Weapons of Legacy - 3.5e

Page 182

FOUNDING LEGACIES

CHAPTER 4

Legacy Minimum new rituals must also be tied to the item’s history, Ritual Character Level however short it might be. Least 5th When you perform the founding least legacy ritual, Lesser 11th you must pay all the gp costs associated with that Greater 17th ritual (see Setting Costs on page 184). In addition, you must expend a set amount of experience points, Least Legacy Founding Ritual as described under Least Legacy Founding Ritual (see The least legacy ritual, when performed for the first below). Lesser and greater legacy founding rituals also time, turns the item into an item of legacy. This ritual require an expenditure of XP; see the Lesser Legacy establishes the general nature and theme of the item, Founding Ritual and Greater Legacy Founding Ritual influencing all its later legacy abilities, as well as establishing the abilities available from 5th through sections for details. Those who wield the legacy item after you do not spend these experience points, and 10th level. Designing an appropriate least legacy ritual requires some forethought as well as personal must only pay the material (gp) costs associated with each ritual. adaptation of the item’s specific abilities. Cost: In addition to the gp cost for raw materials Whenever you design a founding ritual, you must (see Setting Costs on page 184), designing and perundergo and pay all costs for the ritual yourself before forming a least legacy founding ritual requires the you or any other wielder can access the legacy abilities associated with that ritual. The legacy founding expenditure of 500 XP. Upon completing the ritual, you gain the Least Legacy feat specific to your item process is ruined if you pass the item to another wielder without first paying all costs, and you must as a bonus feat. start anew. You gain the benefits of a given legacy ritual only Lesser Legacy Founding Ritual The lesser legacy ritual, when performed for the first if you have reached the specified character level, as time, brings a legacy item to the next level of power. set out below.

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GENERAL LEGACY RITUAL EXAMPLES

Many of these example rituals involve a trial, test, dedication, or similar commitment. Within one day of completing the listed activity (whether before or after), you must expend raw materials as determined by the ritual type (least, lesser, or greater). Trial By Enemy: Choose one creature type (such as an elemental, dragon, aberration, and so on), or a specific foe (such as an evil half-dragon). You must defeat a chosen foe with a Challenge Rating equal to or greater than your character level. Requiem: Enact a memorial service in the location where the founding event occurred or in a similar location. The memorial rite recounts, reveals, or recreates the founding event. Ordeal: Undergo a challenge that is physically demanding or involves physical or mental danger, and that somehow recounts, reveals, or recreates the founding event. Test: Prove your prowess in some skill, test, or feat. Alternatively, you must run a gantlet of successive challenges or labors. Purification: The item must be purified in some way. This might involve bathing it in special waters, anointing it with blessed oils, or some other action and materials relating to the founding event. Meditation: Meditate on the item for one day per character level. You must spend at least 8 continuous hours in meditation each day; during this period, you cannot

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engage in mentally or physically demanding activities, such as combat or spellcasting. If your meditation is interrupted, the ritual fails and must be restarted; however, you do not need to pay its gp cost again. Pledge: Dedicate yourself to some principle or philosophy related to the founding event. Each time you fail to act in accordance with this pledge, you are unable to use the two highest-level available abilities of your legacy item for one day. If you repeatedly fail to honor the pledge, you lose access to those abilities for additional days. Knowledge: Educate yourself in some area of knowledge that relates to the founding event. In game terms, you must purchase at least 1 rank in a suitable Knowledge skill, either immediately (if skill points remain available) or when you next attain a level. Reverence: Enact a service that reveres a deity, spirit, or other aspect of the divine through invocations, prayers, songs, or rituals. You must enact the service in the location where the founding event occurred or a similar location. Quest: Pledge yourself to a specific activity related to the founding event, such as slaying some great foe, recovering a magnificent relic, surviving a mythically dangerous passage, and so on. Unless you specify otherwise, you are presumed to be following the quest; however, each day after the initial pledge that you have not completed the quest, you have a 10% chance of being unable to use the two highest-level available abilities of your legacy item.

