Weapons of Legacy - 3.5e

Page 220

not lose 3 hp, since you have not yet gained the use of a second ability. However, if you later unlock a second epic legacy ability, you immediately pay any personal costs not already assessed against you.

OPTIONAL RULES

CHAPTER 5

Table 5–3: Designing an Epic Legacy Item Character Level 21st 22nd 23rd 24th 25th 26th 27th 28th 29th 30th

New Legacy Ability First — — Second — — Third — — Fourth

Personal Cost — 3 hp 3 hp — 3 hp 3 hp — 3 hp 3 hp —

EPIC LEGACY ABILITY MENUS

The menus of epic legacy abilities presented below provide examples of suitable abilities for epic legacy items. Follow the instructions presented earlier in this chapter to assign abilities. Unless noted otherwise, you can select a specific menu choice only once.

Epic Legacy Ability Menu Y

Resistance, Epic (Su): The item grants you a +6 resistance bonus on all saving throws. You can select this option multiple times. Each time you do so, the resistance bonus increases by 2, to a maximum bonus of +10. Quicken Power, Greater (Su): As the quicken power ability (page 204), except that you can manifest up to nine psionic powers per day of up to 9th level that are quickened as though using the Quicken Power metapsionic feat. Quicken Spell, Greater (Su): As the quicken spell ability (page 204), except that you can cast up to nine spells per day of up to 9th level that are quickened as though using the Quicken Spell metamagic feat. Spell-Like Ability, 9th: Three times per day on command, you can create an effect that duplicates a chosen 9th-level spell. Choose the specific spell when assigning this ability to the item. The save DC (if applicable) is 23, or 19 + your Charisma modifier, whichever is higher. Wizardry, Epic (Su): While you are holding, wearing, or wielding the item, you can prepare or cast double your normal number of 5th-level arcane spells per day, as though wearing an epic ring of wizardry V (see page 134 of the Epic Level Handbook). You can select this option multiple times. Each time you do so, another level of spells is doubled (6th-level the second time, 7th-level the third time, and so on), up to a maximum of 9th-level spells.

The raw materials cost for a Menu Y legacy ritual is 150,000 gp. Menu Y abilities have a caster level of 25th. Armor or Shield Enhancement, Epic (Su): The enhancement bonus of a suit of armor or a shield increases to +6. This ability can be placed only on a Epic Legacy Ability Menu Z Unlike nonepic ability menus, a choice from this suit of armor or a shield. menu doesn’t cost extra ability slots from a lower You can select this option multiple times. Each time you do so, your armor or shield’s effective enhancemenu—the associated legacy ritual simply costs more. ment bonus to AC increases by 1. You cannot increase The raw materials cost for a Menu Z legacy ritual is 500,000 gp. the armor or shield’s effective enhancement bonus beyond +20 (but see Epic Armor or Shield EnhanceMenu Z abilities have a caster level of 30th. ment in Menu Z). Ability Enhancement, Epic (Su): The item grants Constant Companion, Epic (Su): This ability a +8 enhancement bonus to one ability score. Choose works the same as greater constant companion (see the specific ability score when assigning this ability to the item—Strength, Dexterity, Constitution, page 203), except that the creature you summon comes from the 7th-level list of the summoning Intelligence, Wisdom, or Charisma. You can select this option multiple times. Each time you do so, the spell you use. Energy Immunity (Su): The item grants you immuenhancement bonus increases by 2. nity to one type of energy—acid, cold, electricity, fire, Armor or Shield Enhancement, Epic (Su): The or sonic. Choose the specific type of energy when effective enhancement bonus of a suit of armor or a assigning this ability to the item. shield increases by 2, with no maximum effective You can select this option multiple times. Each time enhancement bonus. This ability can be placed only you do so, it applies to a different type of energy. on a suit of armor or a shield.

