Weapons of Legacy - 3.5e

Page 156

ITEMS OF LEGACY

CHAPTER 3

LEGACY ITEM ABILITIES

All the following are legacy item abilities of Staff of the Torrent Moons. Obscuring Mist (Sp): Starting at 5th level, at will, you can use obscuring mist as the spell. You can drop the mist as a standard action. Caster level 5th. Speed of Fin (Su): At 7th level, you gain a swim speed equal to your base land speed. This feature also grants a +8 bonus on Swim checks and allows you to take 10 on Swim checks even while distracted or endangered. You can use the run action while swimming, provided you swim in a straight line. River of Plenty (Su): At 9th level and higher, three times per day on command, you can use create water as the spell. Staff of the Torrent Moons must be touched to a container for this feature to work, the water appearing inside the container. If you are good-aligned, this ability might optionally be used to create 1 pint of holy water inside the container. Caster level 5th. Water Breathing (Su): Starting at 10th level, you can breathe underwater as if constantly under the effect of a water breathing spell. Caster level 10th. Speak with Aquatic Animals (Su): At 12th level, you gain the ability to communicate verbally with all aquatic animals as if constantly under the effect of a speak with animals spell. Caster level 7th. Celestial Porpoise Companion (Su): At 13th level and higher, with a swift action, you can summon a

celestial porpoise into any body of water within 30 feet that is large enough to contain the creature. The porpoise understands your speech and follows your commands perfectly. It remains until slain (in which case it cannot be summoned again for 24 hours) or dismissed (a swift action). This ability can be used as often as desired, but only one porpoise companion can be present at any one time. Shape of Carp (Sp): Beginning at 14th level, once per day, you can touch Staff of the Torrent Moons to a target and utter a command word, transforming that creature into a Tiny fish (as a baleful polymorph spell). The save DC is 17, or 15 + your Charisma modifier, whichever is higher. Targets not already immersed in water gain a +4 bonus on the Fortitude save to resist this effect. Caster level 11th. Summon Fish Swarm (Sp): At 15th level and higher, five times per day on command, you can summon a swarm of Tiny fish (as the summon swarm spell) into any body of water large enough to hold the swarm. This swarm has statistics identical to the rat swarm (see page 239 of the Monster Manual), except it has no land speed and no special attacks. It has a Swim speed of 20 feet and the following skill bonuses in place of the rat swarm’s: Hide +10, Listen +3, Spot +7, Swim +15. Caster level 10th. Flooding the Fields (Su): Beginning at 16th level, once per day on command, you can touch Staff of the Torrent Moons to any body of water and cause it to rise

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THE TWIN TIDES MONASTERY

Inukai Satoru established the monastery called Twin Tides to train pupils in what he called the Way of Water. Not simply a combat style, it is a way of life that teaches honor and respect by living its principles. Master Inukai’s most famous teaching is, “Be the pool below the waterfall. Let your surface be calm, hiding the depths within.” In an expression of this philosophy, the Twin Tides Monastery was built by a mountain stream that falls in cascades into a series of pools. The monastery building itself straddles the largest of the waterfalls, with an open floor in the center of the meditation hall through which students can contemplate the rushing water below. About 30 feet below this cascade is a deep pond whose surface is remarkably tranquil (except right below the falls). Within this pond rests the Staff of the Torrent Moons. The water’s depth and the strong current make simply entering this pool a challenge (Swim DC 15), even without the ever-vigilant water sentry. Daily exercises at the monastery include immersion in the stream’s bone-chilling waters, to train the body to resist physical discomfort, as well as to sluice away impurities

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of body and mind. Students learn to slow their breathing almost to a stop and enter a trancelike state in which they can slow the effects of poison, suffocation, and so forth. In game terms, these students gain ranks in the Autohypnosis skill (Expanded Psionics Handbook, page 36). In fact, many students train as psychic warriors or enter the fist of Zuoken prestige class (Expanded Psionics Handbook, page 144) to further hone their mental powers. To join the monastery, a candidate must be of lawful alignment and demonstrate a commitment to honor and justice. Initiation is grueling, involving a battery of probing interviews interspersed with exercises involving difficult ethical challenges (often a choice between two unhappy outcomes). The student is allowed no food or sleep during that time. Only the most disciplined spirits pass such a test. Monks of the Twin Tides are itinerant, being much sought after for their honorable and wise judgment in overseeing contracts or resolving disputes. The chosen one who wields Staff of the Torrent Moons is usually an emissary to imperial courts.

