Weapons of Legacy - 3.5e

Page 140

ITEMS OF LEGACY

CHAPTER 3

Table 3–37: Scarab of Aradros Wielder Level 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th

——————— Personal Costs ——————— Save Skill Check Caster Level Spell Slot Penalty Penalty Penalty Loss — — — — –1 — — 1st — — –1 — — –1 — 2nd — — — — — — — 3rd — — — — — — — 4th — — –2 — — — — 5th — –2 — — — — — 6th

LEGACY ITEM ABILITIES

All the following are legacy item abilities of the Scarab of Aradros. Arcane Health (Su): Starting at 5th level, you gain 10 temporary hit points (similar to those granted by a false life spell) each day at sunrise. These hit points remain until expended or 24 hours pass. Winged Range (Su): At 6th level and higher, you can cast up to three arcane spells per day of up to 3rd level that are extended as though using the Extend Spell metamagic feat. Using this legacy ability does not change the level of the spell slot of the altered spell. A spontaneous spellcaster (such as a sorcerer) must still take a full-round action when using this ability, just as if using a metamagic feat he possessed. At 12th level, you can extend three arcane spells per day that are 6th level or lower. Carapaced Nerves (Su): As the Scarab of Aradros builds a connection with you, it aids your ability to focus your mind. At 8th level, you gain a +5 bonus on Concentration checks. Survive Any Extreme (Su): Starting at 11th level, at will as an immediate action, you can grant yourself resistance 30 to one type of energy (acid, cold, electricity, fire, or sonic). This effect lasts for 1 minute. Caster level 10th. Scarab Shell (Su): At 15th level and higher, as long as you have one arcane spell remaining (either a prepared spell not yet cast or a spell slot not yet used), you benefit from the effects of a shield spell. Caster level 10th.

ADVENTURE SEED (EL 8)

140

While exploring a subterranean area near the edge of the sea, the adventurers stumble into a cavity

Abilities Arcane health Winged range (3rd) Scarab of resistance +2 Carapaced nerves — Scarab of resistance +3 Survive any extreme Winged range (6th) Scarab of resistance +4 — Scarab shell Scarab of resistance +5

filled with copper coins and ruined art objects. These are the remnants of a pirate hoard that has been looted of most valuables. Four vampire spawn use the chamber to house their grave-dirt receptacles. Among the heaps of coins and trash can be found the Scarab of Aradros. Vampire Spawn (4): hp 29 each (see page 253 of the Monster Manual).

THE SCARAB OF ARADROS IN EBERRON

The ancient elven kingdom of Aradros bears striking similarities to Aerenal, the island home of Eberron’s elves and seat of the Undying Court. Indeed, thousands of years in the past, the elves of Aerenal conquered their island after overcoming the slave lords of Xen’drik and fleeing that terrible continent. They established an outpost on Khorvaire during the days of the Empire of Dhakaan but became distrusted by that nation’s hobgoblin emperor. Eventually war broke out between the two kingdoms, and the elves retreated to Aerenal until the Last War presented an opportunity to reestablish a foothold. To customize this legacy item to Eberron, simply make Prince Dalwin an agent of Aerenal. While exploring the intervening islands and the inland reaches of Khorvaire, he was exposed and confronted by Dhakaan’s forces. Now the Scarab of Aradros rests in a hidden cave along Valenar’s southern coast. The Undying Court wishes to recover the item and has sent exploring parties of xenophobic elves to locate it. For an out-of-the-ordinary adventure idea, have Dalwin’s last stand take place in the final battle at Taer Sadaen. The Scarab of Aradros might have been swept out of time along with the ruins of that ancient fortress.


