Weapons of Legacy - 3.5e

Page 153

CHAPTER 3

Air Steward’s Realm

ITEMS OF LEGACY

Air Mastery (Ex) Airborne creatures take a –1 penalty on attack and damage rolls against an air steward. Stunning Stone (Su) 3/day can declare a slung projectile a stunning stone before making an attack roll. Struck target must make a DC 11 Fortitude save or be stunned for 1 round. A miss wastes the use. Whirlwind (Su) Once every 10 minutes, transform into whirlwind for 2 rounds; 5-foot base, up to 30foot top, 10–30 feet tall. Move at fly speed. Does not provoke attacks of opportunity in whirlwind form. Cannot attack or threaten an area in whirlwind form. Small or smaller creatures must succeed on a DC 14 Reflex save or take 1d6 points of damage, and a second DC 14 Reflex save to avoid being picked up and held. A flying creature can attempt a Reflex save to escape (but still takes damage). The air steward can eject carried creatures at any time. Those caught in the whirlwind take a –4 penalty to Dexterity, a –2 penalty on attack rolls, and must make a Concentration check (DC 15 + spell level) to cast a spell. The whirlwind can only contain as many creatures as fit in its volume. If the base touches the ground, it creates a swirling cloud of debris centered on the air steward, diameter half the whirlwind’s height, obscures all vision (including darkvision) beyond 5 feet. Creatures 5 feet away have concealment, while those farther away have total concealment. Those caught in the cloud must make a Concentration check (DC 15 + spell level) to cast a spell.

The Woodland Archer tactical feat from that book is an interesting complement, once the wielder’s attack bonus is high enough. It offers several options that make attacks from even a nonlegacy sling accurate and deadly.

This map depicts a peaceful stretch of walkway through the forest. Off to one side, almost as an afterthought, a sling dangles from a branch, swaying Able Sniper You are accomplished at remaining unseen when in the breeze. you’re sniping with a ranged weapon. Sling of the Dire Wind Prerequisites: Dex 13, Hide 5 ranks. Benefit: You gain a +2 bonus on ranged attack rolls A DC 15 Spot check allows a character to notice the with a weapon made against flat-footed targets that are sling, which is not immediately visible from the path. at least one range increment away. In addition, you gain a +4 bonus on Hide checks made to hide again USEFUL FEATS FOR after you have made an attack roll while hiding (see SLING WIELDERS Although characters of any class and race can wield page 76 of the Player’s Handbook). Sling of the Dire Wind, halflings have a special affinity with slings. Despite its low initial damage (even Plunging Shot less for a Small wielder), a number of feats from Races You can use the force of gravity to make your ranged attacks deal extra damage if your target is below you. of the Wild make the sling a devastating weapon even before its legacy abilities kick in. With their natural Prerequisites: Dex 13, Point Blank Shot. abilities in hiding and climbing, as well as their affinBenefit: If your target is at least 30 feet lower than ity for the rogue class with its sneak attack ability, you, you deal an extra 1d6 points of damage with a halflings are especially suited to these feats. thrown or projectile weapon.

153


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Bloodcrier’s Hammer

3min
pages 221-222

Epic Legacy Ability Menus Example Epic Legacy Weapon:

3min
page 220

Shuluth

5min
pages 212-213

Epic Legacies

2min
page 218

Creating a Monster of Legacy Standard Magic Items

4min
page 215

Livonia Darktongue

3min
page 211

Vhuuksssh the Destroyer

2min
page 214

Using Variable Components

4min
page 207

Ability Menu I (Greater

6min
pages 203-204

Ability Menu H (Greater

7min
pages 201-202

Ability Menu G (Greater

7min
pages 199-200

Ability Menu F (Lesser

7min
pages 197-198

Ability Menu D (Lesser

7min
pages 193-194

Ability Menu E (Lesser

7min
pages 195-196

Ability Menu B (Least

7min
pages 190-191

Ability Menu C (Least

4min
page 192

Example Legacy Item Design

3min
page 187

General Legacy Ritual Examples

4min
page 182

Wargird’s Armor

8min
pages 176-178

Ur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 Alternative Histories of Ur

4min
page 175

Treebrother

10min
pages 169-171

Thanifex

9min
pages 166-168

Stormchaser’s Cudgel

8min
pages 163-165

Halfling Outriders and Steadfast

5min
pages 161-162

The Twin Tides Monastery

8min
pages 156-157

Steadfast

3min
page 160

Stalker’s Bow

6min
pages 158-159

Staff of the Torrent Moons

6min
pages 154-155

Sling of the Dire Wind

9min
pages 150-152

Useful Feats for Sling Wielders

3min
page 153

Skull Lash

10min
pages 147-149

Zen Archery

6min
pages 145-146

Simple Bow

3min
page 144

Shishi-O

10min
pages 141-143

The Scarab of Aradros in Eberron

3min
page 140

Rod of Trimeg

9min
pages 133-135

Scales of Balance

10min
pages 136-138

Scarab of Aradros

3min
page 139

How to Handle a Joust

2min
page 132

Quickspur’s Ally

10min
pages 129-131

Mau-Jehe as a Mind Blade

6min
pages 115-116

Planeshifter’s Knife

7min
pages 126-128

Mindsplinter

12min
pages 120-123

Notched Spear

6min
pages 124-125

Merikel

10min
pages 117-119

Mau-Jehe

3min
page 114

Lorestealer

6min
pages 112-113

Infiltrator

10min
pages 109-111

Hammer of Witches

9min
pages 106-108

Guurgal

9min
pages 103-105

Ghostfolly’s Gloves

12min
pages 99-102

Flamecaster’s Bolt in Faerûn

3min
page 89

Flay

9min
pages 90-92

Frostburn’s Wrath

9min
pages 93-95

Flamecaster’s Bolt

9min
pages 86-88

Full Moon’s Trick

7min
pages 96-97

Full Moon’s Trick in Eberron

3min
page 98

Fiendkiller’s Flail

3min
page 83

Variant: Greater Legacy Abilities for Fiendkiller’s Flail

4min
pages 84-85

Amulet of Death’s Calling

2min
page 82

Divine Spark

9min
pages 72-74

Dymondheart

7min
pages 78-79

Exordius

6min
pages 80-81

Devious and Vicious

13min
pages 67-71

Durindana

9min
pages 75-77

Desert Wind

10min
pages 64-66

Crimson Ruination

9min
pages 61-63

Caput Mortuum

3min
page 50

Variant: Greater Legacy Abilities for Coral’s Bite

8min
pages 58-60

Celdoriath’s Clarion

13min
pages 53-56

Alternative Progression for Caput Mortuum

5min
pages 51-52

Caladbolg

9min
pages 47-49

Coral’s Bite

3min
page 57

The Streetfighter and Bullybasher’s Gauntlets

2min
page 46

Bullybasher’s Gauntlets

10min
pages 43-45

Legacy Item Descriptions

2min
page 28

Designing Legacy Adventures

7min
pages 7-8

Bones of Li-Peng

9min
pages 33-35

Bow of the Black Archer

6min
pages 36-37

Reading the Statistics Block

10min
pages 25-27

Shevarash, the Black Archer

6min
pages 38-39

Bright Evening Star

8min
pages 40-42

Prestige Class: Legacy Champion

12min
pages 19-22
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