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Bloodcrier’s Hammer

3min
pages 221-222

Epic Legacy Ability Menus Example Epic Legacy Weapon:

3min
page 220

Shuluth

5min
pages 212-213

Epic Legacies

2min
page 218

Creating a Monster of Legacy Standard Magic Items

4min
page 215

Livonia Darktongue

3min
page 211

Vhuuksssh the Destroyer

2min
page 214

Using Variable Components

4min
page 207

Ability Menu I (Greater

6min
pages 203-204

Ability Menu H (Greater

7min
pages 201-202

Ability Menu G (Greater

7min
pages 199-200

Ability Menu F (Lesser

7min
pages 197-198

Ability Menu D (Lesser

7min
pages 193-194

Ability Menu E (Lesser

7min
pages 195-196

Ability Menu B (Least

7min
pages 190-191

Ability Menu C (Least

4min
page 192

Example Legacy Item Design

3min
page 187

General Legacy Ritual Examples

4min
page 182

Wargird’s Armor

8min
pages 176-178

Ur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 Alternative Histories of Ur

4min
page 175

Treebrother

10min
pages 169-171

Thanifex

9min
pages 166-168

Stormchaser’s Cudgel

8min
pages 163-165

Halfling Outriders and Steadfast

5min
pages 161-162

The Twin Tides Monastery

8min
pages 156-157

Steadfast

3min
page 160

Stalker’s Bow

6min
pages 158-159

Staff of the Torrent Moons

6min
pages 154-155

Sling of the Dire Wind

9min
pages 150-152

Useful Feats for Sling Wielders

3min
page 153

Skull Lash

10min
pages 147-149

Zen Archery

6min
pages 145-146

Simple Bow

3min
page 144

Shishi-O

10min
pages 141-143

The Scarab of Aradros in Eberron

3min
page 140

Rod of Trimeg

9min
pages 133-135

Scales of Balance

10min
pages 136-138

Scarab of Aradros

3min
page 139

How to Handle a Joust

2min
page 132

Quickspur’s Ally

10min
pages 129-131

Mau-Jehe as a Mind Blade

6min
pages 115-116

Planeshifter’s Knife

7min
pages 126-128

Mindsplinter

12min
pages 120-123

Notched Spear

6min
pages 124-125

Merikel

10min
pages 117-119

Mau-Jehe

3min
page 114

Lorestealer

6min
pages 112-113

Infiltrator

10min
pages 109-111

Hammer of Witches

9min
pages 106-108

Guurgal

9min
pages 103-105

Ghostfolly’s Gloves

12min
pages 99-102

Flamecaster’s Bolt in Faerûn

3min
page 89

Flay

9min
pages 90-92

Frostburn’s Wrath

9min
pages 93-95

Flamecaster’s Bolt

9min
pages 86-88

Full Moon’s Trick

7min
pages 96-97

Full Moon’s Trick in Eberron

3min
page 98

Fiendkiller’s Flail

3min
page 83

Variant: Greater Legacy Abilities for Fiendkiller’s Flail

4min
pages 84-85

Amulet of Death’s Calling

2min
page 82

Divine Spark

9min
pages 72-74

Dymondheart

7min
pages 78-79

Exordius

6min
pages 80-81

Devious and Vicious

13min
pages 67-71

Durindana

9min
pages 75-77

Desert Wind

10min
pages 64-66

Crimson Ruination

9min
pages 61-63

Caput Mortuum

3min
page 50

Variant: Greater Legacy Abilities for Coral’s Bite

8min
pages 58-60

Celdoriath’s Clarion

13min
pages 53-56

Alternative Progression for Caput Mortuum

5min
pages 51-52

Caladbolg

9min
pages 47-49

Coral’s Bite

3min
page 57

The Streetfighter and Bullybasher’s Gauntlets

2min
page 46

Bullybasher’s Gauntlets

10min
pages 43-45

Legacy Item Descriptions

2min
page 28

Designing Legacy Adventures

7min
pages 7-8

Bones of Li-Peng

9min
pages 33-35

Bow of the Black Archer

6min
pages 36-37

Reading the Statistics Block

10min
pages 25-27

Shevarash, the Black Archer

6min
pages 38-39

Bright Evening Star

8min
pages 40-42

Prestige Class: Legacy Champion

12min
pages 19-22
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