Complete Champion - 3.5e

Page 108

SHADOWSTRIKER "Horrible cults, terrible demons, and the shambling remains of creatures long dead—I have seen them all, and my bright blade has given me the strength to do what is right. Though the shadows may blind you, they can also open your eyes to the realization that our plight is dire—more so than we might at first admit. " —Peadrin, Shadowstriker of Pelor The elite group known as the shadowstrikers is the military arm of Pelor's Shadow Guard. Its members make little attempt to hide their presence because they prefer to stand as constant reminders to the minions of evil and decay that divine consequences await their vile actions.

BECOMING A SHADOWSTRIKER Shadowstrikers come from all walks of life. Most are drawn from the clerics and paladins who serve in the ranks of either Hei­ roneous or Pelor, though any member of either church with strong faith and a needed skill— regardless of vocation—is welcome to apply. ENTRY REQUIREMENTS Alignment: Any good. Base Attack Bonus: +5. Skill: Knowledge (religion) 2 ranks. Feat: Good Devotion, Healing Devotion, Law Devotion, Strength Devotion, Sun Devotion, or War Devotion

CLASS FEATURES You are a weapon of Pelor given human­ oid form. As a Shadowstriker, you have learned to channel your faith into a well-honed weapon and become es­ pecially proficient at dealing with undead creatures. Badge of Office (Ex): Upon your in­ duction into the shadowstrikers, you were given a special holy symbol combining the symbols of Heironeous and Pelor. This item is crafted from gold, inlaid with plati­ num lightning motifs, and encrusted with sunstones. In areas where the Church of Heironeous or the Church of Pelor holds political power, this badge allows you access to prohibited areas and gives you the right to detain and question suspects in the pursuit of your deity's will. Luminous Weapon (Su): You can imbue your melee weapon with the power of the Shining One. W h e n you do so, your weapon glows as if affected by a light spell and gains a bonus equal to twice your Shadowstriker level on damage rolls against evil and/or undead creatures. You can use this ability

TABLE 2-11: THE SHADOWSTRIKER

Level 1st

Base Attack Bonus +1

Fort Ref Will Save Save Save +2 +2 +0

2nd

+2

+3

+0

+3

3rd

+3

+3

+1

+3

H I T DIE: D10

Special Badge of office, luminous weapon Smite evil 1/day, sun's blessing Surge of piety

Class Skills (2 + Int modifier per level): Climb, Diplomacy, Handle Animal, Heal, Intimidate, Jump, Knowledge (religion), Ride, Search, Sense Motive, Spot.

a number of times per day equal to your Wisdom modifier (minimum once), and the effect lasts for 10 rounds. Smite Evil (Su): Beginning at 2nd level, you can smite evil once per day (see the paladin class feature, PH44). Smite evil attempts/day attained from multiple sources stack. Sun's Blessing (Su): When you reach 2nd level, you can cause your weapon to flare with the fires of the sun. As long as the sun's blessing remains upon your luminous weapon, it deals an extra ld6 points of fire damage. Additionally, the blinding light spilling from the weapon counts as a daylight spell for the duration of the effect. The sun's blessing can be used once per day, and the effect lasts for a number of rounds equal to your Shadowstriker level. You can gain an additional use per day of this ability for each daily turn attempt, smite evil attempt, or spell slot (if you are a spontaneous caster) that you sacrifice. Surge of Piety (Su): When you attain 3rd level as a Shadowstriker, your touch becomes infused with positive energy. Any undead creature that touches you (by hitting you in melee or for any other rea­ son) is shaken for 1 round or until it is no longer in physical contact with you—even if it normally can't be affected by this condition. Once per day as a fullround action, you can channel this energy into a single burst of positive energy, which mani­ fests as a flash of bright, warm sunlight. In addition to functioning as a consecrate spell, this wave of energy deals ld8 points of positive energy damage to every undead creature within 30 feet (no save). You can increase the damage this effect deals by ld8 points (maximum +Sd8) for each daily turn attempt, smite evil attempt, or spell slot (if you are a spontaneous caster) that you sacrifice.

PLAYING A SHADOWSTRIKER

"Peadrin, a Shadowstriker

As a Shadowstriker, you are one of Pelor's elite soldiers. You and your fellows enjoy an esprit ill corps that other religious orders


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Coliseum of Kord

5min
page 153

Ancient Temple

3min
page 149

Sepulcher of Wee Jas

4min
page 156

Palace of Burning Ice

3min
pages 154-155

Cold Forge of Moradin

2min
page 152

Temple of the First Dawn

10min
pages 157-159

Holy Sites

1min
page 150

The Pantheistic Tournament

3min
page 147

The Ghostly Lair

4min
page 148

Tools

10min
pages 142-144

Clothing

13min
pages 138-141

Squire of Legend

12min
pages 110-112

Special Holy Symbols

9min
pages 133-134

Weapons

3min
page 137

Wooden Blight

2min
page 130

Shadowstriker

8min
pages 108-109

Shadowspy

12min
pages 105-107

Paragnostic Apostle

13min
pages 94-96

Sanctified One

28min
pages 99-104

Paragnostic Initiate

8min
pages 97-98

Ordained Champion

18min
pages 90-93

Mythic Exemplar

18min
pages 86-89

Holt Warden

9min
pages 84-85

Pelor's Shadow Guard

18min
pages 75-79

Forest Reeve

7min
pages 82-83

The Paragnostic Repositories

4min
page 74

The Paragnostic Assembly

9min
pages 72-73

War Domain

3min
page 43

Guardians of the Green

19min
pages 68-71

The Reliquary of Six

2min
page 67

"Water Domain

3min
page 44

Strength Domain

4min
page 40

Trickery Domain

3min
page 42

Earth Domain

2min
page 32

The Dark Churches

5min
page 27

The Shining Light of Pelor

4min
page 22

Destruction Domain

4min
page 31

The Temple of the Twinkling Eye

6min
pages 25-26

The Temple of True Aim

8min
pages 23-24

Scales of Balance

4min
page 21

The Ruby Temple

4min
page 20

The Mighty Arms of Kord

9min
pages 18-19

The Brotherhood of Equals

4min
page 11

Fingers of the Laughing Rogue

4min
page 15

The Fist of Valor

7min
pages 16-17

Fharlanghn's Way

5min
page 14

Introduction

5min
page 4

The Eternal Library

8min
pages 12-13

Assembly of Balance

4min
page 8

The Blessed Bounty of Yondalla

8min
pages 9-10
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