at least one person (by robbing, successfully bluffing, or otherwise misleading them). Furthermore, a member cannot be of lawful alignment. Criterion Affiliation Score Modifier One-Time Character level +1/2 levels Chaotic alignment +1 Bluff, Disguise, or Hide 5-9 ranks +1/skill Bluff, Disguise, or Hide 10 or more ranks +2/skill Knowledge (religion) 5 or more ranks +1 Can cast 3rd-level or higher illusion spells +1 Can hide in plain sight +2 Lacks ranks in Bluff, Disguise, or Hide -2 Multiple Use Secretly breaks an unjust law (if character is not chaotic evil) +1 Openly breaks an unjust law (if character is not chaotic evil) +3 Secretly breaks any law (if character is not chaotic good) +1 Openly breaks any law (if character is not chaotic good) +3 Humiliates a law enforcement officer +1 Survives an encounter with an EL 3-4 higher than own character level +1 Survives an encounter with an EL 5 or more higher than own character level +2 Avoids a battle as a result of careful preparation +1 Wins a battle as a result of careful preparation +4 Wins a battle against seemingly insurmountable odds as a result of careful preparation +8 Scores two consecutive critical hits in a single battle +1 Converts a new member +1 Deceives a creature into offering +1/4 creature's CR a desired item Deceives a lawful creature into +(1/4 creature's CR) +2 offering a desired item Successfully steals a valuable item +1/1, 000 gp value Becomes the patron of a musician +1 Is caught breaking the law -8 Is caught in a lie -4 Acts in a lawful manner -4 Associates with known lawful beings (such as paladins or monks) -4
Titles, Benefits, and Duties: To gain a new rank and its associated benefit, a church member must re peat her success at deception, this time against a foe that has a CR within 1 of her character level. Affiliation titles represent some of the church's major catego ries of deception. The infamous crimson de ception, at the top of the list, is an achievement that only a few members have ever pulled off in the his tory of the church. Such a deception is on par with talk ing a mature adult dragon out of its hoard. Holy symbol of Olidammara
Affiliation Rank Score 0 3 or lower 1 4-9 2
10-17
3
18-24
5
30 or higher
Title: Benefits and Duties None. White: Gain a +2 bonus on Bluff checks made to feint in combat. Blue: Gain a+2 bonus on Perform and Tumble checks. Gray: Gain a+1 bonus on saves against lawful spells and effects. Black: Caster level +1 when casting illusion spells or spells of the Trickery domain. Crimson: Once per day, force one opponent to reroll an attack, check, or save after you know the result of the roll.
ROLEPLAYING APPLICATIONS Favored Feats: The Fingers of the Laughing Rogue teach that a truly successful combatant is one who fights only when she wants to. Anyone foolish enough to get hit is in the wrong place. Thus, members prefer feats that increase their combat mobility (such as Spring Attack) and enhance their ability to choose their own battlegrounds. Favored Combat Tactics: Many church members take levels of rogue, so they attempt to set up sneak attack opportunities whenever possible. Clerics try to remain unobtrusive, often stay ing invisible and summoning monsters to fight for them. Most affiliates also like to use spells that incapacitate their enemies so that allies can do the dirty work of killing. All, however, revel in the chaos of a battle once joined. In such situations, they focus on known lawful enemies first and try to humiliate as well as defeat such targets. A member of Olidammara's church can agree with a member of the Fist of Valor (see below) on at least one topic—defeating Hextorites is good fun. Favored Adventure Types: A member of this church enjoys any quest designed to take another person down a peg. If the enemy is lawful—especially one in a position of authority—at least one Finger of the Laughing Rogue is likely to lurk in the shadows, hoping to teach him a lesson. High-risk quests might interest church members, as long as the payoff is high as well. After all, the greater the danger, the finer the song that can be written afterward. Favored Oaths: Common oaths uttered by members of Olidammara's church include "By my fingers!" and "May you be the target of his laughter. "
THE FIST OF VALOR Valor, courage, and righteousness are more than mere words to you—they form the foundation of your life. A champion of the downtrodden and a stalwart punisher of evil, you honor Heironeous every time you take a stand against wickedness. The Fist of Valor—Heironeous's church—is an implacable force for holiness in the world. A temple to Heironeous is one of the most magnificent structures in a city. Each temple of the Fist is a self-contained fortress, even within a wellfortified city, and sentries patrol its walls day and night. The Fist of Valor always attempts to become involved in the politics of any region where it has established temples. The church uses political contacts to gather information about