Weapons of Legacy - 3.5e

Page 218

OPTIONAL RULES

CHAPTER 5

Table 5–2: Legacy Staff of Power Wielder Level 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th

—————Personal Costs————— Save Caster Level Spell Slot Penalty Penalty Loss — — — –1 — 1st — –1 — — — 2nd — — — — — 3rd — — — — — 4th — –2 — — — 5th –2 — — — — 6th — — — — — 7th — — — — — 8th

Abilities Magic missile 3/day Luck bonus +1 Heightened ray of enfeeblement 3/day Continual flame 3/day Levitate 3/day Masterwork/+2 quarterstaff Smite 3/day — Heightened lightning bolt 2/day — Heightened fireball 2/day Luck bonus +2 Globe of invulnerability 1/day Cone of cold 1/day Hold monster 1/day Wall of force 1/day

Nonlegacy Game Statistics: Masterwork/+1 quarterstaff; Cost 2,600 gp.

Legacy Rituals Three rituals are required to unlock all the abilities of the legacy staff of power. Least Legacy Ritual Cost: 4,000 gp. Lesser Legacy Ritual Cost: 13,500 gp. Greater Legacy Ritual Cost: 43,000 gp.

Wielder Requirements

Ability to cast 2nd-level arcane spells Knowledge (arcana) 4 ranks

Weapon Features

218

All of the following are legacy item features of the legacy staff of power. The staff’s caster level equals your caster level for all effects. Magic Missile (Sp): At 5th level, you can use magic missile as the spell three times per day. Luck Bonus: On reaching 6th level, you gain a +1 luck bonus on saves and to Armor Class. At 16th level, this bonus improves to +2. Ray of Enfeeblement (Sp): At 7th level, you can use ray of enfeeblement as the spell (heightened to 5th level) three times per day. Continual Flame (Sp): At 8th level, you can use continual flame as the spell three times per day. Levitate (Sp): On reaching 9th level, you can use levitate as the spell three times per day. Smite (Su): Beginning at 11th level, you can choose as a free action to deal double damage (triple damage on a critical hit) on a successful melee attack with the

legacy staff of power. This effect lasts for 1 round. You can use this ability three times per day. Lightning Bolt (Sp): At 13th level, you can use lightning bolt as the spell (heightened to 5th level) two times per day. Fireball (Sp): At 15th level, you can use fireball as the spell (heightened to 5th level) two times per day. Globe of Invulnerability (Sp): At 17th level, you can use globe of invulnerability as the spell once per day. Cone of Cold (Sp): At 18th level, you can use cone of cold as the spell once per day. Hold Monster (Sp): At 19th level, you can use hold monster as the spell once per day. Wall of Force (Sp): At 20th level, you can use wall of force as the spell once per day, but only to create a 10-foot-diameter hemisphere around yourself.

EPIC LEGACIES

None of the legacy items described in Chapter 3 describe legacy abilities for a wielder beyond 20th level, the normal maximum. If your campaign includes epic-level characters—those who have attained 21st level or higher, as described on page 206 of the Dungeon Master’s Guide—you have two options should you wish to allow items that manifest additional legacy abilities at epic levels. 1. Design epic legacy rituals and assign epic legacy abilities according to the following rules, as appropriate for the item. The wielder must learn the additional history of the legacy item and perform the epic rituals to unlock its epic abilities.


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Bloodcrier’s Hammer

3min
pages 221-222

Epic Legacy Ability Menus Example Epic Legacy Weapon:

3min
page 220

Shuluth

5min
pages 212-213

Epic Legacies

2min
page 218

Creating a Monster of Legacy Standard Magic Items

4min
page 215

Livonia Darktongue

3min
page 211

Vhuuksssh the Destroyer

2min
page 214

Using Variable Components

4min
page 207

Ability Menu I (Greater

6min
pages 203-204

Ability Menu H (Greater

7min
pages 201-202

Ability Menu G (Greater

7min
pages 199-200

Ability Menu F (Lesser

7min
pages 197-198

Ability Menu D (Lesser

7min
pages 193-194

Ability Menu E (Lesser

7min
pages 195-196

Ability Menu B (Least

7min
pages 190-191

Ability Menu C (Least

4min
page 192

Example Legacy Item Design

3min
page 187

General Legacy Ritual Examples

4min
page 182

Wargird’s Armor

8min
pages 176-178

Ur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 Alternative Histories of Ur

4min
page 175

Treebrother

10min
pages 169-171

Thanifex

9min
pages 166-168

Stormchaser’s Cudgel

8min
pages 163-165

Halfling Outriders and Steadfast

5min
pages 161-162

The Twin Tides Monastery

8min
pages 156-157

Steadfast

3min
page 160

Stalker’s Bow

6min
pages 158-159

Staff of the Torrent Moons

6min
pages 154-155

Sling of the Dire Wind

9min
pages 150-152

Useful Feats for Sling Wielders

3min
page 153

Skull Lash

10min
pages 147-149

Zen Archery

6min
pages 145-146

Simple Bow

3min
page 144

Shishi-O

10min
pages 141-143

The Scarab of Aradros in Eberron

3min
page 140

Rod of Trimeg

9min
pages 133-135

Scales of Balance

10min
pages 136-138

Scarab of Aradros

3min
page 139

How to Handle a Joust

2min
page 132

Quickspur’s Ally

10min
pages 129-131

Mau-Jehe as a Mind Blade

6min
pages 115-116

Planeshifter’s Knife

7min
pages 126-128

Mindsplinter

12min
pages 120-123

Notched Spear

6min
pages 124-125

Merikel

10min
pages 117-119

Mau-Jehe

3min
page 114

Lorestealer

6min
pages 112-113

Infiltrator

10min
pages 109-111

Hammer of Witches

9min
pages 106-108

Guurgal

9min
pages 103-105

Ghostfolly’s Gloves

12min
pages 99-102

Flamecaster’s Bolt in Faerûn

3min
page 89

Flay

9min
pages 90-92

Frostburn’s Wrath

9min
pages 93-95

Flamecaster’s Bolt

9min
pages 86-88

Full Moon’s Trick

7min
pages 96-97

Full Moon’s Trick in Eberron

3min
page 98

Fiendkiller’s Flail

3min
page 83

Variant: Greater Legacy Abilities for Fiendkiller’s Flail

4min
pages 84-85

Amulet of Death’s Calling

2min
page 82

Divine Spark

9min
pages 72-74

Dymondheart

7min
pages 78-79

Exordius

6min
pages 80-81

Devious and Vicious

13min
pages 67-71

Durindana

9min
pages 75-77

Desert Wind

10min
pages 64-66

Crimson Ruination

9min
pages 61-63

Caput Mortuum

3min
page 50

Variant: Greater Legacy Abilities for Coral’s Bite

8min
pages 58-60

Celdoriath’s Clarion

13min
pages 53-56

Alternative Progression for Caput Mortuum

5min
pages 51-52

Caladbolg

9min
pages 47-49

Coral’s Bite

3min
page 57

The Streetfighter and Bullybasher’s Gauntlets

2min
page 46

Bullybasher’s Gauntlets

10min
pages 43-45

Legacy Item Descriptions

2min
page 28

Designing Legacy Adventures

7min
pages 7-8

Bones of Li-Peng

9min
pages 33-35

Bow of the Black Archer

6min
pages 36-37

Reading the Statistics Block

10min
pages 25-27

Shevarash, the Black Archer

6min
pages 38-39

Bright Evening Star

8min
pages 40-42

Prestige Class: Legacy Champion

12min
pages 19-22
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