Weapons of Legacy - 3.5e

Page 90

FLAY

Illus. by D. Martin

ITEMS OF LEGACY

CHAPTER 3

Flay is a long whip fashioned from the skin of a giant constrictor snake. Nonlegacy Game Statistics: +1 whip; Cost 2,301 gp. Omen: The tail end of the whip restlessly writhes across the ground as if alive. With Flay in your possession, you can taste food with your sense of smell.

90

HISTORY

Fulanor didn’t adventure with companions. This wasn’t because he disliked company—he loved to share stories of risk and danger—but because he The skin of the monster Saelishus was fashioned into the whip Flay didn’t want to share any loot. The chance of not getting expossessions after the constrictor made the kill. actly what he wanted was too great in Fulanor convinced his new “friend” that the yuan-ti a group of people. As a result, Fulanor would serve better in her belly, so Saelishus began was exceedingly self-sufficient. In fact, there to fight the yuan-ti. Both sides took severe wounds, was little Fulanor couldn’t do, from casting spells to allowing Fulanor to mop up handily. He left not only healing himself, from holding his own in a fight to with the promised treasure, but also with Saelishus’s sneaking past sentries. For the most part, he avoided skin. (DC 20; Snake Charmer) overextending himself in situations he couldn’t easily escape. He was good at this too. Then he heard a rumor about a giant snake known as Saelishus. The LEGACY RITUAL One ritual is required to unlock all the abilities of Flay. snake reputedly guarded untold riches, slithering Snake Charmer: You must convince one oppoover piles of gold but unaware of what it guarded. An adventurer needed only avoid Saelishus long enough nent out of a group to turn against its own and its to scoop up a helmet full of coins and make out like a comrades’ interests. Cost: 4,300 gp. Feat Granted: Least bandit. Such wealth would guarantee a comfortable Legacy (Flay). life for years. It is from the hide of Saelishus that Flay was eventually fashioned. (DC 15) WIELDER REQUIREMENTS Only a handful of brave souls told the stories about Most wielders of Flay are bards, although anyone with Saelishus, bragging about their exploits and freely some talents of persuasion and the Exotic Weapon showing off their wealth. When yet another advenProficiency (whip) feat can readily use the weapon. turer emerged with riches fitting the rumor, Fulanor finally gave in to his curiosity. The location was well Flay Wielder Requirements Base attack bonus +2 known: The snake’s abode was an underground river Bluff or Diplomacy 2 ranks and the surrounding caverns. Fulanor ventured inside Exotic Weapon Proficiency (whip) and found spelunking equipment strewn about. That’s when Saelishus introduced herself—a huge constrictor that could speak the Common tongue. LEGACY ITEM ABILITIES All the following are legacy item abilities of Flay. Fulanor had not entered the lair hoping to avoid the Snake Sting (Sp): Beginning at 5th level, three serpent, as so many others had done before. He was prepared to face Saelishus and magically charmed her. times per day, you can snap Flay to use magic missile This development brought some familiar faces out as the spell. The projectiles of force are shaped like of hiding—the selfsame braggarts whom Fulanor snakes’ heads. Caster level 5th. Whip Wrap (Su): At 8th level and higher, whenever had heard speaking of fooling the mighty serpent. you succeed on a trip attempt with Flay, you can choose These adventurers now revealed themselves as pureto resolve the trip normally or begin to constrict your blood yuan-ti. They were in cahoots with Saelishus, opponent with the whip. If you choose to constrict, luring the foolhardy to the snake and looting their


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Bloodcrier’s Hammer

3min
pages 221-222

Epic Legacy Ability Menus Example Epic Legacy Weapon:

