Creative Europe 2014-2020, Gender Equality, Sustainability and Digitalisation

Page 66

2019

PUBLIC PLAY SPACE

INSTITUTE FOR ADVANCED ARCHITECTURE OF CATALONIA - IAAC (ES) CLAC (IT), Stichting Breda University of Applied Sciences - BUAS (NL)

State of the art Digital technologies such as virtual and augmented reality, computational design, video-mapping, among others, can innovate conventional methodologies in designing public space and create new ones.

Description of the project Digital technologies can contribute to widening the audience, ensuring the inclusivity of proposals, as well as increasing the accessibility of design activities to non-expert citizens, empowering them as agents of transformation of the public realm. Public Play Space (PPS) aimed at exploring how digital gaming tools, accompanied by human-centered design and gamification strategies, can contribute to this civic engagement process leading to inclusive and sustainable public spaces. Among a rich set of activities taking place in diverse European neighbourhoods, PPS also launched the Public Play Space Community Platform, an open source wiki platform, open to the contribution of more researchers, towards the development of a deeper knowledge on emerging methodologies for public space co-design.

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Proposing new approaches for the co-management and co-design of the public space, with advanced and gaming technologies, the digital becomes an enabler for different governance. Creative Europe’s support By establishing a European partnership, PPS was able to bring together diverse expertises of participation, gamification, digital technologies, and advanced design. This interdisciplinarity has allowed partners to address the challenge of designing urban space from a holistic perspective.

Beyond Digitalisation

Contact

Enabling all citizens to communicate their needs, visions and desires for the public space, PPS actions ensured to break gender stereotypes in how public space is imagined.

www.publicplayspace.eu Creative Europe Project Results


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● Small Festivals Accelerator

4min
pages 113-118

● Roots & Seeds XXI. Biodiversity Crisis and Plant Resistance

1min
page 112

● HUMAN CITIES - Creative works with small and remote places (SMOTIES

1min
page 111

● Footprints

1min
page 110

● Confederacy of Villages

1min
page 106

● European Creative Rooftop Network - R-EU-FTOP

1min
page 109

● Cultures for Resilience

1min
pages 107-108

● The Table and The Territory

1min
page 103

● A Mediterranean Garden

1min
page 104

● AAA. Accessible Art forAll

2min
page 105

● OSCaR - A project for Opera sceneries circularity and Resource efficiency

1min
page 100

● TAKING CARE – Ethnographic and World Cultures Museums as Spaces of Care

2min
pages 101-102

● New CreaTIVE trails

1min
page 99

● Supporting and Promoting the Arts in Rural Settlements of Europe

1min
page 93

● Green Revisited : Encountering Emerging Nature-cultures

1min
pages 96-97

● Versus+ - Heritage for People

1min
page 98

● ACT - Art Climate Transition

1min
page 94

● Material Designers

1min
pages 91-92

● Green Europe Experience (GEX

1min
page 95

● Cultural Adaptations

1min
page 90

● Creative Food Cycle

1min
page 89

● Creative Climate Leadership

1min
page 88

● Imagine 2020 (2.0

1min
pages 86-87

● European Artizen Initiative

1min
page 85

● Strenghten distribution of European digital comics - Eudicom

1min
page 78

● LIGHT ART IN PUBLIC SPACES

1min
page 74

● MOBILISE/DEMOBILISE

1min
page 75

● Changing Weathers

1min
pages 83-84

● ON-THE-FLY : Fostering Live coding practices across Europe

1min
pages 76-77

● BLOCKCHAIN MY ART

1min
pages 71-72

● FESTIVALFINDER.EU (A)LIVE NOW

1min
page 73

● ARTIFICIAL INTELLIGENCE FOR FUTURE

1min
page 70

● SONOTOMIA - Sound anatomy of unique places

1min
page 68

● MUS.NET. MUSEUM NETWORK

1min
page 65

● Z ELEMENTS : Artistic experiences and exchanges to attract a younger audience through transmedia co-creations

1min
page 69

● PUBLIC PLAY SPACE

1min
pages 66-67

● EBOOKS-ON-DEMAND-NETWORK opening publications for European netizens

1min
page 64

● DanceMEUP

1min
page 63

● BITE - Introduction of new business model into European contemporary art operators to generate new young audience

1min
pages 61-62

● BEYOND MATTER - Cultural Heritage on the verge of virtual reality

1min
page 60

● DIGITAL NATIVES

1min
page 58

● EUROPEAN ARTIFICIAL INTELLIGENCE LAB

1min
page 59

● OPERAVISION

1min
page 55

● THE NEW NETWORKED NORMAL

1min
pages 56-57

● NUMERIC'S ART PUPPETRY PROJECT

1min
page 54

● TURN ON LITERATURE

1min
pages 51-52

● SMARTPLACES - A European audience development project

1min
page 49

● MAPS - Mapping and Archiving Public Spaces

1min
page 53

● TOGETHER REACHING AUDIENCES

1min
page 50

● ADVANCED LIMES APPLICATIONS

1min
page 48

● EUROPE COMICS

1min
pages 46-47

● CONNECTING EARLY MEDIEVAL EUROPEAN COLLECTIONS (CEMEC

1min
page 45

● PLATFORM SHIFT

1min
pages 41-42

● BOOSTING CAREERS OF ANIMATION YOUNG ARTISTS WITH VIDEO MAPPING (EURANIM

1min
page 44

● ACTIVE PUBLIC SPACE

1min
page 43

● MADE@EU

1min
page 40

● IN/VISIBLE CITIES - International Festival of urban multimedia

1min
page 39

● Room to Bloom

7min
pages 35-37

● Gender matters

1min
pages 32-33

● MEWEM Europa

1min
page 34

● Women on Women

1min
page 29

● Musique est une femme

1min
page 26

● G-BOOK 2 : European teens as readers and creators in gender-positive narratives

1min
page 31

● Not Yet Written Stories : Women Artists' Archives On-Line

1min
pages 27-28

● Keychange

2min
page 25

● FEMINIST FUTURES

1min
page 30

● Centre Stage

1min
pages 22-23

● A Woman's Work

1min
page 19

● Women’s creativity since the Modern Movement

1min
page 15

● Performing Gender - Dance Makes Differences

1min
page 16

● WOM@RTS - Women’s Equal Share of Presence in the Arts

1min
pages 17-18

● CONTESTED DESIRES

1min
page 24

● Birth Cultures : a journey through European history and traditions around birth and maternity

1min
page 21

● MusicaFemina – women made music

1min
page 20
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