scales. Tendrils of midnight blue extend up your neck and down into your shoulders like diseased veins. When you use your ability to spit acid at an opponent, the target takes normal damage in the round you spit acid. You also roll again for damage 1 round later.

DREAD CARAPACE Descriptors: None Classes: Totemist Chakra: Arms, feet, or heart (totem) Saving Throw: See text

Possibly the most dreaded of all magical beasts, the tarrasque is also the only magical beast whose power is channeled and embodied in two different soulmelds—dread carapace and totem avatar. Totemists who shape dread carapace can emulate a variety of the tarrasque’s many aspects—primary among them its sheer power in melee combat. While your dread carapace is shaped, you gain a +2 bonus on damage rolls when you are using a bite attack, or a +1 bonus when you are using a claw or other natural attack. In exchange, you take a –1 penalty on attack rolls with natural weapons. Essentia: Every point of essentia you invest in your dread carapace increases your attack penalty by 1 and your damage bonus by 2 (for bite attacks) or 1 (for other natural weapons). Thus, if you invest 5 points of essentia in this soulmeld, you take a –6 penalty on attack rolls and gain a +12 bonus on damage rolls with a bite, or +6 with a different natural weapon.

Chakra Bind (Arms) While the appearance of your dread carapace is unchanged, your upper arms manifest scaly plates, while spikes emerge from your elbows. At the same time, any natural weapons you possess become more deadly—sharper, longer, better able to slice through skin and armor to tear at vulnerable flesh. The threat range of any natural attacks you possess (either naturally or as a result of another soulmeld) is doubled. This doesn’t stack with any other effect that increases the threat range of your natural weapon.

Illus. by F. Vohwinkel

Incarnum forms into a heavy, caramel-brown carapace covering your back. Short spines protrude from this shell, and light gleams from its surface. Though it has no actual protective value (unless you bind it to your heart chakra), the carapace fills you with the destructive power of the tarrasque.

This halfling incarnate wears airstep sandals and bluesteel bracers

Chakra Bind (Feet) While the appearance of your dread carapace is unchanged, your legs become increasingly muscular, and their shape alters slightly so that you more naturally move on just your toes and the balls of your feet. Once per minute, you can add an enhancement bonus of +60 feet to your speed for 1 round. This enhancement bonus is increased by 10 feet for every point of essentia invested in your dread carapace.

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Appendix: The Essentia Tracker

6min
pages 214-216

Appendix: Epic-Level Meldshapers

8min
pages 212-213

The Last Mishtai

5min
page 202

The Secret Keepers

4min
page 201

The Pentifex Order

13min
pages 209-211

The Bastion of Souls

5min
pages 207-208

Opening the Wellspring

5min
page 200

Soulspark

7min
pages 197-198

Skarn

10min
pages 191-193

Soulfused Construct

8min
pages 195-196

Midnight Construct

6min
pages 184-185

Incarnum Wraith

3min
page 180

Necrocarnum Zombie

10min
pages 186-188

Rilkan

7min
pages 189-190

Lost

10min
pages 181-183

Incarnum Golem

2min
page 179

Duskling

9min
pages 175-177

Giant, Totem

3min
page 178

Azurin

8min
pages 170-171

Location: The Mishtoran in Nor

3min
page 152

Witchborn Binder

31min
pages 162-168

Umbral Disciple

19min
pages 158-161

Totem Rager

21min
pages 153-157

Soulcaster

22min
pages 142-146

Sapphire Hierarch

25min
pages 136-141

Necrocarnate

18min
pages 132-135

Ironsoul Forgemaster

27min
pages 126-131

Incarnum Blade

23min
pages 121-125

Soulbound Armor or Shield

3min
page 110

Essentia Jewel

2min
page 113

Soulbound Weapon

3min
page 111

Landshark Boots

2min
page 75

Incarnate Weapon

2min
page 72

Enigma Helm

2min
page 65

Airstep Sandals

3min
page 55

Ankheg Breastplate

2min
page 56

Putting It All Together

2min
page 51

Racial Substitution Levels

32min
pages 41-48

Feats

28min
pages 34-40

Incarnate

23min
pages 20-24

Introduction

12min
pages 4-6

Totemist

18min
pages 29-32

Rilkans

11min
pages 12-14

Dusklings

7min
pages 10-11

Soulborn

17min
pages 25-28

Skarns

13min
pages 15-17

Chapter 2: Classes

1min
page 19
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