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Bloodcrier’s Hammer

3min
pages 221-222

Epic Legacy Ability Menus Example Epic Legacy Weapon:

3min
page 220

Shuluth

5min
pages 212-213

Epic Legacies

2min
page 218

Creating a Monster of Legacy Standard Magic Items

4min
page 215

Livonia Darktongue

3min
page 211

Vhuuksssh the Destroyer

2min
page 214

Using Variable Components

4min
page 207

Ability Menu I (Greater

6min
pages 203-204

Ability Menu H (Greater

7min
pages 201-202

Ability Menu G (Greater

7min
pages 199-200

Ability Menu F (Lesser

7min
pages 197-198

Ability Menu D (Lesser

7min
pages 193-194

Ability Menu E (Lesser

7min
pages 195-196

Ability Menu B (Least

7min
pages 190-191

Ability Menu C (Least

4min
page 192

Example Legacy Item Design

3min
page 187

General Legacy Ritual Examples

4min
page 182

Wargird’s Armor

8min
pages 176-178

Ur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 Alternative Histories of Ur

4min
page 175

Treebrother

10min
pages 169-171

Thanifex

9min
pages 166-168

Stormchaser’s Cudgel

8min
pages 163-165

Halfling Outriders and Steadfast

5min
pages 161-162

The Twin Tides Monastery

8min
pages 156-157

Steadfast

3min
page 160

Stalker’s Bow

6min
pages 158-159

Staff of the Torrent Moons

6min
pages 154-155

Sling of the Dire Wind

9min
pages 150-152

Useful Feats for Sling Wielders

3min
page 153

Skull Lash

10min
pages 147-149

Zen Archery

6min
pages 145-146

Simple Bow

3min
page 144

Shishi-O

10min
pages 141-143

The Scarab of Aradros in Eberron

3min
page 140

Rod of Trimeg

9min
pages 133-135

Scales of Balance

10min
pages 136-138

Scarab of Aradros

3min
page 139

How to Handle a Joust

2min
page 132

Quickspur’s Ally

10min
pages 129-131

Mau-Jehe as a Mind Blade

6min
pages 115-116

Planeshifter’s Knife

7min
pages 126-128

Mindsplinter

12min
pages 120-123

Notched Spear

6min
pages 124-125

Merikel

10min
pages 117-119

Mau-Jehe

3min
page 114

Lorestealer

6min
pages 112-113

Infiltrator

10min
pages 109-111

Hammer of Witches

9min
pages 106-108

Guurgal

9min
pages 103-105

Ghostfolly’s Gloves

12min
pages 99-102

Flamecaster’s Bolt in Faerûn

3min
page 89

Flay

9min
pages 90-92

Frostburn’s Wrath

9min
pages 93-95

Flamecaster’s Bolt

9min
pages 86-88

Full Moon’s Trick

7min
pages 96-97

Full Moon’s Trick in Eberron

3min
page 98

Fiendkiller’s Flail

3min
page 83

Variant: Greater Legacy Abilities for Fiendkiller’s Flail

4min
pages 84-85

Amulet of Death’s Calling

2min
page 82

Divine Spark

9min
pages 72-74

Dymondheart

7min
pages 78-79

Exordius

6min
pages 80-81

Devious and Vicious

13min
pages 67-71

Durindana

9min
pages 75-77

Desert Wind

10min
pages 64-66

Crimson Ruination

9min
pages 61-63

Caput Mortuum

3min
page 50

Variant: Greater Legacy Abilities for Coral’s Bite

8min
pages 58-60

Celdoriath’s Clarion

13min
pages 53-56

Alternative Progression for Caput Mortuum

5min
pages 51-52

Caladbolg

9min
pages 47-49

Coral’s Bite

3min
page 57

The Streetfighter and Bullybasher’s Gauntlets

2min
page 46

Bullybasher’s Gauntlets

10min
pages 43-45

Legacy Item Descriptions

2min
page 28

Designing Legacy Adventures

7min
pages 7-8

Bones of Li-Peng

9min
pages 33-35

Bow of the Black Archer

6min
pages 36-37

Reading the Statistics Block

10min
pages 25-27

Shevarash, the Black Archer

6min
pages 38-39

Bright Evening Star

8min
pages 40-42

Prestige Class: Legacy Champion

12min
pages 19-22
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