Android App Development in Studio

Page 24

BEGINNER’S GUIDE TO MOBILE APP DEVELOPMENT IN ANDRIOD STUDIO

8. Publishing the app on Google Play (optional).

3.2. Creating a New Android Studio Project When we run Android Studio for the first time, we are presented by the dialog shown in Figure 3.1 where several options are available: i) Start a new Android Project, ii) Open an existing project, iii) Check out a project from a version control website (like GitHub), iv) Import a project created in a different development environment (like Eclipse) or v) Import an Android code sample (where code samples are downloaded from version control websites). We‟ll develop our first Android project therefore please select the first option shown by the arrow in Figure 3.1.

Figure 3.1. Creating a new Android Studio project for our first app After selecting to create a new project, a dialog box for entering the project settings will appear as in Figure 3.2. In the first textbox (shown by “1” in the figure), we are required to enter the project name, which will also be the name of the app. I entered “Hello World” but you can enter another name as you wish. The company domain is given in the next textbox shown by “2”. This is a string similar to a web address that is used to distinguish among developers in the Google Play market. You can use any unique domain here. If you won‟t upload your app to Google Play (as in this example where we‟re just developing for learning the 24


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10.4. Building and Running the App

1min
pages 198-200

10.2. Designing the User Interface

1min
pages 186-189

10.3. Developing the Main Code

5min
pages 190-197

Emulator

1min
pages 182-184

9.2. Creating and Adding an Api Key

1min
pages 161-163

8.4. Building and Running the App

0
page 158

8.3. Writing the Main Code of the App

7min
pages 148-157

8.2. Designing the GUI of the App

0
pages 146-147

7.4. Building and Running the App

1min
pages 140-142

6.5. Developing the Main Code of the App

5min
pages 119-124

6.4. Adding and Positioning the Button

0
page 118

6.7. Final Notes

2min
pages 127-130

6.3. Adding the EditText Widgets

1min
pages 115-117

6.2. Adding and Positioning TextViews

2min
pages 112-114

5.4. Building and Running the App

1min
pages 107-110

5.2. Developing the User Interface

5min
pages 90-97

5.3. Writing the Main Code of the App

8min
pages 98-106

4.5. Loops in Java

5min
pages 69-73

4.6. Methods in Java

4min
pages 74-78

4.7. Classes, Objects and Inheritance in Java

6min
pages 79-86

4.4. Logical Decision Making Statements in Java

3min
pages 65-68

4.3. Variables in Java

12min
pages 53-64

4.2. Using Android Studio for Java Coding

6min
pages 47-52

1.2. How do Android Apps Work?

2min
pages 11-13

3.5. Building the User Interface

2min
pages 31-34

3.2. Creating a New Android Studio Project

3min
pages 24-27

3.6. Building the Project and Running on an Emulator

4min
pages 35-40

3.3. Main Sections of the IDE

0
page 28

2.2. Installation of Emulators

2min
pages 18-22

3.4. Folder and File Structure of an Android Studio Project

2min
pages 29-30

1.3. Programming Languages Used For Developing Android Apps

1min
page 14
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