ITEMS OF LEGACY
CHAPTER 3
MAU-JEHE
Mau-Jehe is a short sword of extraordinary quality, resembling a punching dagger in its design. The blade has a rusty color, but it otherwise appears newly forged. Nonlegacy Game Statistics: +1 short sword; Cost 2,310 gp. Once per day, you can study another creature within 30 feet, forcing that creature to make a Will saving throw (DC 11 + your Wisdom bonus). If the save fails, you can determine whether the target creature has ranks in the Hide or Move Silently skills. Omen: When you swing Mau-Jehe in combat, tendrils of ectoplasmic energy trail behind the blade.
Illus. by W. England
HISTORY
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a duel and killed him, Mau-Jehe finally passed to a soulknife. Huber’s psychic talents awakened the synergistic abilities of Mau-Jehe, and he became exceedingly proficient with the short sword. His talents didn’t save him from being ambushed and butchered by the vengeful relatives of Ma’ibn, though. After that, the blade continued to pass from one bloodthirsty cutthroat to another, only occasionally falling into the hands of a soulknife. (DC 20; Accidental Inheritance) During all the times Mau-Jehe changed owners, it successfully kept one secret: The weapon harbors a secret affinity for virtuous warriors. When the thri-kreen originally constructed the weapon, they intended to assassinate the sultan, reclaim Mau-Jehe, and declare righteous victory over their oppressor. In circumstances omitted from a history written by the victors, the sultan viciously attacked the thri-kreen without provocation—the mantis folk were then known for being both autonomous and peaceful. After the sultan ordered his armies against the thri-kreen, hoping to find hidden wealth, he came up empty handed. Countless thrikreen had been slaughtered for nothing. Thri-kreen grew to hate the tyrannical sultan and the injustice they faced. This righteous anger was woven into Mau-Jehe. (DC 25; Soulflower)
Despite the appearance of this weapon, Mau-Jehe is ancient. Few swords have seen more wielders. Many stories have surfaced about the origin of MauJehe, but the most common tale is that it was forged by a thri-kreen and given to the ruler of a now bygone sultanate. Thri-kreen were less numerous in the time of this realm, and they had been conquered by the sultan’s armies. They intended the sword as a subtly rude gesture—the gift of a weapon is an ill omen in thri-kreen society. The sultan, oblivious to their ways, wore the sword LEGACY RITUALS proudly and spoke of how he subjugated Two rituals are required to unlock all the the mantis folk with his willpower alone. abilities of Mau-Jehe. In his pompous overconfidence, he paraded through his kingdom almost unguarded, Accidental Inheritance: You have to remove only to be assassinated shortly thereafter by Mau-Jehe from the corpse or crypt of its previa brash bandit. The murderer took Mau-Jehe ous wielder. Cost: 2,200 gp. Feat Granted: Least from the sultan’s corpse. (DC 15) Legacy (Mau-Jehe). The man who killed the sultan was a robberSoulflower: You must spend a full day in the proper veneration of a nonevil deity. Cost: 12,500 knight named Abrax-atep, the commander of a group of bandits made up of fallen aristocrats. gp. Feat Granted: Lesser Legacy (Mau-Jehe). These brigands shared a fierce hatred of the sultan, a man who had forcibly takWIELDER In the hands of a soulknife, en their wealth to feed his insatiable REQUIREMENTS greed. After years of riding through Mau-Jehe reveals uncanny abilities Mau-Jehe is most useful in the hands of the desert together, the thieves, led a psychic warrior or soulknife. by Stafa’ibn Hashil, rebelled against Abrax-atep and murdered him. Stafa’ibn then fell wretchedly Mau-Jehe Wielder Requirements 1 or more power points ill and was put to death by his son Ma’ibn Stafa’ibn Base attack bonus +2 Hashil. When Huber, a talented ruffian the bandits Hide 1 rank had picked up along the way, challenged Ma’ibn to