Weapons of Legacy - 3.5e

Page 161

Table 3–44: Steadfast

————— Personal Costs ————— Attack Reflex Save Hit Point Penalty Penalty Loss — — — –1 — — — –1 2 — — 2 — –2 — — — 2

Abilities Enduring vigor 1/day Swimmer Rooted Slow — Small +2 scimitar

ADVENTURE SEED (EL 6)

After Lunari enjoyed a long run as a halfling outrider for her clan, she trained her replacement and passed her scimitar along. The blade has been handed down for generations, the former owner sharing the secrets of the weapon with each new protector. This continued until one outrider was swarmed by a roaming band of goblins and overwhelmed. The ignoble goblins fought over the scimitar until their leader Hapnug stepped in and took it for himself. Hapnug and his band keep to the outskirts of civilized lands, ambushing riders on the roads with a rope line that knocks people off their horses.

Hapnug

CR 6

Male goblin fighter 2/rogue 3 NE Small humanoid (goblinoid) Init +3; Senses darkvision 60 ft., Listen +6, Spot +6 Languages Common, Elven, Goblin

AC 19, touch 14, flat-footed 19; uncanny dodge hp 29 (5 HD) Resist evasion Fort +5, Ref +6, Will +3 Speed 30 ft. (6 squares) Melee Steadfast +9 (1d4+3/18–20 plus poison) or Ranged mwk javelin +9 (1d4+2 plus poison) Base Atk +4; Grp +2 Atk Options Ride-By Attack, sneak attack +2d6 Combat Gear 3 potions of cure light wounds, 3 vials of Large scorpion venom (DC 14, 1d4 Con/1d4 Con) Abilities Str 14, Dex 16, Con 13, Int 12, Wis 10, Cha 6 SQ enduring vigor, trapfinding, trap sense +1 Feats Iron Will, Least Legacy (Steadfast)B, Mounted CombatB, Ride-By AttackB, Weapon Focus (scimitar) Skills Craft (trapmaking) +7, Diplomacy +0, Disable Device +9, Hide +12, Listen +6, Move Silently +12, Open Lock +11, Ride +13, Search +7, Sense Motive +6, Spot +6 Possessions combat gear plus masterwork studded leather, masterwork heavy wooden shield, Steadfast, 5 masterwork javelins, masterwork thieves’ tools Enduring Vigor (Su) 1/day can eliminate magical penalties (not damage) to one ability score or remove fatigued condition. Caster level 5th.

ITEMS OF LEGACY

Rooted (Su): Starting at 7th level, you gain a +4 bonus on ability checks to avoid being bull rushed or tripped. Slow (Su): At 8th level and higher, once per day as a free action, you can subject a creature you successfully damage with Steadfast to a slow effect as the spell. The save DC is 14, or 13 + your Charisma modifier, whichever is higher. Caster level 7th.

CHAPTER 3

Wielder Level 5th 6th 7th 8th 9th 10th

Worg: hp 30 (see page 256 of the Monster Manual). Goblin Warriors (3): hp 5 each (see page 133 of the Monster Manual).

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HALFLING OUTRIDERS AND STEADFAST

The halfling outrider prestige class (Complete Warrior, page 38) combines expert riding skill with the nimbleness inborn to halflings. This legacy item was originally the signature weapon of a famous outrider, and some of its abilities complement the special features of that class. At 5th level, a halfling outrider can leap from the saddle to attack an opponent as though charging, even after her mount has moved. Using the slow legacy ability in conjunction with this move allows the outrider to hinder a larger and tougher enemy, especially if it is followed up by remounting and making ride-by attacks (if she has the

Ride-By Attack feat) or the full mounted attack available at 8th level. An outrider’s class bonus on Ride checks, along with the natural Dexterity bonus typical of halflings, makes a fast mount relatively easy to perform. Although they enjoy phenomenal combat ability while mounted, halfling outriders are vulnerable on the ground. Clever and strong opponents thus might make trip attempts to unseat an outrider. A high Ride bonus makes it harder to pull this off, but a halfling’s penalty for size works against her. The rooted legacy ability cancels out the size penalty, though, so the outrider is more likely to stay in the saddle.

