Dragonomicon - 3.5e

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620_17668_DraconomiconA.qxd 9/8/03 4:41 PM Page 149

A proto-dracolich comes into being when a dracolich’s spirit possesses any body other than the corpse that was created when the dragon consumed its dose of dracolich brew. A proto-dracolich has the mind and memories of its original form but the hit points and immunities of a dracolich. A proto-dracolich can neither speak nor cast spells. Further, it cannot deal extra cold damage, use a breath weapon, or use frightful presence as a dracolich. Its Strength, speed, and Armor Class are those of the possessed body. A proto-dracolich transforms into a full-fledged dracolich in 2d4 days. When the transformation is complete, the dracolich’s form resembles that of its original body. It can now speak, cast spells, and employ the breath weapon it originally had, in addition to gaining all the abilities of a dracolich. A dracolich typically keeps a few “spare” bodies of a suitable size near the hiding place of its phylactery, so that if its current form is destroyed, it can possess and transform a new body within a few days.

DRACONIC CREATURE A draconic creature is descended from a dragon ancestor, though that ancestor may be many generations removed. Draconic creatures often bear hints of their heritage, such as slitted pupils or talonlike nails. They are sometimes mistaken for half-dragons. It isn’t necessary to determine the source of a draconic creature’s heritage (unlike with half-dragons), since the creature doesn’t gain any abilities directly related to its dragon ancestor (such as resistance to a certain type of energy).

This example uses a fire giant as the base creature. Draconic Fire Giant Large Giant (Fire) Hit Dice: 15d8+90 (157 hp) Initiative: –1 Speed: 30 ft. in half-plate armor (6 squares); base speed 40 ft. Armor Class: 24 (–1 size, –1 Dex, +9 natural, +7 half-plate armor), touch 8, flat-footed 24 Base Attack/Grapple: +11/+26 Attack: Greatsword +21 melee (3d6+16) or slam +21 melee (1d4+11) or rock +10 ranged (2d6+11 plus 2d6 fire) or claw +21 melee (1d4+11) Full Attack: Greatsword +21/+16/+11 melee (3d6+16) or 2 slams +21 melee (1d4+11) or rock +10 ranged (2d6+11 plus 2d6 fire) or 2 claws +21 melee (1d4+11) Space/Reach: 10 ft./10 ft. Special Attacks: Rock throwing Special Qualities: Darkvision 60 ft., immunity to fire, low-light vision, rock catching, save bonuses, vulnerability to cold Saves: Fort +15, Ref +4, Will +9 Abilities: Str 33, Dex 9, Con 23, Int 10, Wis 14, Cha 13 Skills: Climb +10, Craft (weaponsmithing) +6, Intimidate +7, Jump +10, Spot +14 Feats: Cleave, Great Cleave, Improved Overrun, Improved Sunder, Iron Will, Power Attack Environment: Warm mountains Organization: Solitary, gang (2–5), band (6–9 plus 35% noncombatants plus 1 adept or cleric of 1st or 2nd level), hunting/raiding party (6–9 plus 1 adept or sorcerer of 3rd–5th level plus 2–4 hell hounds and 2–3 trolls or ettins), or tribe (21–30 plus 1 adept, cleric, or sorcerer of 6th or 7th level plus 12–30 hell hounds, 12–22 trolls, 5–12 ettins, and 1–2 young red dragons) Challenge Rating: 11 Treasure: Standard Alignment: Lawful evil Advancement: By character class Level Adjustment: +5

CHAPTER 4:

PROTO-DRACOLICHES

SAMPLE DRACONIC CREATURE

NEW MONSTERS

Spell Resistance (Ex): Becoming a dracolich increases the dragon’s spell resistance by +3. A dracolich has a minimum spell resistance of 16. Undead Traits: A dracolich is immune to mind-affecting effects, poison, magic sleep effects, paralysis, stunning, disease, death effects, and any effect that requires a Fortitude save unless it also works on objects or is harmless. It is not subject to critical hits, nonlethal damage, ability damage to its physical ability scores, ability drain, energy drain, fatigue, exhaustion, or death from massive damage. It cannot be raised, and resurrection works only if it is willing. It has darkvision out to 60 feet (unless the base creature had a greater range). Saves: As undead, dracoliches are immune to anything that requires a Fortitude save unless it affects objects. Abilities: Being undead, the dracolich has no Constitution score (use its Charisma modifier to determine save DC against its breath weapon, tail sweep, and similar special attacks). Its Charisma score is increased by 2, which increases the DC of the save against its frightful presence and other special abilities. Otherwise, the dracolich’s ability scores remain the same as the base creature’s scores. Organization: Solitary. Challenge Rating: Same as base creature +3. Alignment: Always evil. Advancement: Up to +2 HD. Level Adjustment: Same as base creature +4.

