620_17668_DraconomiconA.qxd 9/9/03 2:05 PM Page 181
Howling Dragon Abilities by Age Initiative +0 +0 +0 +0 +0 +0 +0 +0 +0 +0 +0 +0
AC 18 (+8 natural) 20 (–1 size, +11 natural) 23 (–1 size, +14 natural) 26 (–1 size, +17 natural) 28 (–2 size, +20 natural) 31 (–2 size, +23 natural) 34 (–2 size, +26 natural) 35 (–4 size, +29 natural) 38 (–4 size, +32 natural) 41 (–4 size, +35 natural) 40 (–8 size, +38 natural) 43 (–8 size, +41 natural)
Native to the windswept plane of Pandemonium, howling dragons are brilliant, scheming, and quite insane. A howling dragon is long and slender, with short, thin legs and narrow wings. Long spines form a frill behind its head, and twin clusters of similar spines sprout from its shoulders. Its scales are mottled purple and black, darkening as the dragon ages. Its yellow eyes are large and feral-looking, with tiny pupils. Howling dragons make their lairs in isolated caverns amid the twisting tunnels of their native plane. When they find their way to the Material Plane, they seek out similar terrain, and are thus usually encountered far underground. They roam widely in the territory surrounding their lair, exploring every narrow crevice and tunnel. Howling dragons feed on any creatures they can catch— living, undead, or even construct. They enjoy the sensation of biting into a still-moving morsel. Combat Howling dragons attack with primal ferocity, battering their foes with every power at their disposal. They breathe as often as possible, switching between breath forms apparently at random. Young and older howling dragons’ natural weapons are treated as magic weapons for the purpose of overcoming damage reduction. Breath Weapon (Su): A howling dragon has two types of breath weapon, a cone of howling sound that deals sonic damage, or a cone of maddening wails. Creatures within the area of the maddening wails effect must succeed on a
Special Abilities Immunity to sonic Shatter, sound burst Damage reduction 5/magic Gust of wind, Tasha’s hideous laughter Damage reduction 10/magic Confusion, wind wall Damage reduction 15/magic Phantasmal killer, shout Damage reduction 20/magic and 5/law Insanity, whirlwind Damage reduction 20/magic and 10/law Symbol of insanity, weird
SR 15 18 20 22 24 26 28 30 32 33 35 36
Fortitude save or take 1 point of Wisdom damage per age category of the dragon. On the plane of Pandemonium, where screaming winds restrict sound and hearing, both effects are limited to a 10foot cone. Spell-Like Abilities: 3/day— Tasha’s hideous laughter, wind wall; 1/day—confusion, gust of wind, insanity, phantasmal killer, shatter, shout, sound burst, symbol of insanity, weird, whirlwind.
CHAPTER 4:
Speed 60 ft., fly 150 ft. (poor) 60 ft., fly 150 ft. (poor) 60 ft., fly 150 ft. (poor) 60 ft., fly 150 ft. (poor) 60 ft., fly 150 ft. (poor) 60 ft., fly 150 ft. (poor) 60 ft., fly 150 ft. (poor) 60 ft., fly 200 ft. (clumsy) 60 ft., fly 200 ft. (clumsy) 60 ft., fly 200 ft. (clumsy) 60 ft., fly 200 ft. (clumsy) 60 ft., fly 200 ft. (clumsy)
NEW MONSTERS
Age Wyrmling Very young Young Juvenile Young adult Adult Mature adult Old Very old Ancient Wyrm Great wyrm
OCEANUS DRAGON Dragon (Aquatic, Extraplanar) Environment: Any Upper Plane Organization: Solitary (1 dragon, any age), clutch (1d4+1 wyrmlings, very young, young, or juveniles or young adults), family (pair of mature adults and 1d4+1 offspring) Challenge Rating: Wyrmling 4; very young 5; young 6; juvenile 9; young adult 12; adult 13; mature adult 16; old 18; very old 19; ancient 20; wyrm 21; great wyrm 22 Howling dragon Treasure: Triple standard Alignment: Always neutral good Advancement: Wyrmling 8–9 HD; very young 11–12 HD; young 14–15 HD; juvenile 17–18 HD; young adult 20–21 HD; adult 23–24 HD; mature adult 26–27 HD; old 29–30 HD; very old 32–33 HD; ancient 35–36 HD; wyrm 38–39 HD; great wyrm 41+ HD Level Adjustment: Wyrmling +4; very young +4; young +5; others — The Oceanus dragon protects travelers along the River Oceanus, which connects the Upper Planes in the same manner that the River Styx links the Lower Planes, while
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