Weapons of Legacy - 3.5e

Page 175

ADVENTURE SEED (EL 5)

While traveling through the wilderness, the heroes stumble across a cavern gaping in a rocky cliff face. The cave seems to radiate an aura of ancient, primeval power. As the characters approach the opening, a deer bounds out and leaps away into the forest. Within await a brown bear and a pair of wolves, snarling when they see someone approaching. Any character with Knowledge (nature) instantly recognizes this is unnatural behavior—these three creatures are likely held here by some outside force. That force is Ur, which rests atop a crude stone dais like a primitive holy relic on a shrine. Brown Bear: hp 51 (see page 269 of the Monster Manual). Wolves (2): hp 13, 15 (see page 283 of the Monster Manual).

CHAPTER 3

Savage Transformation (Su): Beginning at 20th level, once per day as a free action, you can enter a state of savagery lasting for 10 rounds. In this state, you are immune to poison, death effects, and fear effects. Any damage that would reduce you to –1 or fewer hit points is ignored. You cannot benefit from any effect or ability, magical or otherwise, allowing you to regain or heal hit points—such effects simply fail for the duration of the transformation.

ITEMS OF LEGACY

Wolf Spirit: At 11th level, the wolf spirit within Ur awakens, completely replacing the deer spirit. Ur’s Wisdom and Charisma increase to 16, and the handaxe gains darkvision out to 60 feet. The wolf spirit is aggressive and cunning, using the Common tongue to suggest tactics. Its Ego score is 10 + its enhancement bonus. Stealthy Approach (Su): At 13th level, you gain a +10 competence bonus on Move Silently checks. Wolf’s Cunning (Su): You are able to react to danger with surprising speed. At 16th level, you gain a +5 bonus on initiative checks. Bear Spirit: At 17th level, the bear spirit within Ur awakens, overshadowing the wolf spirit. The bear spirit is calm and thoughtful unless confronted with aggression, in which case it responds swiftly and brutally. Ur’s Wisdom and Charisma increase to 18, and it gains the ability to communicate with you telepathically. The handaxe gains blindsense, and all its senses work out to 120 feet. The handaxe’s Ego score is 17 + its enhancement bonus. Implacable Will (Su): At 17th level, you gain a +5 morale bonus on Will saves. Healing Totem (Sp): Starting at 19th level, two times per day as a swift action, you can use cure critical wounds (self only) as the spell. Caster level 15th. Natural Lore (Su): At 19th level, you gain a +5 competence bonus on Knowledge (nature) and Survival checks.

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ALTERNATIVE HISTORIES OF UR

The legacy weapon presented here is intimately connected with primitive human culture, but there is no reason you can’t customize it to preliterate peoples of some other race, such as lizardfolk or orcs. To do so, simply alter some of the item’s superficial details to bring it more into line with the alternative culture. For example, the specific animals carved into the blade might differ from the deer, wolf, and bear described above. The legacy abilities granted remain the same, but would have different names. Thus, a weapon of lizardfolk might have images of lizard, snake, and tortoise, respectively; one crafted for a locathah warrior could have seahorse, shark, and whale. The spirits can also be tied to a specific environment, such as a desert; the various environment books (for example, Sandstorm or Frostburn) provide plenty of additional information and ideas for customizing the weapon’s abilities to a given setting. Another approach is to have Ur be not the weapon of a long-forgotten ancestor but a legacy that was founded recently by an uncivilized people. Thus, Ur does not lie

forgotten in an ancient cave but grants its abilities to a nonplayer character that the party must deal with in some way. A great warrior has arisen among the savage orcs of the mountains, for example, or perhaps a goliath chieftain has imbued it with wondrous powers by winning many competitions of speed, strength, and courage. In the former case, the orc is probably a threat to be defeated; in the latter, perhaps a potential ally whom the PCs must persuade to wield her weapon in a greater cause. (Although goliaths are not primitive, theirs is a preliterate culture that reveres the primal forces of nature. See the Races of Stone supplement for details on the goliath race.) Discovering the symbolism of Ur can also be more than simply undertaking a ritual hunt. The legacy rituals described above can become more involved, requiring the wielder to learn about the culture that made it. For example, the wielder might have to travel to an encampment of primitive peoples to learn the nature of the spirit offering that is needed, or consult with a scholar of lost tribes and their ways.