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161


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Bloodcrier’s Hammer

3min
pages 221-222

Epic Legacy Ability Menus Example Epic Legacy Weapon:

3min
page 220

Shuluth

5min
pages 212-213

Epic Legacies

2min
page 218

Creating a Monster of Legacy Standard Magic Items

4min
page 215

Livonia Darktongue

3min
page 211

Vhuuksssh the Destroyer

2min
page 214

Using Variable Components

4min
page 207

Ability Menu I (Greater

6min
pages 203-204

Ability Menu H (Greater

7min
pages 201-202

Ability Menu G (Greater

7min
pages 199-200

Ability Menu F (Lesser

7min
pages 197-198

Ability Menu D (Lesser

7min
pages 193-194

Ability Menu E (Lesser

7min
pages 195-196

Ability Menu B (Least

7min
pages 190-191

Ability Menu C (Least

4min
page 192

Example Legacy Item Design

3min
page 187

General Legacy Ritual Examples

4min
page 182

Wargird’s Armor

8min
pages 176-178

Ur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 Alternative Histories of Ur

4min
page 175

Treebrother

10min
pages 169-171

Thanifex

9min
pages 166-168

Stormchaser’s Cudgel

8min
pages 163-165

Halfling Outriders and Steadfast

5min
pages 161-162

The Twin Tides Monastery

8min
pages 156-157

Steadfast

3min
page 160

Stalker’s Bow

6min
pages 158-159

Staff of the Torrent Moons

6min
pages 154-155

Sling of the Dire Wind

9min
pages 150-152

Useful Feats for Sling Wielders

3min
page 153

Skull Lash

10min
pages 147-149

Zen Archery

6min
pages 145-146

Simple Bow

3min
page 144

Shishi-O

10min
pages 141-143

The Scarab of Aradros in Eberron

3min
page 140

Rod of Trimeg

9min
pages 133-135

Scales of Balance

10min
pages 136-138

Scarab of Aradros

3min
page 139

How to Handle a Joust

2min
page 132

Quickspur’s Ally

10min
pages 129-131

Mau-Jehe as a Mind Blade

6min
pages 115-116

Planeshifter’s Knife

7min
pages 126-128

Mindsplinter

12min
pages 120-123

Notched Spear

6min
pages 124-125

Merikel

10min
pages 117-119

Mau-Jehe

3min
page 114

Lorestealer

6min
pages 112-113

Infiltrator

10min
pages 109-111

Hammer of Witches

9min
pages 106-108

Guurgal

9min
pages 103-105

Ghostfolly’s Gloves

12min
pages 99-102

Flamecaster’s Bolt in Faerûn

3min
page 89

Flay

9min
pages 90-92

Frostburn’s Wrath

9min
pages 93-95

Flamecaster’s Bolt

9min
pages 86-88

Full Moon’s Trick

7min
pages 96-97

Full Moon’s Trick in Eberron

3min
page 98

Fiendkiller’s Flail

3min
page 83

Variant: Greater Legacy Abilities for Fiendkiller’s Flail

4min
pages 84-85

Amulet of Death’s Calling

2min
page 82

Divine Spark

9min
pages 72-74

Dymondheart

7min
pages 78-79

Exordius

6min
pages 80-81

Devious and Vicious

13min
pages 67-71

Durindana

9min
pages 75-77

Desert Wind

10min
pages 64-66

Crimson Ruination

9min
pages 61-63

Caput Mortuum

3min
page 50

Variant: Greater Legacy Abilities for Coral’s Bite

8min
pages 58-60

Celdoriath’s Clarion

13min
pages 53-56

Alternative Progression for Caput Mortuum

5min
pages 51-52

Caladbolg

9min
pages 47-49

Coral’s Bite

3min
page 57

The Streetfighter and Bullybasher’s Gauntlets

2min
page 46

Bullybasher’s Gauntlets

10min
pages 43-45

Legacy Item Descriptions

2min
page 28

Designing Legacy Adventures

7min
pages 7-8

Bones of Li-Peng

9min
pages 33-35

Bow of the Black Archer

6min
pages 36-37

Reading the Statistics Block

10min
pages 25-27

Shevarash, the Black Archer

6min
pages 38-39

Bright Evening Star

8min
pages 40-42

Prestige Class: Legacy Champion

12min
pages 19-22
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