Complete Champion - 3.5e

Page 138

This battered, weatherbeaten stick looks far too flimsy and brittle to be usable as a quarterstaff—or even as a walking stick. This masterwork/masterwork quarterstaff becomes a +1/+1 quarterstaff as long as you are carrying no other weapons. (Natural weapons or unarmed attacks don't count, but weapons you carry in a bag of holding or other container do. ) The staff of the vagabond is part of a set known col­ lectively as the garb of the vagabond, which also includes the cloak of the vagabond, the robe of the vagabond, and the sandals of the vagabond. When you wield the staff of the vagabond while wearing any two of the other items, each end gains the merciful property (DMG 225). When you wield it while wearing all three of the other items, each end also gains the ki focus property (DMG 225) Cost to Create: 1, 500 gp (plus 600 gp for masterwork/masterwork quarterstaff), 120 XP, 3 days. Prerequisites: Craft Magic Arms and Armor, cure light wounds, monk.

CLOTHING Worn by heroes and villains alike, these items are essential for any who need an extra bit of power.

BOOTS OF THE WANDERER Price (Item Level): 1, 500 gp (5th) Body Slot: Feet Caster Level: 3rd Aura: Faint (DC 16); conjuration Activation: — Weight: 1 lb. These rugged, brown leather boots appear faded as though from years of use. The soles are scuffed but still quite solid.

BRACERS OF DIVINE LUCK Price (Item Level): 8, 000 gp (llth) Body Slot: Arms Caster Level: 9th Aura: Moderate (DC 19); abjuration Activation: — Weight: 2 lb.

These leather bracers are a deep burgundy color. Close examination reveals that the left bracer is stitched in patterns of seven, while the right is stitched in patterns of eleven. When you cast a divine spell while wearing these brac­ ers, you gain a +1 luck bonus on attack rolls, saving throws, or AC (chosen at the time you cast the spell). This bonus lasts until the start of your next turn. If you worship Olidammara (or any other deity that offers access to the Luck domain), the bonus instead applies to your attack rolls, saving throws, and Armor Class simultaneously. Cost to Create: 4, 000 gp, 320 XP, 8 days. Prerequisites: Craft Wondrous Item, worshiper of Olidammara.

CLOAK OF THE DRAGON Price (Item Level): 6, 000 gp (10th) Body Slot: Shoulders Caster Level: 10th Aura: M o d e r a t e (DC 20); transmutation Activation: — and standard Weight: 1 lb. This cloak consists of layers of tiny scales affixed to a thin leather backing.

Ten varieties of this item exist, each corresponding in hue to one of the five chromatic or the five metallic dragons. While you wear the cloak, you gain a +1 en­ While wearing boots of the hancement bonus to your natural wanderer, you automatically armor bonus. succeed on any Constitution checks required for running or If you worship Bahamut or I Tiamat (or any other draconic de­ making a forced march ity), you may activate the cloak of If you are a worshiper of Fhar¬ the dragon once per day to grow a langhn (or any deity that offers pair of draconic wings that grants you access to the Travel domain), you also a fly speed (equal to your land speed) gain a +5-foot enhancement bonus for 10 minutes. While this effect is ac­ to your land speed while wearing For a worshiper of Bahamut, a gold cloak of the dragon offers an opportunity tive, you may use a breath weapon (as the boots. to become part dragon himself if you were a half-dragon matching the Cost to Create: 750 gp, 60 XP, hue of your cloak; see MM 146) once. 2 days. Cost to Create: 3, 000 gp, 240 XP, 6 days. Prerequisites: Craft Wondrous Item, lesser restoration, Prerequisites: Craft Wondrous Item, polymorph, worshiper longstrider, worshiper of Fharlanghn. of a draconic deity.


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Coliseum of Kord

5min
page 153

Ancient Temple

3min
page 149

Sepulcher of Wee Jas

4min
page 156

Palace of Burning Ice

3min
pages 154-155

Cold Forge of Moradin

2min
page 152

Temple of the First Dawn

10min
pages 157-159

Holy Sites

1min
page 150

The Pantheistic Tournament

3min
page 147

The Ghostly Lair

4min
page 148

Tools

10min
pages 142-144

Clothing

13min
pages 138-141

Squire of Legend

12min
pages 110-112

Special Holy Symbols

9min
pages 133-134

Weapons

3min
page 137

Wooden Blight

2min
page 130

Shadowstriker

8min
pages 108-109

Shadowspy

12min
pages 105-107

Paragnostic Apostle

13min
pages 94-96

Sanctified One

28min
pages 99-104

Paragnostic Initiate

8min
pages 97-98

Ordained Champion

18min
pages 90-93

Mythic Exemplar

18min
pages 86-89

Holt Warden

9min
pages 84-85

Pelor's Shadow Guard

18min
pages 75-79

Forest Reeve

7min
pages 82-83

The Paragnostic Repositories

4min
page 74

The Paragnostic Assembly

9min
pages 72-73

War Domain

3min
page 43

Guardians of the Green

19min
pages 68-71

The Reliquary of Six

2min
page 67

"Water Domain

3min
page 44

Strength Domain

4min
page 40

Trickery Domain

3min
page 42

Earth Domain

2min
page 32

The Dark Churches

5min
page 27

The Shining Light of Pelor

4min
page 22

Destruction Domain

4min
page 31

The Temple of the Twinkling Eye

6min
pages 25-26

The Temple of True Aim

8min
pages 23-24

Scales of Balance

4min
page 21

The Ruby Temple

4min
page 20

The Mighty Arms of Kord

9min
pages 18-19

The Brotherhood of Equals

4min
page 11

Fingers of the Laughing Rogue

4min
page 15

The Fist of Valor

7min
pages 16-17

Fharlanghn's Way

5min
page 14

Introduction

5min
page 4

The Eternal Library

8min
pages 12-13

Assembly of Balance

4min
page 8

The Blessed Bounty of Yondalla

8min
pages 9-10
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