Arcana Unearthed - Diamond Throne - 3.5e

Page 46

Chapter Two

45

Prestige Classes The Lands of the Diamond Throne teem with people, each an individual with unique skills and talents. Some learn interesting abilities from special organizations or through rigorous training. A few of these special sets of abilities and skills are presented here as prestige classes.

o doubt about it, nothing helps define a world like prestige classes, because they illustrate what people can do and sometimes even the groups they form. This chapter details eight of the prestige classes that exist in the Diamond Throne setting. While there are certainly more in the lands than these, this is a fair sampling. In addition, a special section at the end offers advice on importing prestige classes from other sources into your Arcana Unearthed campaign.

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Beast Reaver Beast reavers are found throughout the Lands of the Diamond Throne. These intelligent individuals have each mastered some large beast and now use it as a mount or companion. But to accomplish this task, the beast reavers become more bestial themselves. These savage folk live mostly in wild areas (cities look none too kindly upon their feral nature or their often dangerous companions). Beast reavers are some of the roughest, most uncouth, and barbaric individuals in the Lands of the Diamond Throne, although occasionally an exception arises—the beast reaver who knows how to conceal his own animal temperament. In any event, all beast reavers do have a powerful animal magnetism. Because of the need for a savage nature, litorians and sibeccai frequently become beast reavers. The class particularly attracts totem warriors, but also unfettered, champions, and warmains. Sometimes a mage blade or a greenbond learns the skills of the beast reaver, then complements them with magic. Beast reavers gain their expertise from other beast reavers. There is no formal organization, but a sort of brotherhood exists among those who tame monstrous creatures. Most beast reavers work alone or in small groups. When in groups, it’s common for all of them to have the same monstrous mounts—dire lions, wyverns, and so on.

In the Diamond Throne setting, beast reavers can be found in almost any non-urban area, but particularly in the Harrowdeep, the Bitter Peaks, and the Southern Wastes. They are said to be somewhat common in Fallanor as well. Hit Die: d10

Requirements To qualify to become a beast reaver, a character must fulfill all the following criteria. Handle Animal: 8 ranks Knowledge (Nature): 2 ranks Ride: 8 ranks Wilderness Survival: 5 ranks Feats: Mounted Combat, Ride-By Attack

Class Skills The beast reaver’s class skills (and the key ability for each) are: Climb (Str), Craft (Int), Handle Animal (Cha), Innuendo (Wis), Intimidate (Cha), Intuit Direction (Wis), Jump (Str), Knowledge (nature) (Int), Listen (Wis), Ride (Dex), Sneak (Dex), Spot (Wis), Swim (Str), Wilderness Survival (Wis). For more information on these skills, see Monte Cook’s Arcana Unearthed, Chapter Four. Skill Points at Each Level: 4 + Intelligence modifier

Class Features Weapon and Armor Proficiency: Beast reavers are proficient in the use of all simple and martial weapons and light armors and shields. Tame Beast (Ex): At 1st level, a beast reaver can attempt to tame a creature that meets the following criteria: 1. Has an Intelligence score equal to or less than the beast reaver’s class level + his Charisma modifier (minimum Intelligence of 1).

THE BEAST REAVER Level 1 2 3 4 5

Base Attack Bonus +1 +2 +3 +4 +5

Fortitude Save +2 +3 +3 +4 +4

Reflex Save +0 +1 +1 +2 +2

Will Save +0 +0 +1 +1 +1

Special Tame beast Savage rage Feral bond Tame greater beast Greater savage rage


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Open Game License

5min
pages 95-98

Xaaer (Death Ooze

5min
pages 91-92

Shadow Troll

2min
page 89

Slassan

1min
page 90

Inshon

5min
pages 83-85

Radont

2min
page 86

Harrid

3min
page 82

Rhodin

5min
pages 87-88

Dream Hunter

3min
page 81

Dark Warden

4min
pages 79-80

Chorrim

4min
pages 76-77

Cyclops

3min
page 78

Single-Use Items

6min
pages 67-68

Chapter Four: CREATURES Alabast

3min
page 75

Chapter Three: MAGIC ITEMS Magic Items From the DMG

3min
page 64

Somnamancer

9min
pages 59-61

Prestige Classes From Other Sources

6min
pages 62-63

Rune Lord

6min
pages 57-58

Ollamh Lorekeeper

7min
pages 55-56

Mage Priest

6min
pages 53-54

Adventure Ideas

7min
pages 44-45

Crystal Warrior

6min
pages 47-48

Beast Reaver

2min
page 46

The Mysteries

3min
page 43

Darkbond

8min
pages 49-51

Giant Paragon

3min
page 52

The Threats

6min
pages 41-42

The Cosmology

3min
page 40

The Gods andReligions

7min
pages 13-14

The Geography

20min
pages 21-27

The History

18min
pages 15-20

The People

20min
pages 7-12

The Kingdoms

34min
pages 28-38

The Organizations

3min
page 39

The World

2min
page 6
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