Android App Development in Studio

Page 18

BEGINNER’S GUIDE TO MOBILE APP DEVELOPMENT IN ANDRIOD STUDIO

Please open the standalone SDK Manager by clicking the link indicated in Figure 2.4. In the standalone SDK Manager, click on the “Install … packages” as shown below:

Figure 2.5. Standalone SDK Manager After you install the packages, you‟ll have the latest SDK and be ready to develop apps. However, before our test drive app one more step is needed: setting up the emulators.

2.2. Installation of Emulators Emulators are software that mimics the behaviour of real devices. When we develop an app, we obviously won‟t have all the possible devices (Android phones, tablets, etc.) available at hand. Because of this, we run the apps on emulators for testing on various devices. Emulators are also called as “Android Virtual Devices (AVDs)” in Android Studio. When Android Studio is first installed, there is no default AVD. We need to create one before testing our apps. For this, select Tools  Android  AVD Manager as shown in Figure 2.6.

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10.4. Building and Running the App

1min
pages 198-200

10.2. Designing the User Interface

1min
pages 186-189

10.3. Developing the Main Code

5min
pages 190-197

Emulator

1min
pages 182-184

9.2. Creating and Adding an Api Key

1min
pages 161-163

8.4. Building and Running the App

0
page 158

8.3. Writing the Main Code of the App

7min
pages 148-157

8.2. Designing the GUI of the App

0
pages 146-147

7.4. Building and Running the App

1min
pages 140-142

6.5. Developing the Main Code of the App

5min
pages 119-124

6.4. Adding and Positioning the Button

0
page 118

6.7. Final Notes

2min
pages 127-130

6.3. Adding the EditText Widgets

1min
pages 115-117

6.2. Adding and Positioning TextViews

2min
pages 112-114

5.4. Building and Running the App

1min
pages 107-110

5.2. Developing the User Interface

5min
pages 90-97

5.3. Writing the Main Code of the App

8min
pages 98-106

4.5. Loops in Java

5min
pages 69-73

4.6. Methods in Java

4min
pages 74-78

4.7. Classes, Objects and Inheritance in Java

6min
pages 79-86

4.4. Logical Decision Making Statements in Java

3min
pages 65-68

4.3. Variables in Java

12min
pages 53-64

4.2. Using Android Studio for Java Coding

6min
pages 47-52

1.2. How do Android Apps Work?

2min
pages 11-13

3.5. Building the User Interface

2min
pages 31-34

3.2. Creating a New Android Studio Project

3min
pages 24-27

3.6. Building the Project and Running on an Emulator

4min
pages 35-40

3.3. Main Sections of the IDE

0
page 28

2.2. Installation of Emulators

2min
pages 18-22

3.4. Folder and File Structure of an Android Studio Project

2min
pages 29-30

1.3. Programming Languages Used For Developing Android Apps

1min
page 14
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