220


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Bloodcrier’s Hammer

3min
pages 221-222

Epic Legacy Ability Menus Example Epic Legacy Weapon:

3min
page 220

Shuluth

5min
pages 212-213

Epic Legacies

2min
page 218

Creating a Monster of Legacy Standard Magic Items

4min
page 215

Livonia Darktongue

3min
page 211

Vhuuksssh the Destroyer

2min
page 214

Using Variable Components

4min
page 207

Ability Menu I (Greater

6min
pages 203-204

Ability Menu H (Greater

7min
pages 201-202

Ability Menu G (Greater

7min
pages 199-200

Ability Menu F (Lesser

7min
pages 197-198

Ability Menu D (Lesser

7min
pages 193-194

Ability Menu E (Lesser

7min
pages 195-196

Ability Menu B (Least

7min
pages 190-191

Ability Menu C (Least

4min
page 192

Example Legacy Item Design

3min
page 187

General Legacy Ritual Examples

4min
page 182

Wargird’s Armor

8min
pages 176-178

Ur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 Alternative Histories of Ur

4min
page 175

Treebrother

10min
pages 169-171

Thanifex

9min
pages 166-168

Stormchaser’s Cudgel

8min
pages 163-165

Halfling Outriders and Steadfast

5min
pages 161-162

The Twin Tides Monastery

8min
pages 156-157

Steadfast

3min
page 160

Stalker’s Bow

6min
pages 158-159

Staff of the Torrent Moons

6min
pages 154-155

Sling of the Dire Wind

9min
pages 150-152

Useful Feats for Sling Wielders

3min
page 153

Skull Lash

10min
pages 147-149

Zen Archery

6min
pages 145-146

Simple Bow

3min
page 144

Shishi-O

10min
pages 141-143

The Scarab of Aradros in Eberron

3min
page 140

Rod of Trimeg

9min
pages 133-135

Scales of Balance

10min
pages 136-138

Scarab of Aradros

3min
page 139

How to Handle a Joust

2min
page 132

Quickspur’s Ally

10min
pages 129-131

Mau-Jehe as a Mind Blade

6min
pages 115-116

Planeshifter’s Knife

7min
pages 126-128

Mindsplinter

12min
pages 120-123

Notched Spear

6min
pages 124-125

Merikel

10min
pages 117-119

Mau-Jehe

3min
page 114

Lorestealer

6min
pages 112-113

Infiltrator

10min
pages 109-111

Hammer of Witches

9min
pages 106-108

Guurgal

9min
pages 103-105

Ghostfolly’s Gloves

12min
pages 99-102

Flamecaster’s Bolt in Faerûn

3min
page 89

Flay

9min
pages 90-92

Frostburn’s Wrath

9min
pages 93-95

Flamecaster’s Bolt

9min
pages 86-88

Full Moon’s Trick

7min
pages 96-97

Full Moon’s Trick in Eberron

3min
page 98

Fiendkiller’s Flail

3min
page 83

Variant: Greater Legacy Abilities for Fiendkiller’s Flail

4min
pages 84-85

Amulet of Death’s Calling

2min
page 82

Divine Spark

9min
pages 72-74

Dymondheart

7min
pages 78-79

Exordius

6min
pages 80-81

Devious and Vicious

13min
pages 67-71

Durindana

9min
pages 75-77

Desert Wind

10min
pages 64-66

Crimson Ruination

9min
pages 61-63

Caput Mortuum

3min
page 50

Variant: Greater Legacy Abilities for Coral’s Bite

8min
pages 58-60

Celdoriath’s Clarion

13min
pages 53-56

Alternative Progression for Caput Mortuum

5min
pages 51-52

Caladbolg

9min
pages 47-49

Coral’s Bite

3min
page 57

The Streetfighter and Bullybasher’s Gauntlets

2min
page 46

Bullybasher’s Gauntlets

10min
pages 43-45

Legacy Item Descriptions

2min
page 28

Designing Legacy Adventures

7min
pages 7-8

Bones of Li-Peng

9min
pages 33-35

Bow of the Black Archer

6min
pages 36-37

Reading the Statistics Block

10min
pages 25-27

Shevarash, the Black Archer

6min
pages 38-39

Bright Evening Star

8min
pages 40-42

Prestige Class: Legacy Champion

12min
pages 19-22
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