Most likely the descendant of a union between a fire giant and a red dragon, this draconic fire giant uses his superior personality and physical power to lead a tribe of fire giants. Combat Draconic fire giants fight much like their giant brethren, relying either on a greatsword or on thrown boulders heated by volcanic fire. Rock Throwing (Ex): The range increment is 120 feet for this draconic fire giant’s thrown rocks. The creature can hurl rocks weighing 40 to 50 pounds each (Small objects) up to five range increments. Rock Catching (Ex): This giant can catch Small, Medium, or Large rocks (or projectiles of similar shape). Once per round, if the creature would normally be hit by a

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Sample White Dragons

23min
pages 270-276

Appendix 1: The Dragon’s Hoard

36min
pages 277-285

Sample Gold Dragons

28min
pages 239-246

Sample Silver Dragons

23min
pages 263-269

Sample Copper Dragons

24min
pages 233-238

Sample Green Dragons

23min
pages 247-253

Sample Red Dragons

32min
pages 254-262

Sample Bronze Dragons

33min
pages 223-232

Sample Brass Dragons

23min
pages 216-222

Sample Black Dragons

23min
pages 201-206

Zombie Dragon

8min
pages 197-198

Tarterian Dragon

6min
pages 189-190

Squamous Spewer

3min
page 193

Skeletal Dragon

3min
page 192

Vampiric Dragon

7min
pages 195-196

Storm Drake

3min
page 194

Styx Dragon

7min
pages 187-188

Radiant Dragon

2min
page 185

Pyroclastic Dragon

10min
pages 182-184

Tundra Landwyrm

2min
page 174

Ethereal Dragon

4min
page 179

Underdark Landwyrm

3min
page 175

Swamp Landwyrm

1min
page 173

Jungle Landwyrm

4min
page 171

Oceanus Dragon

3min
page 181

Howling Dragon

3min
page 180

Landwyrm

3min
page 168

Ghostly Dragon

7min
pages 161-162

Ironwyrm Golem

1min
page 165

Golem

4min
page 163

Half-Dragon

3min
page 166

Hoard Scarab

3min
page 167

Fang Dragon

3min
page 159

Faerie Dragon

3min
page 158

Ooze Drake

2min
page 156

Draconic Creature

4min
page 149

Earth Drake

4min
page 153

Magma Drake

4min
page 155

Dragons as Cohorts

5min
page 138

Dragons as Special Mounts

8min
pages 139-140

Talon of Tiamat

8min
pages 134-135

Platinum Knight

3min
page 133

Mysteries

7min
pages 131-132

Dragoncraft Items

6min
pages 116-117

Dragonkith

3min
page 123

Dragonsong Lyrist

2min
page 127

Dragonrider

4min
page 124

Minor Artifact

4min
page 121

Dragonstalker

8min
pages 128-129

Hoardstealer Initiate of the Draconic

2min
page 130

Sample Advanced Dragon

4min
page 100

Advanced Dragons

4min
page 99

Elemental Master

7min
pages 92-93

Sacred Warder of Bahamut

4min
page 96

Unholy Ravager of Tiamat

7min
pages 97-98

Hidecarved Dragon

7min
pages 94-95

Dragon Ascendant

7min
pages 90-91

of Chronepsis

3min
page 89

Disciple of Ashardalon Dispassionate Watcher

7min
pages 87-88

Feat Descriptions

30min
pages 67-74

Dragons as Spellcasters

5min
page 65

Dragon Magic Items

8min
pages 82-83

Lair Wards

9min
pages 84-85

Dragon Feats

4min
page 66

White Dragons

5min
pages 55-56

Using Special Attack Forms

3min
page 64

Silver Dragons

6min
pages 53-54

Red Dragons

9min
pages 50-52

Bronze Dragons

5min
pages 42-43

Gold Dragons

3min
pages 46-47

Copper Dragons

6min
pages 44-45

Blue Dragons

6min
pages 38-39

Green Dragons

8min
pages 48-49

Brass Dragons

6min
pages 40-41

Black Dragons

2min
page 37

Religion

20min
pages 30-35

Language

4min
pages 28-29

Dragon Senses

4min
page 17

Other Modes of Movement

2min
page 19

Dragon Society

8min
pages 26-27

Combat Abilities

16min
pages 21-24

Flight

3min
page 18

Nest disturbed, but restored by dragon other than parent

7min
pages 15-16

Introduction

4min
page 4

Dragon Physiology

2min
page 9
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