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THE PLAYER’S PERSPECTIVE
CHAPTER 3:
Table 3–11: The Platinum Knight
134
Class Level 1st
Base Attack Bonus +1
Fort Save +2
Ref Save +0
Will Save +2
2nd 3rd 4th 5th 6th 7th
+2 +3 +4 +5 +6 +7
+3 +3 +4 +4 +5 +5
+0 +1 +1 +1 +2 +2
+3 +3 +4 +4 +5 +5
8th 9th 10th
+8 +9 +10
+6 +6 +7
+2 +3 +3
+6 +6 +7
Special Smite evil dragon 1/day, immune to frightful presence — Platinum scales +1 Smite evil dragon 2/day Bahamut’s grace — Platinum scales +2, smite evil dragon 3/day Charisma increase Smite evil dragon 4/day, true seeing
purpose of being immune to the frightful presence of dragons and similar creatures. Spellcasting: When an even-numbered platinum knight level is gained, the character gains new spells per day as if he had also gained a level in a spellcasting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, and so on). This essentially means that he adds 1/2 his platinum knight level to the level of some other spellcasting class he has, then determines spells per day and caster level accordingly. If a character takes two or more levels in this class before having any levels in a spellcasting class, he does not receive this spellcasting benefit. If he thereafter takes levels in one or more spellcasting classes, he becomes eligible to receive the spellcasting benefit for any level in the platinum knight class that he has not already attained. For example, a 6thlevel fighter/2nd-level platinum knight does not receive the spellcasting benefit for being a 2nd-level platinum knight because he did not belong to a spellcasting class before taking 2nd level in the prestige class. If he then picks up one or more levels of wizard before advancing to 4th level in the platinum knight class, he receives the spellcasting benefit of a 4th-level platinum knight (when he attains that level) but does not receive the 2nd-level benefit retroactively. Platinum Scales (Ex): At 3rd level, a platinum knight’s skin takes on a slightly metallic sheen. He gains a +1 increase to his natural armor bonus. At 7th level, this increase improves to +2. Bahamut’s Grace (Su): A 5th-level platinum knight adds his Charisma modifier (if positive) as a bonus on all saving throws against the attacks, special abilities, and spells cast by evil dragons. This effect stacks with the divine grace class feature of paladins and similar abilities. Charisma Bonus (Ex): At 9th level, a platinum knight’s Charisma increases by 2 points. True Seeing (Su): At 10th level, a platinum knight gains the ability to see all things as they actually are. This ability is the equivalent of the true seeing spell and lasts for 1 hour. A platinum knight may use true seeing once per day.
Spellcasting — +1 level of existing class — +1 level of existing class — +1 level of existing class — +1 level of existing class — +1 level of existing class
TALON OF TIAMAT The talon of Tiamat furthers the goals of evil dragonkind. He takes particular delight in causing harm to metallic dragons and their allies. The talons of Tiamat welcome characters from any class or background, as long as they share a dedication to evil. Former fighters and barbarians rub shoulders with those who practice sorcery or divine magic. Even ex-paladins can find a home among the talons. Talons of Tiamat may work individually or in groups, as befits their plans. They work well with evil characters of any stripe, and ally with evil dragons when possible. Hit Die: d8. Requirements To qualify to become a talon of Tiamat, a character must fulfill all the following criteria. Alignment: Any evil. Base Attack Bonus: +4. Feats: Dragonthrall. Skills: Bluff 4 ranks, Intimidate 4 ranks, Knowledge (arcana) 4 ranks. Languages: Draconic. Class Skills The talon of Tiamat’s class skills (and the key ability for each skill) are Appraise (Int), Bluff (Cha), Concentration (Con), Intimidate (Cha), Knowledge (arcana) (Int), Ride (Dex), Search (Int), Sense Motive (Wis), and Spellcraft (Int). See Chapter 4: Skills in the Player’s Handbook for skill descriptions. Skill Points at Each Level: 2 + Int modifier. Class Features All of the following are class features of the talon of Tiamat prestige class. Weapon and Armor Proficiency: A talon of Tiamat is proficient with all simple and martial weapons, with all types of armor, and with shields. Breath Weapon (Su): At 1st level, a talon of Tiamat gains the ability to breathe out a cone of frost (size of the cone corresponds to the size of the character) that deals 3d6 points of cold damage.