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Bloodcrier’s Hammer

3min
pages 221-222

Epic Legacy Ability Menus Example Epic Legacy Weapon:

3min
page 220

Shuluth

5min
pages 212-213

Epic Legacies

2min
page 218

Creating a Monster of Legacy Standard Magic Items

4min
page 215

Livonia Darktongue

3min
page 211

Vhuuksssh the Destroyer

2min
page 214

Using Variable Components

4min
page 207

Ability Menu I (Greater

6min
pages 203-204

Ability Menu H (Greater

7min
pages 201-202

Ability Menu G (Greater

7min
pages 199-200

Ability Menu F (Lesser

7min
pages 197-198

Ability Menu D (Lesser

7min
pages 193-194

Ability Menu E (Lesser

7min
pages 195-196

Ability Menu B (Least

7min
pages 190-191

Ability Menu C (Least

4min
page 192

Example Legacy Item Design

3min
page 187

General Legacy Ritual Examples

4min
page 182

Wargird’s Armor

8min
pages 176-178

Ur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 Alternative Histories of Ur

4min
page 175

Treebrother

10min
pages 169-171

Thanifex

9min
pages 166-168

Stormchaser’s Cudgel

8min
pages 163-165

Halfling Outriders and Steadfast

5min
pages 161-162

The Twin Tides Monastery

8min
pages 156-157

Steadfast

3min
page 160

Stalker’s Bow

6min
pages 158-159

Staff of the Torrent Moons

6min
pages 154-155

Sling of the Dire Wind

9min
pages 150-152

Useful Feats for Sling Wielders

3min
page 153

Skull Lash

10min
pages 147-149

Zen Archery

6min
pages 145-146

Simple Bow

3min
page 144

Shishi-O

10min
pages 141-143

The Scarab of Aradros in Eberron

3min
page 140

Rod of Trimeg

9min
pages 133-135

Scales of Balance

10min
pages 136-138

Scarab of Aradros

3min
page 139

How to Handle a Joust

2min
page 132

Quickspur’s Ally

10min
pages 129-131

Mau-Jehe as a Mind Blade

6min
pages 115-116

Planeshifter’s Knife

7min
pages 126-128

Mindsplinter

12min
pages 120-123

Notched Spear

6min
pages 124-125

Merikel

10min
pages 117-119

Mau-Jehe

3min
page 114

Lorestealer

6min
pages 112-113

Infiltrator

10min
pages 109-111

Hammer of Witches

9min
pages 106-108

Guurgal

9min
pages 103-105

Ghostfolly’s Gloves

12min
pages 99-102

Flamecaster’s Bolt in Faerûn

3min
page 89

Flay

9min
pages 90-92

Frostburn’s Wrath

9min
pages 93-95

Flamecaster’s Bolt

9min
pages 86-88

Full Moon’s Trick

7min
pages 96-97

Full Moon’s Trick in Eberron

3min
page 98

Fiendkiller’s Flail

3min
page 83

Variant: Greater Legacy Abilities for Fiendkiller’s Flail

4min
pages 84-85

Amulet of Death’s Calling

2min
page 82

Divine Spark

9min
pages 72-74

Dymondheart

7min
pages 78-79

Exordius

6min
pages 80-81

Devious and Vicious

13min
pages 67-71

Durindana

9min
pages 75-77

Desert Wind

10min
pages 64-66

Crimson Ruination

9min
pages 61-63

Caput Mortuum

3min
page 50

Variant: Greater Legacy Abilities for Coral’s Bite

8min
pages 58-60

Celdoriath’s Clarion

13min
pages 53-56

Alternative Progression for Caput Mortuum

5min
pages 51-52

Caladbolg

9min
pages 47-49

Coral’s Bite

3min
page 57

The Streetfighter and Bullybasher’s Gauntlets

2min
page 46

Bullybasher’s Gauntlets

10min
pages 43-45

Legacy Item Descriptions

2min
page 28

Designing Legacy Adventures

7min
pages 7-8

Bones of Li-Peng

9min
pages 33-35

Bow of the Black Archer

6min
pages 36-37

Reading the Statistics Block

10min
pages 25-27

Shevarash, the Black Archer

6min
pages 38-39

Bright Evening Star

8min
pages 40-42

Prestige Class: Legacy Champion

12min
pages 19-22
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