This battered, weatherbeaten stick looks far too flimsy and brittle to be usable as a quarterstaff—or even as a walking stick. This masterwork/masterwork quarterstaff becomes a +1/+1 quarterstaff as long as you are carrying no other weapons. (Natural weapons or unarmed attacks don't count, but weapons you carry in a bag of holding or other container do. ) The staff of the vagabond is part of a set known col lectively as the garb of the vagabond, which also includes the cloak of the vagabond, the robe of the vagabond, and the sandals of the vagabond. When you wield the staff of the vagabond while wearing any two of the other items, each end gains the merciful property (DMG 225). When you wield it while wearing all three of the other items, each end also gains the ki focus property (DMG 225) Cost to Create: 1, 500 gp (plus 600 gp for masterwork/masterwork quarterstaff), 120 XP, 3 days. Prerequisites: Craft Magic Arms and Armor, cure light wounds, monk.
CLOTHING Worn by heroes and villains alike, these items are essential for any who need an extra bit of power.
BOOTS OF THE WANDERER Price (Item Level): 1, 500 gp (5th) Body Slot: Feet Caster Level: 3rd Aura: Faint (DC 16); conjuration Activation: — Weight: 1 lb. These rugged, brown leather boots appear faded as though from years of use. The soles are scuffed but still quite solid.
BRACERS OF DIVINE LUCK Price (Item Level): 8, 000 gp (llth) Body Slot: Arms Caster Level: 9th Aura: Moderate (DC 19); abjuration Activation: — Weight: 2 lb.
These leather bracers are a deep burgundy color. Close examination reveals that the left bracer is stitched in patterns of seven, while the right is stitched in patterns of eleven. When you cast a divine spell while wearing these brac ers, you gain a +1 luck bonus on attack rolls, saving throws, or AC (chosen at the time you cast the spell). This bonus lasts until the start of your next turn. If you worship Olidammara (or any other deity that offers access to the Luck domain), the bonus instead applies to your attack rolls, saving throws, and Armor Class simultaneously. Cost to Create: 4, 000 gp, 320 XP, 8 days. Prerequisites: Craft Wondrous Item, worshiper of Olidammara.
CLOAK OF THE DRAGON Price (Item Level): 6, 000 gp (10th) Body Slot: Shoulders Caster Level: 10th Aura: M o d e r a t e (DC 20); transmutation Activation: — and standard Weight: 1 lb. This cloak consists of layers of tiny scales affixed to a thin leather backing.
Ten varieties of this item exist, each corresponding in hue to one of the five chromatic or the five metallic dragons. While you wear the cloak, you gain a +1 en While wearing boots of the hancement bonus to your natural wanderer, you automatically armor bonus. succeed on any Constitution checks required for running or If you worship Bahamut or I Tiamat (or any other draconic de making a forced march ity), you may activate the cloak of If you are a worshiper of Fhar¬ the dragon once per day to grow a langhn (or any deity that offers pair of draconic wings that grants you access to the Travel domain), you also a fly speed (equal to your land speed) gain a +5-foot enhancement bonus for 10 minutes. While this effect is ac to your land speed while wearing For a worshiper of Bahamut, a gold cloak of the dragon offers an opportunity tive, you may use a breath weapon (as the boots. to become part dragon himself if you were a half-dragon matching the Cost to Create: 750 gp, 60 XP, hue of your cloak; see MM 146) once. 2 days. Cost to Create: 3, 000 gp, 240 XP, 6 days. Prerequisites: Craft Wondrous Item, lesser restoration, Prerequisites: Craft Wondrous Item, polymorph, worshiper longstrider, worshiper of Fharlanghn. of a draconic deity.