Weapons of Legacy - 3.5e

Page 106

Illus. by D. Martin

ITEMS OF LEGACY

CHAPTER 3

HAMMER OF WITCHES

106

mission to eliminate all “heathen” spellcasters. Reliable This bulky warhammer has a head embossed with reports tell of Malleus continuing to draw upon his golden emblems of the sun and holy symbols of deity’s divine power to cast spells and turn undead, Pelor, while the oaken haft is engraved with intricate despite the fact that he seemed to have committed runes of warding against arcane magic. Divine power several violations against the code of the church. (DC seems to radiate from the weapon, which glows and 18; Rite of the Zealot) pulses with a soft, golden light when wielded. In The Light’s first conflict with the mainstream the presence of an active church of Pelor came arcane spell or a magic less than a year after item created through Malleus founded arcane means, this the group. With pulse steadies and the aid of hired brightens into a mercenaries and constant glow of summoned creabrilliant yellow. tures from the Nonlegacy Game Outer Planes, Statistics: +1 warthe Light raided hammer; Cost 2,312 a temple to Boccob. Once the high gp. The potent warding sigils inscribed on the haft grant you a +1 priest of Pelor’s cathedral in the same city got word of what had bonus on all saves against arcane magic. happened, he gathered the church’s clerics, HISTORY paladins, and other faithful to crush the renegades of the Circle of the Light. The battle The church of Pelor harbors its share of zealots willing to distort the sun god’s teachwas fierce. Though the mainstream church ings to further their own ends, much like any managed to rescue most of Boccob’s faithful, other faith. One of the most notable rogue Malleus led several of his cultists in a daring groups worshiping Pelor is the Holy Circle of escape. The Light went underground after the the Light of Faith, more commonly known disastrous battle. Malleus’s personal weapon, the so-called Hammer of Witches, became a as the Circle of the Light or simply the Light. This cult recruits exclusively from among symbol of the cult. Members of the Light had the clergy of Pelor, seeking clerics who the hammer’s likeness either engraved on the reverse side of their holy symbols or tattooed distrust or fear arcane magic and offering on an inconspicuous part of their bodies. (DC questionable scriptural proof that wizards 25; Rite of Hidden Light) and their ilk are blasphemers against Pelor’s Over the years, the Holy Circle of the Light will. The Light remains a secretive group. Pelor’s conventional church seeks to root out of Faith became more adept at hiding itself and and destroy the cult as heretics, but the Light its actions. The church of Pelor still doesn’t know exactly how many arcane spellcastnevertheless remains undeterred in what it ers the Light has put to the flame, but they sees as its sacred mission. (DC 15) The Holy Circle of the Light of Faith was suspect the number is at least fifty. The cult’s the brainchild of an adventuring cleric secretive nature is further aided by the fact named Malleus. During his long career that it has several sleeper agents within the with the Heroes of Lannan, Malhierarchy of the mainstream church All those of impure heart fear the leus came to the conclusion that of Pelor, covertly passing word to cleansing power of Hammer of Witches arcane magic was the source of all active members of the Light. In this manner, the Light has remained harmful, wicked spells, while divine magic was the font of all good and helpful spells. secret and safe for twenty-five years. The one exception was a brief power struggle five years ago, when With this revelation fixed firmly in his heart, he murdered his companion, the sorcerer Arthal, and left the Malleus died and left no clear successor. Ultimately, group, announcing he had been charged with a divine the near-mythical Hammer of Witches decided the


Turn static files into dynamic content formats.