3min
page 220

Shuluth

5min
pages 212-213

Epic Legacies

2min
page 218

Creating a Monster of Legacy Standard Magic Items

4min
page 215

Livonia Darktongue

3min
page 211

Vhuuksssh the Destroyer

2min
page 214

Using Variable Components

4min
page 207

Ability Menu I (Greater

6min
pages 203-204

Ability Menu H (Greater

7min
pages 201-202

Ability Menu G (Greater

7min
pages 199-200

Ability Menu F (Lesser

7min
pages 197-198

Ability Menu D (Lesser

7min
pages 193-194

Ability Menu E (Lesser

7min
pages 195-196

Ability Menu B (Least

7min
pages 190-191

Ability Menu C (Least

4min
page 192

Example Legacy Item Design

3min
page 187

General Legacy Ritual Examples

4min
page 182

Wargird’s Armor

8min
pages 176-178

Ur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 Alternative Histories of Ur

4min
page 175

Treebrother

10min
pages 169-171

Thanifex

9min
pages 166-168

Stormchaser’s Cudgel

8min
pages 163-165

Halfling Outriders and Steadfast

5min
pages 161-162

The Twin Tides Monastery

8min
pages 156-157

Steadfast

3min
page 160

Stalker’s Bow

6min
pages 158-159

Staff of the Torrent Moons

6min
pages 154-155

Sling of the Dire Wind

9min
pages 150-152

Useful Feats for Sling Wielders

3min
page 153

Skull Lash

10min
pages 147-149

Zen Archery

6min
pages 145-146

Simple Bow

3min
page 144

Shishi-O

10min
pages 141-143

The Scarab of Aradros in Eberron

3min
page 140

Rod of Trimeg

9min
pages 133-135

Scales of Balance

10min
pages 136-138

Scarab of Aradros

3min
page 139

How to Handle a Joust

2min
page 132

Quickspur’s Ally

10min
pages 129-131

Mau-Jehe as a Mind Blade

6min
pages 115-116

Planeshifter’s Knife

7min
pages 126-128

Mindsplinter

12min
pages 120-123

Notched Spear

6min
pages 124-125

Merikel

10min
pages 117-119

Mau-Jehe

3min
page 114

Lorestealer

6min
pages 112-113

Infiltrator

10min
pages 109-111

Hammer of Witches

9min
pages 106-108

Guurgal

9min
pages 103-105

Ghostfolly’s Gloves

12min
pages 99-102

Flamecaster’s Bolt in Faerûn

3min
page 89

Flay

9min
pages 90-92

Frostburn’s Wrath

9min
pages 93-95

Flamecaster’s Bolt

9min
pages 86-88

Full Moon’s Trick

7min
pages 96-97

Full Moon’s Trick in Eberron

3min
page 98

Fiendkiller’s Flail

3min
page 83

Variant: Greater Legacy Abilities for Fiendkiller’s Flail

4min
pages 84-85

Amulet of Death’s Calling

2min
page 82

Divine Spark

9min
pages 72-74

Dymondheart

7min
pages 78-79

Exordius

6min
pages 80-81

Devious and Vicious

13min
pages 67-71

Durindana

9min
pages 75-77

Desert Wind

10min
pages 64-66

Crimson Ruination

9min
pages 61-63

Caput Mortuum

3min
page 50

Variant: Greater Legacy Abilities for Coral’s Bite

8min
pages 58-60

Celdoriath’s Clarion

13min
pages 53-56

Alternative Progression for Caput Mortuum

5min
pages 51-52

Caladbolg

9min
pages 47-49

Coral’s Bite

3min
page 57

The Streetfighter and Bullybasher’s Gauntlets

2min
page 46

Bullybasher’s Gauntlets

10min
pages 43-45

Legacy Item Descriptions

2min
page 28

Designing Legacy Adventures

7min
pages 7-8

Bones of Li-Peng

9min
pages 33-35

Bow of the Black Archer

6min
pages 36-37

Reading the Statistics Block

10min
pages 25-27

Shevarash, the Black Archer

6min
pages 38-39

Bright Evening Star

8min
pages 40-42

Prestige Class: Legacy Champion

12min
pages 19-22
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