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175


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Bloodcrier’s Hammer

3min
pages 221-222

Epic Legacy Ability Menus Example Epic Legacy Weapon:

3min
page 220

Shuluth

5min
pages 212-213

Epic Legacies

2min
page 218

Creating a Monster of Legacy Standard Magic Items

4min
page 215

Livonia Darktongue

3min
page 211

Vhuuksssh the Destroyer

2min
page 214

Using Variable Components

4min
page 207

Ability Menu I (Greater

6min
pages 203-204

Ability Menu H (Greater

7min
pages 201-202

Ability Menu G (Greater

7min
pages 199-200

Ability Menu F (Lesser

7min
pages 197-198

Ability Menu D (Lesser

7min
pages 193-194

Ability Menu E (Lesser

7min
pages 195-196

Ability Menu B (Least

7min
pages 190-191

Ability Menu C (Least

4min
page 192

Example Legacy Item Design

3min
page 187

General Legacy Ritual Examples

4min
page 182

Wargird’s Armor

8min
pages 176-178

Ur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 Alternative Histories of Ur

4min
page 175

Treebrother

10min
pages 169-171

Thanifex

9min
pages 166-168

Stormchaser’s Cudgel

8min
pages 163-165

Halfling Outriders and Steadfast

5min
pages 161-162

The Twin Tides Monastery

8min
pages 156-157

Steadfast

3min
page 160

Stalker’s Bow

6min
pages 158-159

Staff of the Torrent Moons

6min
pages 154-155

Sling of the Dire Wind

9min
pages 150-152

Useful Feats for Sling Wielders

3min
page 153

Skull Lash

10min
pages 147-149

Zen Archery

6min
pages 145-146

Simple Bow

3min
page 144

Shishi-O

10min
pages 141-143

The Scarab of Aradros in Eberron

3min
page 140

Rod of Trimeg

9min
pages 133-135

Scales of Balance

10min
pages 136-138

Scarab of Aradros

3min
page 139

How to Handle a Joust

2min
page 132

Quickspur’s Ally

10min
pages 129-131

Mau-Jehe as a Mind Blade

6min
pages 115-116

Planeshifter’s Knife

7min
pages 126-128

Mindsplinter

12min
pages 120-123

Notched Spear

6min
pages 124-125

Merikel

10min
pages 117-119

Mau-Jehe

3min
page 114

Lorestealer

6min
pages 112-113

Infiltrator

10min
pages 109-111

Hammer of Witches

9min
pages 106-108

Guurgal

9min
pages 103-105

Ghostfolly’s Gloves

12min
pages 99-102

Flamecaster’s Bolt in Faerûn

3min
page 89

Flay

9min
pages 90-92

Frostburn’s Wrath

9min
pages 93-95

Flamecaster’s Bolt

9min
pages 86-88

Full Moon’s Trick

7min
pages 96-97

Full Moon’s Trick in Eberron

3min
page 98

Fiendkiller’s Flail

3min
page 83

Variant: Greater Legacy Abilities for Fiendkiller’s Flail

4min
pages 84-85

Amulet of Death’s Calling

2min
page 82

Divine Spark

9min
pages 72-74

Dymondheart

7min
pages 78-79

Exordius

6min
pages 80-81

Devious and Vicious

13min
pages 67-71

Durindana

9min
pages 75-77

Desert Wind

10min
pages 64-66

Crimson Ruination

9min
pages 61-63

Caput Mortuum

3min
page 50

Variant: Greater Legacy Abilities for Coral’s Bite

8min
pages 58-60

Celdoriath’s Clarion

13min
pages 53-56

Alternative Progression for Caput Mortuum

5min
pages 51-52

Caladbolg

9min
pages 47-49

Coral’s Bite

3min
page 57

The Streetfighter and Bullybasher’s Gauntlets

2min
page 46

Bullybasher’s Gauntlets

10min
pages 43-45

Legacy Item Descriptions

2min
page 28

Designing Legacy Adventures

7min
pages 7-8

Bones of Li-Peng

9min
pages 33-35

Bow of the Black Archer

6min
pages 36-37

Reading the Statistics Block

10min
pages 25-27

Shevarash, the Black Archer

6min
pages 38-39

Bright Evening Star

8min
pages 40-42

Prestige Class: Legacy Champion

12min
pages 19-22
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