reactions are no different than they would be for other wandering adventurers.
DISCIPLES OF LEGEND LORE Characters who have ranks in Knowledge (history) can research the Disciples of Legend to learn more about them. When a character succeeds on a skill check, the following lore is revealed, including the information from lower DCs. DC 10: The Disciples of Legend are a group who worship a band of ancient heroes. DC 15: The Disciples of Legend study and revere ancient heroes, particularly the legendary Six from Shadow. DC 20: The Disciples of Legend were originally followers of some deity of knowledge. They strive to live in accordance with the example (as they interpret this) of one or more of the Six from Shadow. The Disciples treasure their contacts with churches of the various deities of knowledge, such as Boccob, as well as with arcane guilds and sages. Thus, the best means of contacting the organization is to go through one of these sources. Even those who cannot point directly to a Disciple of Legend might know someone who can.
THE RELIQUARY OF SIX The Reliquary of Six is the central headquarters of the Disciples of Legend. Built over ancient ruins once occupied Cultists of Juiblex called the Fleshless Brethren, it houses the Disciples' library and serves as home to some of its most devoted members. The three secret trapdoors connect to each other, by way of a small underground tunnel, as well as to a secret exit located roughly 100 yards beyond the fortress walls.
Keyed Locations Refer to the accompanying map for each of the following points of interest within the fortress. 1. Main Hall: This heavy door is reinforced with iron and barred on the inside. It is normally barred. Guards stand on duty here at all times. 2. Cloak and Weapons Room: Visitors are permitted (read: required) to store cloaks, coats, weapons, and other gear here. 3. Sitting Room: Guests of the Disciples are often asked to wait here, while meetings are arranged or officials summoned. 4. Dining Hall: Disciples of Legend who dwell within the fortress take their meals here. The smaller table is reserved for guests of the Disciples, should any be present. 5. Watchtowers: These four towers extend upward from the fortress, allowing a clear view of the surrounding coun tryside. They are always manned with two guards apiece. The stairs lead to the tower roofs (not shown). 6. Kitchen: Meals are prepared here on several large stoves and spits. 7. Storage: Foodstuffs and other supplies are stored here. The chamber is kept cool through a combination of insulation and minor magics. 8. Barracks: Most of the Disciples who dwell here live in these communal barracks. Each bed contains built-in drawers underneath for storage of personal items. The stairs lead to a second chamber above, identical in layout to this one, for additional living space. 9. Private Quarters: A few of the Disciples' most respected and decorated members are rewarded with private living quarters.