Create a flipbook

Articles inside

Bloodcrier’s Hammer

3min
pages 221-222

Epic Legacy Ability Menus Example Epic Legacy Weapon:

3min
page 220

Shuluth

5min
pages 212-213

Epic Legacies

2min
page 218

Creating a Monster of Legacy Standard Magic Items

4min
page 215

Livonia Darktongue

3min
page 211

Vhuuksssh the Destroyer

2min
page 214

Using Variable Components

4min
page 207

Ability Menu I (Greater

6min
pages 203-204

Ability Menu H (Greater

7min
pages 201-202

Ability Menu G (Greater

7min
pages 199-200

Ability Menu F (Lesser

7min
pages 197-198

Ability Menu D (Lesser

7min
pages 193-194

Ability Menu E (Lesser

7min
pages 195-196

Ability Menu B (Least

7min
pages 190-191

Ability Menu C (Least

4min
page 192

Example Legacy Item Design

3min
page 187

General Legacy Ritual Examples

4min
page 182

Wargird’s Armor

8min
pages 176-178

Ur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 Alternative Histories of Ur

4min
page 175

Treebrother

10min
pages 169-171

Thanifex

9min
pages 166-168

Stormchaser’s Cudgel

8min
pages 163-165

Halfling Outriders and Steadfast

5min
pages 161-162

The Twin Tides Monastery

8min
pages 156-157

Steadfast

3min
page 160

Stalker’s Bow

6min
pages 158-159

Staff of the Torrent Moons

6min
pages 154-155

Sling of the Dire Wind

9min
pages 150-152

Useful Feats for Sling Wielders

3min
page 153

Skull Lash

10min
pages 147-149

Zen Archery

6min
pages 145-146

Simple Bow

3min
page 144

Shishi-O

10min
pages 141-143

The Scarab of Aradros in Eberron

3min
page 140

Rod of Trimeg

9min
pages 133-135

Scales of Balance

10min
pages 136-138

Scarab of Aradros

3min
page 139

How to Handle a Joust

2min
page 132

Quickspur’s Ally

10min
pages 129-131

Mau-Jehe as a Mind Blade

6min
pages 115-116

Planeshifter’s Knife

7min
pages 126-128

Mindsplinter

12min
pages 120-123

Notched Spear

6min
pages 124-125

Merikel

10min
pages 117-119

Mau-Jehe

3min
page 114

Lorestealer

6min
pages 112-113

Infiltrator

10min
pages 109-111

Hammer of Witches

9min
pages 106-108

Guurgal

9min
pages 103-105

Ghostfolly’s Gloves

12min
pages 99-102

Flamecaster’s Bolt in Faerûn

3min
page 89

Flay

9min
pages 90-92

Frostburn’s Wrath

9min
pages 93-95

Flamecaster’s Bolt

9min
pages 86-88

Full Moon’s Trick

7min
pages 96-97

Full Moon’s Trick in Eberron

3min
page 98

Fiendkiller’s Flail

3min
page 83

Variant: Greater Legacy Abilities for Fiendkiller’s Flail

4min
pages 84-85

Amulet of Death’s Calling

2min
page 82

Divine Spark

9min
pages 72-74

Dymondheart

7min
pages 78-79

Exordius

6min
pages 80-81

Devious and Vicious

13min
pages 67-71

Durindana

9min
pages 75-77

Desert Wind

10min
pages 64-66

Crimson Ruination

9min
pages 61-63

Caput Mortuum

3min
page 50

Variant: Greater Legacy Abilities for Coral’s Bite

8min
pages 58-60

Celdoriath’s Clarion

13min
pages 53-56

Alternative Progression for Caput Mortuum

5min
pages 51-52

Caladbolg

9min
pages 47-49

Coral’s Bite

3min
page 57

The Streetfighter and Bullybasher’s Gauntlets

2min
page 46

Bullybasher’s Gauntlets

10min
pages 43-45

Legacy Item Descriptions

2min
page 28

Designing Legacy Adventures

7min
pages 7-8

Bones of Li-Peng

9min
pages 33-35

Bow of the Black Archer

6min
pages 36-37

Reading the Statistics Block

10min
pages 25-27

Shevarash, the Black Archer

6min
pages 38-39

Bright Evening Star

8min
pages 40-42

Prestige Class: Legacy Champion

12min
pages 19-22
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.